Player Matchup

Pele
Pele
Bronze IV
AlphaShad0W0lf
Pele
Bronze IV
Level 52
God Stats
0W - 2L
1,550 SR
Queue Stats
1W - 5L
1,261 MMR
Party 1
Charybdis
Charybdis
Silver I
Eight_Bitx
Charybdis
Silver I
Level 101
God Stats
16W - 10L
1,526 SR
Queue Stats
167W - 182L
1,221 MMR
Solo
Merlin
Merlin
Silver I
KingBambiMargo
Merlin
Silver I
Level 146
God Stats
3W - 3L
1,582 SR
Queue Stats
321W - 337L
1,234 MMR
Solo
Bellona
Bellona
Silver I
La vaca 1echera
Bellona
Silver I
Level 126
God Stats
0W - 2L
1,310 SR
Queue Stats
50W - 55L
1,306 MMR
Solo
Bacchus
Bacchus
Bronze IV
Wardvadir
Bacchus
Bronze IV
Level 87
God Stats
0W - 4L
1,388 SR
Queue Stats
1W - 5L
1,261 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,471 SR
1,257 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,425 SR
1,265 MMR
Chaac
Chaac
Gold V
GODFATHERJOEY
Chaac
Gold V
Level 126
God Stats
8W - 8L
1,404 SR
Queue Stats
89W - 87L
1,138 MMR
Party 2
Awilix
Awilix
Gold IV
MOB1567
Awilix
Gold IV
Level 119
God Stats
16W - 13L
1,099 SR
Queue Stats
536W - 565L
1,301 MMR
Solo
Chiron
Chiron
Gold III
Squanchin Party
Chiron
Gold III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,476 MMR
Party 2
Ares
Ares
Silver I
redninja390
Ares
Silver I
Level 113
God Stats
42W - 43L
1,531 SR
Queue Stats
289W - 291L
1,206 MMR
Solo
Chang'e
Chang'e
Silver I
xSatansDaughter
Chang'e
Silver I
Level 147
God Stats
58W - 37L
1,591 SR
Queue Stats
110W - 119L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,663
515
5,286
9,392
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Eight_Bitx
Charybdis
9
1 / 3 / 1
5,427
493
5,591
6,907
2,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 0 / 0
6,050
550
5,461
5,020
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
4,955
450
3,237
6,750
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Wardvadir
Bacchus
7
0 / 2 / 2
4,664
424
2,773
8,545
5,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
BakasuraShivaIshtarCabrakan

VS

Bans
AtlasAo KuangHadesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,311
665
5,613
7,420
5,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
MOB1567
Awilix
11
5 / 1 / 2
6,552
596
4,573
8,189
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 5
6,186
562
6,258
5,868
1,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 5
6,358
578
4,064
8,301
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 1
5,996
545
3,237
7,135
2,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
11
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Charybdis
Eight_Bitx
Charybdis
1
3
1
0.5
W
2
0
0
2
L
1
0
0
1
L
0
2
0
0
W
Awilix
MOB1567
Awilix
5
1
2
6
W
2
1
5
4.5
L
Bacchus
Wardvadir
Bacchus
0
2
2
0.5
W
1
1
5
3.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
23,745
36,614
Taken
36,913
17,973
Mitigated
18,104
9,514
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,286
1,289
0
1,016
9,392
3,160
0
1,307
8,085
0
44,943
L
Charybdis
Eight_Bitx
Charybdis
5,591
3,121
0
1,565
6,907
2,169
0
834
6,073
0
36,639
W
5,613
1,536
0
3,796
7,420
5,933
426
166
7,228
0
52,620
L
5,461
1,162
0
1,990
5,020
2,103
0
3,015
2,005
41,998
0
L
3,237
1,445
0
2,417
6,750
4,718
0
0
6,750
0
24,882
W
Awilix
MOB1567
Awilix
4,573
2,223
0
375
8,189
2,890
595
771
7,384
0
39,224
W
6,258
2,380
568
2,812
5,868
1,981
573
724
5,144
0
40,019
L
Bacchus
Wardvadir
Bacchus
2,773
346
297
2,229
8,545
5,823
0
1,760
6,785
7,593
0
W
4,064
183
62
1,921
8,301
4,800
140
2,307
5,966
22,773
4,774
W
3,237
168
146
4,482
7,135
2,500
394
3,724
2,957
38,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
32,403
273
Minions Killed
342
0
Camps Cleared
0
952,163
Distance Traveled
1,064,117
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,663
515
73
7
0
220,973
2
L
Charybdis
5,427
493
66
6
0
200,582
3
W
Chaac
7,311
665
121
11
0
216,674
3
L
Merlin
6,050
550
68
6
0
191,246
1
L
Bellona
4,955
450
50
5
0
117,849
0
W
Awilix
6,552
596
61
6
0
237,293
0
W
Chiron
6,186
562
60
5
0
196,438
5
L
Bacchus
4,664
424
16
1
0
221,513
3
W
Ares
6,358
578
41
4
0
199,960
2
W
Chang'e
5,996
545
59
5
0
213,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role