Player Matchup

Zeus
Zeus
Histerical
Zeus
Level 49
God Stats
24W - 33L
1,336 SR
Queue Stats
61W - 81L
1,331 Elo+
Party 1
Neith
Neith
Retrodroid
Neith
Level 26
God Stats
20W - 34L
1,328 SR
Queue Stats
28W - 54L
1,272 Elo+
Party 1
Cthulhu
Cthulhu
Robmine40
Cthulhu
Level 5
God Stats
2W - 5L
1,367 SR
Queue Stats
6W - 13L
1,296 Elo+
Party 3
Achilles
Achilles
dat_awesum_dude
Achilles
Level 85
God Stats
17W - 26L
1,365 SR
Queue Stats
230W - 280L
1,451 Elo+
Party 3
Ymir
Ymir
ridemahjet808
Ymir
Level 4
God Stats
8W - 5L
1,382 SR
Queue Stats
8W - 10L
1,205 Elo+
Party 1
Team Averages
Level 34
1,356 SR
1,311 Elo+

VS

Team Averages
Level 73
1,528 SR
1,511 Elo+
Vulcan
Vulcan
DEMON 8A
Vulcan
Level 138
God Stats
9W - 8L
1,522 SR
Queue Stats
68W - 68L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotCatNoir
Tsukuyomi
Level 65
God Stats
11W - 8L
1,586 SR
Queue Stats
167W - 134L
1,554 Elo+
Party 2
Neith
Neith
TuPadrynoYT
Neith
Level 49
God Stats
48W - 38L
1,508 SR
Queue Stats
336W - 372L
1,376 Elo+
Solo
Thor
Thor
Venatron
Thor
Level 47
God Stats
22W - 11L
1,580 SR
Queue Stats
173W - 127L
1,596 Elo+
Party 2
Horus
Horus
galladex123
Horus
Level 68
God Stats
5W - 3L
1,444 SR
Queue Stats
156W - 119L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 2
10,696
891
17,959
21,075
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
16
0 / 3 / 1
10,129
844
7,549
15,884
5,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Robmine40
Cthulhu
16
2 / 6 / 2
11,468
956
10,044
30,586
23,768
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
17
2 / 4 / 2
11,778
982
16,328
26,673
37,728
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 13 / 4
10,722
894
4,297
30,238
15,693
Team 1 Tickets

67

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DEMON 8A
Vulcan
19
1 / 0 / 16
11,840
987
21,625
4,857
2,598
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
NotCatNoir
Tsukuyomi
20
21 / 1 / 12
14,499
1,208
39,706
15,909
10,604
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 1 / 24
12,969
1,081
22,635
12,741
6,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
19
8 / 2 / 19
12,591
1,049
17,760
13,013
8,044
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 0 / 28
12,009
1,001
12,201
16,693
25,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
138
4
Kills
39
39
Deaths
4
11
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DEMON 8A
Vulcan
1
0
16
9
L
0
13
2
0.08
W
Tsukuyomi
NotCatNoir
Tsukuyomi
21
1
12
27
L
Neith
0
3
1
0.17
L
Cthulhu
Robmine40
Cthulhu
2
6
2
0.5
W
6
1
24
18
W
Thor
8
2
19
8.75
L
Achilles
2
4
2
0.75
W
3
0
28
17
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,177
Damage
113,927
124,456
Taken
63,213
89,401
Mitigated
53,869
3,758
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DEMON 8A
Vulcan
21,625
8,256
0
20
4,857
2,598
0
3,139
1,718
44,741
0
L
17,959
1,251
92
503
21,075
6,214
0
2,732
18,013
46,717
0
W
Tsukuyomi
NotCatNoir
Tsukuyomi
39,706
9,507
0
4,607
15,909
10,604
0
6,196
9,077
20
53,152
L
Neith
7,549
4,499
0
472
15,884
5,998
0
2,578
13,209
0
27,462
L
Cthulhu
Robmine40
Cthulhu
10,044
120
117
0
30,586
23,768
0
4,033
26,264
25,394
0
W
22,635
15,733
0
3,718
12,741
6,995
0
8,034
4,707
0
45,211
W
Thor
17,760
3,791
0
187
13,013
8,044
0
5,229
7,784
40
29,886
L
Achilles
16,328
2,758
0
2,574
26,673
37,728
0
4,563
21,790
0
32,391
W
12,201
3,340
3,063
5,977
16,693
25,628
0
9,702
6,619
466
18,763
L
4,297
619
0
0
30,238
15,693
0
8,245
21,863
13,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,793
Gold Earned
63,908
184
Minions Killed
197
3
Camps Cleared
8
887,689
Distance Traveled
1,145,861
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,840
987
57
5
0
250,406
0
L
Zeus
10,696
891
54
5
2
165,703
0
W
Tsukuyomi
14,499
1,208
30
3
4
235,856
0
L
Neith
10,129
844
51
4
0
135,421
0
L
Cthulhu
11,468
956
36
3
0
190,729
0
W
Neith
12,969
1,081
61
5
3
213,527
0
W
Thor
12,591
1,049
40
3
0
217,324
1
L
Achilles
11,778
982
31
3
1
219,260
0
W
Horus
12,009
1,001
9
1
1
228,748
3
L
Ymir
10,722
894
12
1
0
176,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role