Player Matchup

Neith
Neith
HHenshin
Neith
Level 123
God Stats
40W - 43L
1,412 SR
Queue Stats
702W - 752L
1,452 Elo+
Solo
Thor
Thor
LIANS17
Thor
Level 85
God Stats
9W - 9L
1,549 SR
Queue Stats
154W - 148L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OldAsDirt
Ah Muzen Cab
Level 86
God Stats
5W - 5L
1,568 SR
Queue Stats
33W - 43L
1,450 Elo+
Solo
Cthulhu
Cthulhu
XelaKnight
Cthulhu
Level 105
God Stats
5W - 8L
1,496 SR
Queue Stats
127W - 138L
1,463 Elo+
Party 2
Ganesha
Ganesha
tenaciousbreezy
Ganesha
Level 108
God Stats
6W - 4L
1,492 SR
Queue Stats
68W - 72L
1,454 Elo+
Solo
Team Averages
Level 101
1,503 SR
1,461 Elo+

VS

Team Averages
Level 120
1,552 SR
1,479 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Aryotec
Shiva
Level 53
God Stats
0W - 1L
1,717 SR
Queue Stats
157W - 186L
1,498 Elo+
Solo
Awilix
Awilix
xXenoFireXx
Awilix
Level 120
God Stats
1W - 2L
1,554 SR
Queue Stats
15W - 28L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xwaterdragonx11
Morgan Le Fay
Level 108
God Stats
83W - 85L
1,486 SR
Queue Stats
649W - 673L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HHenshin
Neith
11
3 / 1 / 1
6,673
556
7,194
5,789
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
LIANS17
Thor
11
2 / 0 / 3
6,787
566
4,775
8,804
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
OldAsDirt
Ah Muzen Cab
12
4 / 0 / 3
7,675
640
6,783
6,711
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
XelaKnight
Cthulhu
12
3 / 0 / 0
7,403
617
6,650
7,625
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 0 / 7
6,814
568
3,541
9,360
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 1 / 1
5,921
493
5,760
7,947
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
 
Geb
8
0 / 3 / 1
5,343
445
2,922
11,282
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
Aryotec
Shiva
11
0 / 3 / 0
5,721
477
3,765
9,998
5,689
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
11
1 / 4 / 0
6,056
505
2,132
11,104
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
xwaterdragonx11
Morgan Le Fay
9
0 / 1 / 0
5,530
461
6,157
6,051
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
1
1
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
1
0.5
L
Geb
 
Geb
0
3
1
0.17
L
Shiva
Aryotec
Shiva
0
3
0
0
W
Neith
HHenshin
Neith
3
1
1
3.5
W
Thor
LIANS17
Thor
2
0
3
3.5
W
Ah Muzen Cab
OldAsDirt
Ah Muzen Cab
4
0
3
5.5
W
Cthulhu
XelaKnight
Cthulhu
3
0
0
3
W
0
0
7
3.5
L
Awilix
1
4
0
0.25
L
Morgan Le Fay
xwaterdragonx11
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,943
Damage
20,736
38,289
Taken
46,382
18,618
Mitigated
21,348
15,268
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,760
2,077
0
4,252
7,947
2,627
156
980
6,967
0
46,330
L
Geb
 
Geb
2,922
431
0
2,786
11,282
6,608
0
1,599
9,119
13,979
0
L
Shiva
Aryotec
Shiva
3,765
602
0
2,134
9,998
5,689
0
5,914
3,426
0
39,511
W
Neith
HHenshin
Neith
7,194
2,204
0
1,825
5,789
2,223
1,118
1,221
4,568
0
41,520
W
Thor
LIANS17
Thor
4,775
1,639
0
3,924
8,804
3,313
0
1,439
7,365
0
42,025
W
Ah Muzen Cab
OldAsDirt
Ah Muzen Cab
6,783
2,616
0
1,678
6,711
3,056
1,778
3,446
3,265
0
69,729
W
Cthulhu
XelaKnight
Cthulhu
6,650
803
0
4,275
7,625
3,784
200
102
7,523
43,568
0
W
3,541
601
0
3,566
9,360
6,242
0
2,871
6,489
21,776
0
L
Awilix
2,132
999
0
630
11,104
4,188
0
460
10,644
0
46,462
L
Morgan Le Fay
xwaterdragonx11
Morgan Le Fay
6,157
363
0
947
6,051
2,236
0
566
5,485
37,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
28,571
382
Minions Killed
324
0
Camps Cleared
0
1,159,026
Distance Traveled
1,155,666
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,921
493
91
8
0
202,588
4
L
Geb
5,343
445
16
1
0
256,590
2
L
Shiva
5,721
477
59
5
0
212,532
3
W
Neith
6,673
556
84
7
0
198,999
3
W
Thor
6,787
566
93
8
0
264,004
4
W
Ah Muzen Cab
7,675
640
121
10
0
220,547
0
W
Cthulhu
7,403
617
84
7
0
233,031
4
W
Ganesha
6,814
568
0
0
0
242,445
2
L
Awilix
6,056
505
82
7
0
256,282
0
L
Morgan Le Fay
5,530
461
76
6
0
227,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role