Player Matchup

Ymir
Ymir
AnT0nY T3z0k0
Ymir
Level 138
God Stats
9W - 7L
1,641 SR
Queue Stats
255W - 294L
1,442 Elo+
Solo
Loki
Loki
DaniiChile
Loki
Level 128
God Stats
22W - 28L
1,433 SR
Queue Stats
450W - 488L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fake_Chiken
Morgan Le Fay
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 85L
1,360 Elo+
Solo
Mulan
Mulan
QuessLux
Mulan
Level 23
God Stats
3W - 7L
1,353 SR
Queue Stats
72W - 82L
1,437 Elo+
Party 2
Skadi
Skadi
pueblahan
Skadi
Level 109
God Stats
41W - 46L
1,573 SR
Queue Stats
258W - 282L
1,433 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,421 Elo+

VS

Team Averages
Level 103
1,531 SR
1,578 Elo+
Cu Chulainn
Cu Chulainn
Danteoftheflame
Cu Chulainn
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,618 Elo+
Party 1
Ao Kuang
Ao Kuang
IlCrxpticlI
Ao Kuang
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 201L
1,398 Elo+
Solo
Ah Puch
Ah Puch
Matthmarley
Ah Puch
Level 156
God Stats
7W - 1L
1,640 SR
Queue Stats
159W - 123L
1,674 Elo+
Party 1
Ganesha
Ganesha
MorbidWhales
Ganesha
Level 104
God Stats
1W - 2L
1,285 SR
Queue Stats
78W - 68L
1,616 Elo+
Party 1
Charybdis
Charybdis
Wisemech
Charybdis
Level 151
God Stats
3W - 1L
1,732 SR
Queue Stats
188W - 169L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 7
12,464
415
9,322
34,193
42,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
8 / 5 / 7
14,129
471
18,346
29,227
26,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Fake_Chiken
Morgan Le Fay
20
3 / 6 / 8
13,939
465
20,098
25,613
14,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
QuessLux
Mulan
20
9 / 7 / 8
14,423
481
27,082
34,182
34,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Skadi
pueblahan
Skadi
20
3 / 5 / 3
14,102
470
23,904
21,975
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Danteoftheflame
Cu Chulainn
20
5 / 10 / 9
15,610
520
19,611
29,164
28,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
IlCrxpticlI
Ao Kuang
20
5 / 9 / 9
15,025
501
15,208
36,316
19,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ah Puch
Matthmarley
Ah Puch
20
8 / 1 / 9
16,260
542
30,211
30,949
26,949
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
MorbidWhales
Ganesha
20
0 / 3 / 18
15,283
509
11,952
26,112
48,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Wisemech
Charybdis
20
10 / 1 / 4
18,209
607
37,775
33,370
17,878
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
23
Kills
28
28
Deaths
24
33
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
8
5
7
2.3
W
Cu Chulainn
Danteoftheflame
Cu Chulainn
5
10
9
0.95
L
Morgan Le Fay
Fake_Chiken
Morgan Le Fay
3
6
8
1.17
W
Ao Kuang
IlCrxpticlI
Ao Kuang
5
9
9
1.06
W
Ah Puch
Matthmarley
Ah Puch
8
1
9
12.5
W
Ganesha
MorbidWhales
Ganesha
0
3
18
3
L
Mulan
QuessLux
Mulan
9
7
8
1.86
W
Charybdis
Wisemech
Charybdis
10
1
4
12
L
Skadi
pueblahan
Skadi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,752
Damage
114,757
145,190
Taken
155,911
126,860
Mitigated
140,580
40,481
Healing
69,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,322
1,058
215
6,496
34,193
42,993
0
13,891
20,302
82,798
0
L
18,346
5,705
0
9,799
29,227
26,165
0
8,792
20,435
688
127,594
W
Cu Chulainn
Danteoftheflame
Cu Chulainn
19,611
4,341
0
1,994
29,164
28,154
946
7,050
22,114
0
95,874
L
Morgan Le Fay
Fake_Chiken
Morgan Le Fay
20,098
2,153
498
6,202
25,613
14,357
27
13,849
11,764
109,437
0
W
Ao Kuang
IlCrxpticlI
Ao Kuang
15,208
4,430
0
11,600
36,316
19,366
0
8,095
28,221
114,579
0
W
Ah Puch
Matthmarley
Ah Puch
30,211
1,989
0
22,192
30,949
26,949
1,196
6,154
24,795
175,239
0
W
Ganesha
MorbidWhales
Ganesha
11,952
1,196
645
6,313
26,112
48,233
687
7,802
18,310
46,116
5,575
L
Mulan
QuessLux
Mulan
27,082
3,498
0
10,509
34,182
34,710
377
16,699
17,483
5,965
92,529
W
Charybdis
Wisemech
Charybdis
37,775
21,683
0
26,714
33,370
17,878
8,873
5,003
28,367
30
235,841
L
Skadi
pueblahan
Skadi
23,904
12,537
0
6,762
21,975
8,635
173
3,258
18,717
0
135,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,057
Gold Earned
80,387
805
Minions Killed
844
0
Camps Cleared
0
2,634,447
Distance Traveled
2,705,874
42
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,464
415
103
3
0
450,651
9
L
Loki
14,129
471
174
6
0
605,710
5
W
Cu Chulainn
15,610
520
156
5
0
511,446
5
L
Morgan Le Fay
13,939
465
167
6
0
505,782
1
W
Ao Kuang
15,025
501
135
5
0
539,851
0
W
Ah Puch
16,260
542
237
8
0
577,833
6
W
Ganesha
15,283
509
9
0
0
570,576
4
L
Mulan
14,423
481
152
5
0
516,335
11
W
Charybdis
18,209
607
307
10
0
506,168
5
L
Skadi
14,102
470
209
7
0
555,969
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role