Player Matchup

Fenrir
Fenrir
Pako03xd
Fenrir
Level 129
God Stats
8W - 4L
1,626 SR
Queue Stats
234W - 139L
1,677 Elo+
Party 2
Bacchus
Bacchus
UIfric
Bacchus
Level 139
God Stats
7W - 3L
1,704 SR
Queue Stats
261W - 200L
1,588 Elo+
Party 2
Anubis
Anubis
WarriorFury
Anubis
Level 90
God Stats
2W - 0L
1,757 SR
Queue Stats
6W - 8L
1,473 Elo+
Solo
Team Averages
Level 119
1,696 SR
1,579 Elo+

VS

Team Averages
Level 30
1,206 SR
1,121 Elo+
Ymir
Ymir
IBonz7
Ymir
Level 29
God Stats
0W - 2L
1,314 SR
Queue Stats
2W - 5L
1,069 Elo+
Party 1
Neith
Neith
ObyElFollaDioses
Neith
Level 15
God Stats
0W - 5L
1,077 SR
Queue Stats
0W - 5L
1,069 Elo+
Party 1
Scylla
Scylla
SuriGama
Scylla
Level 45
God Stats
0W - 2L
1,226 SR
Queue Stats
3W - 6L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pako03xd
Fenrir
16
11 / 2 / 10
10,541
878
16,977
13,575
6,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
UIfric
Bacchus
15
4 / 0 / 17
10,864
905
10,453
12,783
15,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
8 / 1 / 12
10,010
834
12,397
6,406
2,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IBonz7
Ymir
9
0 / 8 / 2
7,352
613
2,075
19,568
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 6 / 1
7,807
651
6,971
13,321
3,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SuriGama
Scylla
12
2 / 9 / 1
8,522
710
9,324
11,005
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
23
Kills
3
3
Deaths
23
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
IBonz7
Ymir
0
8
2
0.13
L
1
6
1
0.25
W
Fenrir
Pako03xd
Fenrir
11
2
10
8
L
Scylla
SuriGama
Scylla
2
9
1
0.28
W
Bacchus
UIfric
Bacchus
4
0
17
12.5
W
Anubis
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,827
Damage
18,370
32,764
Taken
43,894
24,703
Mitigated
20,420
12,376
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
IBonz7
Ymir
2,075
206
0
1,196
19,568
13,567
144
11,138
8,430
3,960
0
L
6,971
3,486
0
1,601
13,321
3,834
575
7,585
5,736
0
25,659
W
Fenrir
Pako03xd
Fenrir
16,977
5,392
0
4,456
13,575
6,036
1,414
5,440
8,135
0
47,378
L
Scylla
SuriGama
Scylla
9,324
1,464
0
250
11,005
3,019
230
4,221
6,784
30,253
0
W
Bacchus
UIfric
Bacchus
10,453
1,556
0
4,842
12,783
15,953
375
2,798
9,985
26,083
0
W
Anubis
12,397
655
0
3,078
6,406
2,714
940
3,377
3,029
42,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
23,681
146
Minions Killed
99
11
Camps Cleared
0
693,504
Distance Traveled
565,306
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,352
613
11
1
0
193,837
3
L
Neith
7,807
651
42
4
0
180,840
0
W
Fenrir
10,541
878
48
4
4
237,354
4
L
Scylla
8,522
710
46
4
0
190,629
0
W
Bacchus
10,864
905
32
3
5
239,652
1
W
Anubis
10,010
834
66
6
2
216,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role