Player Matchup

Bellona
Bellona
Hydra2034
Bellona
Level 28
God Stats
4W - 8L
1,302 SR
Queue Stats
21W - 43L
1,328 Elo+
Party 1
Horus
Horus
UriLeash
Horus
Level 78
God Stats
3W - 3L
1,364 SR
Queue Stats
43W - 90L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
uoroleo
Cthulhu
Level 48
God Stats
3W - 5L
1,446 SR
Queue Stats
18W - 62L
1,214 Elo+
Party 1
Team Averages
Level 51
1,370 SR
1,286 Elo+

VS

Team Averages
Level 36
1,339 SR
1,232 Elo+
Medusa
Medusa
 
Medusa
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CallMePoppaPerc
Jormungandr
Level 93
God Stats
0W - 2L
1,461 SR
Queue Stats
9W - 31L
1,157 Elo+
Party 2
Baron Samedi
Baron Samedi
crackpipezoom
Baron Samedi
Level 4
God Stats
0W - 5L
1,056 SR
Queue Stats
0W - 8L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hydra2034
Bellona
16
13 / 0 / 12
12,036
802
18,709
12,290
7,212
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
UriLeash
Horus
16
11 / 1 / 14
11,574
772
16,994
18,916
19,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
uoroleo
Cthulhu
15
1 / 1 / 21
10,605
707
13,760
14,432
9,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 9 / 1
8,477
565
8,987
17,184
8,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
CallMePoppaPerc
Jormungandr
14
2 / 5 / 0
9,486
632
14,465
24,063
25,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
crackpipezoom
Baron Samedi
12
0 / 11 / 0
7,784
519
3,950
18,643
8,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
3
25
Kills
2
2
Deaths
25
47
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
9
1
0.06
L
Jormungandr
CallMePoppaPerc
Jormungandr
2
5
0
0.4
W
Bellona
Hydra2034
Bellona
13
0
12
19
W
Horus
UriLeash
Horus
11
1
14
18
L
Baron Samedi
crackpipezoom
Baron Samedi
0
11
0
0
W
Cthulhu
uoroleo
Cthulhu
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,463
Damage
27,402
45,638
Taken
59,890
36,017
Mitigated
41,666
22,262
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,987
4,604
0
1,277
17,184
8,066
0
3,368
13,086
192
25,278
L
Jormungandr
CallMePoppaPerc
Jormungandr
14,465
3,770
83
3,530
24,063
25,567
0
5,384
17,456
46,982
0
W
Bellona
Hydra2034
Bellona
18,709
5,223
1,131
2,341
12,290
7,212
1,175
5,696
6,476
0
39,094
W
Horus
UriLeash
Horus
16,994
6,185
5,254
8,506
18,916
19,163
1,133
6,342
12,338
0
37,367
L
Baron Samedi
crackpipezoom
Baron Samedi
3,950
340
358
757
18,643
8,033
0
3,863
13,945
11,911
0
W
Cthulhu
uoroleo
Cthulhu
13,760
1,320
2,458
2,572
14,432
9,642
625
6,402
7,745
38,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,215
Gold Earned
25,747
152
Minions Killed
107
6
Camps Cleared
2
773,125
Distance Traveled
597,589
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,477
565
28
2
0
207,336
1
L
Jormungandr
9,486
632
56
4
2
224,329
2
W
Bellona
12,036
802
50
3
4
264,664
4
W
Horus
11,574
772
32
2
2
259,192
2
L
Baron Samedi
7,784
519
23
2
0
165,924
0
W
Cthulhu
10,605
707
70
5
0
249,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role