Player Matchup

Fenrir
Fenrir
Dªne
Fenrir
Level 141
God Stats
6W - 3L
1,756 SR
Queue Stats
165W - 81L
1,682 Elo+
Party 2
Zeus
Zeus
GusHandbrake96
Zeus
Level 44
God Stats
13W - 4L
1,812 SR
Queue Stats
66W - 30L
1,703 Elo+
Party 2
Maui
Maui
Joe549
Maui
Level 140
God Stats
24W - 6L
1,815 SR
Queue Stats
125W - 42L
1,736 Elo+
Party 2
Chiron
Chiron
Sappy1738
Chiron
Level 118
God Stats
21W - 6L
1,788 SR
Queue Stats
175W - 93L
1,639 Elo+
Party 2
Achilles
Achilles
imforecast
Achilles
Level 153
God Stats
8W - 0L
1,817 SR
Queue Stats
194W - 97L
1,699 Elo+
Party 2
Team Averages
Level 119
1,797 SR
1,692 Elo+

VS

Team Averages
Level 73
1,420 SR
1,356 Elo+
Kukulkan
Kukulkan
SerratedClaw174
Kukulkan
Level 2
God Stats
0W - 3L
1,155 SR
Queue Stats
1W - 9L
1,091 Elo+
Party 3
Ra
Ra
Tayleigh
Ra
Level 28
God Stats
6W - 22L
1,271 SR
Queue Stats
7W - 25L
1,221 Elo+
Party 3
Tyr
Tyr
The Booph
Tyr
Level 155
God Stats
4W - 5L
1,531 SR
Queue Stats
195W - 194L
1,547 Elo+
Party 1
Thanatos
Thanatos
hAwKELIT3
Thanatos
Level 40
God Stats
3W - 9L
1,341 SR
Queue Stats
20W - 44L
1,349 Elo+
Party 3
Arachne
Arachne
watchoutforcrab
Arachne
Level 142
God Stats
5W - 7L
1,800 SR
Queue Stats
121W - 126L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dªne
Fenrir
11
1 / 0 / 9
6,573
1,315
4,638
4,958
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 0 / 5
6,798
1,360
6,092
3,254
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
Joe549
Maui
11
0 / 0 / 12
6,143
1,229
2,249
2,193
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Sappy1738
Chiron
11
3 / 1 / 6
6,388
1,278
4,667
4,417
1,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
imforecast
Achilles
10
3 / 1 / 6
6,053
1,211
4,305
5,155
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

428

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 5 / 0
5,516
1,103
1,883
5,894
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
4,830
966
0
0
0
11
0 / 2 / 2
5,750
1,150
6,784
7,408
4,947
Thanatos
hAwKELIT3
Thanatos
10
0 / 4 / 1
5,289
1,058
2,455
5,425
2,005
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 0
5,569
1,114
5,078
5,953
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
12
Kills
2
2
Deaths
12
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dªne
Fenrir
1
0
9
5.5
W
5
0
5
7.5
W
Maui
Joe549
Maui
0
0
12
6
W
Chiron
Sappy1738
Chiron
3
1
6
6
L
Kukulkan
1
5
0
0.2
L
0
0
0
0
L
0
2
2
0.5
L
Thanatos
hAwKELIT3
Thanatos
0
4
1
0.13
W
Achilles
imforecast
Achilles
3
1
6
6
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,951
Damage
16,200
19,977
Taken
24,680
12,760
Mitigated
12,709
3,643
Healing
2,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dªne
Fenrir
4,638
1,387
0
1,226
4,958
3,790
0
307
4,651
0
11,260
W
6,092
1,147
0
0
3,254
1,198
0
253
3,001
16,227
0
W
Maui
Joe549
Maui
2,249
376
215
255
2,193
2,061
0
304
1,889
5,586
0
W
Chiron
Sappy1738
Chiron
4,667
2,102
550
557
4,417
1,932
0
940
3,477
0
19,700
L
Kukulkan
1,883
226
0
0
5,894
2,398
0
1,764
4,053
11,646
0
L
0
0
0
0
0
0
0
0
0
0
0
L
6,784
469
0
278
7,408
4,947
0
3,227
4,059
0
15,200
L
Thanatos
hAwKELIT3
Thanatos
2,455
182
0
1,474
5,425
2,005
0
1,329
4,058
0
5,451
W
Achilles
imforecast
Achilles
4,305
1,445
0
840
5,155
3,779
0
79
5,076
0
7,437
L
5,078
3,945
0
404
5,953
3,359
0
2,021
3,809
0
8,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
26,954
89
Minions Killed
54
7
Camps Cleared
2
513,233
Distance Traveled
373,134
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,573
1,315
16
3
1
117,270
0
W
Zeus
6,798
1,360
33
7
3
97,959
2
W
Maui
6,143
1,229
6
1
1
100,374
0
W
Chiron
6,388
1,278
29
6
1
99,351
0
L
Kukulkan
5,516
1,103
22
4
0
71,320
1
L
Ra
4,830
966
0
0
0
0
0
L
Tyr
5,750
1,150
17
3
1
111,825
0
L
Thanatos
5,289
1,058
11
2
0
77,275
0
W
Achilles
6,053
1,211
5
1
1
98,279
1
L
Arachne
5,569
1,114
4
1
1
112,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role