Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Hynahyuuga
Shiva
Level 106
God Stats
1W - 2L
1,447 SR
Queue Stats
19W - 26L
1,413 Elo+
Solo
Anubis
Anubis
ManuPa
Anubis
Level 146
God Stats
2W - 1L
1,386 SR
Queue Stats
61W - 68L
1,464 Elo+
Solo
Artio
Artio
SwampZueritisu
Artio
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,550 Elo+
Solo
Team Averages
Level 119
1,467 SR
1,485 Elo+

VS

Team Averages
Level 120
1,576 SR
1,507 Elo+
Cupid
Cupid
 
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RagatangaSererre
Neith
Level 86
God Stats
1W - 1L
1,881 SR
Queue Stats
133W - 144L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 0 / 4
7,264
1,211
6,755
5,592
2,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
 
Scylla
12
2 / 2 / 9
6,609
1,102
7,212
4,432
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
12
1 / 1 / 11
6,593
1,099
4,568
6,921
3,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
ManuPa
Anubis
11
2 / 1 / 9
6,418
1,070
8,542
3,331
1,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 8
6,479
1,080
1,921
6,924
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 1 / 1
6,092
1,015
3,722
4,496
2,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
 
Skadi
11
1 / 3 / 2
5,834
972
4,100
6,669
2,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
 
Ares
10
0 / 4 / 3
5,647
941
4,392
10,228
8,801
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
 
Susano
7
0 / 3 / 1
4,900
817
2,236
4,591
1,815
12
2 / 1 / 2
6,072
1,012
5,806
5,402
2,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
12
Kills
5
5
Deaths
12
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
4
8
W
Scylla
 
Scylla
2
2
9
3.25
L
Cupid
 
Cupid
2
1
1
2.5
L
Skadi
 
Skadi
1
3
2
0.67
L
Ares
 
Ares
0
4
3
0.38
L
Susano
 
Susano
0
3
1
0.17
W
Shiva
1
1
11
6.5
W
Anubis
ManuPa
Anubis
2
1
9
6.5
L
2
1
2
3
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,998
Damage
20,256
27,200
Taken
31,386
16,110
Mitigated
17,593
13,375
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,755
4,407
1,150
2,647
5,592
2,957
348
1,074
4,518
0
7,460
W
Scylla
 
Scylla
7,212
449
384
1,095
4,432
1,508
740
390
4,042
15,933
0
L
Cupid
 
Cupid
3,722
1,238
2,155
1,409
4,496
2,148
0
3,712
784
0
13,235
L
Skadi
 
Skadi
4,100
1,430
1,563
1,097
6,669
2,394
0
3,446
2,869
0
13,721
L
Ares
 
Ares
4,392
205
0
1,187
10,228
8,801
0
4,974
4,427
6,424
0
L
Susano
 
Susano
2,236
70
366
417
4,591
1,815
0
2,309
2,122
0
4,953
W
Shiva
4,568
630
1,192
1,740
6,921
3,804
0
818
6,103
0
9,507
W
Anubis
ManuPa
Anubis
8,542
513
644
314
3,331
1,567
342
241
3,090
14,816
0
L
5,806
1,259
909
1,541
5,402
2,435
0
3,234
2,013
0
10,867
W
1,921
64
1,027
3,182
6,924
6,274
31
1,869
5,055
4,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
28,545
72
Minions Killed
63
0
Camps Cleared
0
661,581
Distance Traveled
608,342
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,264
1,211
22
4
0
162,718
4
W
Scylla
6,609
1,102
23
4
0
123,571
0
L
Cupid
6,092
1,015
32
5
0
132,004
1
L
Skadi
5,834
972
10
2
0
112,767
0
L
Ares
5,647
941
2
0
0
126,541
1
L
Susano
4,900
817
2
0
0
91,875
2
W
Shiva
6,593
1,099
7
1
0
132,512
0
W
Anubis
6,418
1,070
16
3
0
116,448
1
L
Neith
6,072
1,012
17
3
0
145,155
2
W
Artio
6,479
1,080
4
1
0
126,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role