Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Killercat541
Tiamat
Level 77
God Stats
1W - 3L
1,533 SR
Queue Stats
170W - 179L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
Logo_816
Danzaburou
Level 106
God Stats
10W - 6L
1,515 SR
Queue Stats
333W - 312L
1,562 Elo+
Solo
Mulan
Mulan
MisterEzKillz
Mulan
Level 68
God Stats
6W - 6L
1,647 SR
Queue Stats
187W - 197L
1,431 Elo+
Party 2
Mercury
Mercury
T1N_SPARTAN
Mercury
Level 127
God Stats
0W - 1L
1,830 SR
Queue Stats
39W - 53L
1,391 Elo+
Solo
Team Averages
Level 105
1,605 SR
1,465 Elo+

VS

Team Averages
Level 114
1,462 SR
1,455 Elo+
Yemoja
Yemoja
AyeCoolBreeze
Yemoja
Level 118
God Stats
37W - 35L
1,498 SR
Queue Stats
622W - 658L
1,401 Elo+
Party 1
Charybdis
Charybdis
Coonker
Charybdis
Level 146
God Stats
16W - 13L
1,508 SR
Queue Stats
145W - 128L
1,525 Elo+
Solo
Heimdallr
Heimdallr
ObiSheeshKenobi
Heimdallr
Level 128
God Stats
7W - 3L
1,367 SR
Queue Stats
169W - 170L
1,478 Elo+
Solo
Thanatos
Thanatos
goodfellajazz
Thanatos
Level 70
God Stats
20W - 19L
1,480 SR
Queue Stats
244W - 232L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
jaime_domingu418
Nu Wa
Level 110
God Stats
5W - 4L
1,455 SR
Queue Stats
21W - 22L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 2 / 3
7,497
469
5,821
11,237
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
13
1 / 2 / 2
8,042
503
12,546
9,070
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Logo_816
Danzaburou
16
6 / 0 / 0
10,300
644
10,861
7,921
2,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 6 / 1
7,409
463
6,415
15,853
7,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
T1N_SPARTAN
Mercury
14
1 / 3 / 3
8,741
546
3,444
13,795
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,358
460
1,859
16,903
9,176
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Coonker
Charybdis
13
0 / 4 / 0
7,547
472
4,161
13,163
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
ObiSheeshKenobi
Heimdallr
14
6 / 2 / 2
8,795
550
14,456
14,092
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
goodfellajazz
Thanatos
13
5 / 2 / 0
8,094
506
6,448
10,580
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 6
7,647
478
8,759
8,615
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
12
13
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
3
0.75
W
0
2
4
1
W
Charybdis
Coonker
Charybdis
0
4
0
0
L
Tiamat
1
2
2
1
L
Danzaburou
Logo_816
Danzaburou
6
0
0
6
L
2
6
1
0.42
W
Heimdallr
ObiSheeshKenobi
Heimdallr
6
2
2
3.5
L
Mercury
T1N_SPARTAN
Mercury
1
3
3
0.83
W
Thanatos
goodfellajazz
Thanatos
5
2
0
2.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,087
Damage
35,683
57,876
Taken
63,353
23,247
Mitigated
27,260
16,558
Healing
30,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,821
554
2,768
4,035
11,237
3,208
93
2,736
8,501
38,327
3,643
W
1,859
767
5,099
5,692
16,903
9,176
50
5,692
10,708
14,462
1,515
W
Charybdis
Coonker
Charybdis
4,161
2,201
261
2,245
13,163
3,860
0
1,651
11,470
0
62,101
L
Tiamat
12,546
608
0
1,804
9,070
4,775
192
3,757
5,313
66,969
0
L
Danzaburou
Logo_816
Danzaburou
10,861
4,032
0
4,160
7,921
2,670
2,080
1,669
6,252
0
87,902
L
6,415
1,452
25
3,312
15,853
7,460
0
1,219
14,634
0
32,651
W
Heimdallr
ObiSheeshKenobi
Heimdallr
14,456
7,018
215
5,614
14,092
6,107
776
3,633
10,389
0
67,570
L
Mercury
T1N_SPARTAN
Mercury
3,444
1,858
0
454
13,795
5,134
0
1,649
12,146
0
84,218
W
Thanatos
goodfellajazz
Thanatos
6,448
1,264
0
9,810
10,580
4,896
0
1,635
8,775
0
49,158
W
8,759
3,612
0
1,937
8,615
3,221
139
4,608
3,593
51,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
39,441
504
Minions Killed
403
0
Camps Cleared
0
1,675,432
Distance Traveled
1,488,799
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,497
469
77
5
0
319,060
6
W
Yemoja
7,358
460
28
2
0
288,938
6
W
Charybdis
7,547
472
113
7
0
256,548
2
L
Tiamat
8,042
503
125
8
0
293,169
2
L
Danzaburou
10,300
644
134
8
0
315,011
0
L
Mulan
7,409
463
49
3
0
381,086
0
W
Heimdallr
8,795
550
102
6
0
313,104
1
L
Mercury
8,741
546
119
7
0
367,106
5
W
Thanatos
8,094
506
77
5
0
344,451
4
W
Nu Wa
7,647
478
83
5
0
285,758
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role