Player Matchup

Hera
Hera
PopcornMemes
Hera
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,494 Elo+
Party 1
Atlas
Atlas
XvZone
Atlas
Level 66
God Stats
1W - 1L
1,525 SR
Queue Stats
13W - 10L
1,425 Elo+
Party 1
Lancelot
Lancelot
yunghitta99
Lancelot
Level 21
God Stats
12W - 20L
1,166 SR
Queue Stats
40W - 54L
1,268 Elo+
Party 1
Team Averages
Level 78
1,397 SR
1,396 Elo+

VS

Team Averages
Level 30
1,518 SR
1,147 Elo+
Mercury
Mercury
Nashida6479
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,046 Elo+
Party 2
Ares
Ares
SupremeKhan101
Ares
Level 29
God Stats
2W - 1L
1,783 SR
Queue Stats
6W - 15L
1,137 Elo+
Party 2
Janus
Janus
Watchdog1222
Janus
Level 35
God Stats
0W - 1L
1,270 SR
Queue Stats
25W - 40L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 7
8,312
756
8,498
7,473
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
XvZone
Atlas
13
1 / 1 / 12
8,806
801
7,670
9,238
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
yunghitta99
Lancelot
14
10 / 1 / 5
9,654
878
12,724
11,240
5,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nashida6479
Mercury
11
1 / 6 / 3
7,086
644
3,985
10,598
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 3
7,518
683
4,639
15,310
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 4
7,257
660
9,841
8,442
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
3
5
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Nashida6479
Mercury
1
6
3
0.42
W
4
3
7
2.5
L
1
5
3
0.5
L
1
4
4
0.75
W
Atlas
XvZone
Atlas
1
1
12
7
W
Lancelot
yunghitta99
Lancelot
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,892
Damage
18,465
27,951
Taken
34,350
16,359
Mitigated
21,231
7,376
Healing
2,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Nashida6479
Mercury
3,985
1,699
0
0
10,598
4,317
0
3,834
6,764
0
18,968
W
8,498
1,733
0
360
7,473
3,037
601
4,274
2,955
29,264
0
L
4,639
519
0
2,772
15,310
13,397
0
8,556
6,754
8,545
0
L
9,841
372
0
0
8,442
3,517
0
4,393
4,049
32,696
0
W
Atlas
XvZone
Atlas
7,670
3,835
0
2,914
9,238
7,584
124
5,999
2,849
15,522
0
W
Lancelot
yunghitta99
Lancelot
12,724
4,661
0
4,102
11,240
5,738
0
3,517
7,545
0
25,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,772
Gold Earned
21,861
95
Minions Killed
105
4
Camps Cleared
5
621,375
Distance Traveled
596,038
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,086
644
35
3
3
217,284
0
W
Hera
8,312
756
47
4
1
176,362
1
L
Ares
7,518
683
10
1
1
191,021
0
L
Janus
7,257
660
60
5
1
187,733
0
W
Atlas
8,806
801
19
2
0
213,288
2
W
Lancelot
9,654
878
29
3
3
231,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role