Player Matchup

Atlas
Atlas
Ricinx
Atlas
Level 113
God Stats
40W - 28L
1,601 SR
Queue Stats
234W - 234L
1,606 Elo+
Party 2
Skadi
Skadi
VadconG
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,507 Elo+
Solo
Nu Wa
Nu Wa
machiengunmason
Nu Wa
Level 85
God Stats
3W - 2L
1,339 SR
Queue Stats
189W - 182L
1,490 Elo+
Party 2
Team Averages
Level 102
1,480 SR
1,534 Elo+

VS

Team Averages
Level 96
1,482 SR
1,429 Elo+
Agni
Agni
Armytile
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,396 Elo+
Solo
Guan Yu
Guan Yu
RurouniShogun
Guan Yu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,485 Elo+
Party 1
Ullr
Ullr
XayXcalibur
Ullr
Level 99
God Stats
4W - 6L
1,447 SR
Queue Stats
20W - 29L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ricinx
Atlas
12
1 / 1 / 9
7,964
796
9,136
14,076
11,085
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
VadconG
Skadi
13
5 / 1 / 4
7,742
774
10,195
9,194
3,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 6
7,879
788
8,006
7,005
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 5 / 1
5,961
596
7,799
8,882
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
10
1 / 3 / 0
6,740
674
5,568
12,320
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

10
2 / 2 / 1
6,452
645
4,374
12,712
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
3
3
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
0
5
1
0.1
W
Atlas
Ricinx
Atlas
1
1
9
5.5
L
Guan Yu
1
3
0
0.33
W
Skadi
VadconG
Skadi
5
1
4
7
L
2
2
1
1.25
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
17,741
30,275
Taken
33,914
17,197
Mitigated
20,317
11,080
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,799
500
0
1,130
8,882
3,130
0
3,950
4,932
28,077
0
W
Atlas
Ricinx
Atlas
9,136
3,925
1,342
6,809
14,076
11,085
365
2,636
11,440
18,274
0
L
Guan Yu
5,568
435
851
3,367
12,320
11,845
0
5,958
6,362
0
13,005
W
Skadi
VadconG
Skadi
10,195
3,210
0
1,620
9,194
3,529
675
3,235
5,959
0
26,479
L
4,374
2,427
0
2,817
12,712
5,342
0
7,659
5,053
0
16,818
W
8,006
1,891
0
1,309
7,005
2,583
683
2,379
4,626
33,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,585
Gold Earned
19,153
112
Minions Killed
89
5
Camps Cleared
3
554,084
Distance Traveled
522,238
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,961
596
41
4
1
167,637
2
W
Atlas
7,964
796
18
2
2
199,145
0
L
Guan Yu
6,740
674
14
1
0
192,362
0
W
Skadi
7,742
774
34
3
3
183,372
0
L
Ullr
6,452
645
34
3
2
162,239
2
W
Nu Wa
7,879
788
60
6
0
171,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role