Player Matchup

Cernunnos
Cernunnos
DanteGoesBerserk
Cernunnos
Level 118
God Stats
3W - 2L
1,454 SR
Queue Stats
47W - 65L
1,292 Elo+
Party 2
Shiva
Shiva
TheLoneRonin1
Shiva
Level 55
God Stats
28W - 24L
1,435 SR
Queue Stats
52W - 69L
1,338 Elo+
Party 2
Baron Samedi
Baron Samedi
ThickInSweats
Baron Samedi
Level 44
God Stats
0W - 2L
1,517 SR
Queue Stats
4W - 17L
1,159 Elo+
Party 2
Team Averages
Level 72
1,469 SR
1,263 Elo+

VS

Team Averages
Level 64
1,559 SR
1,574 Elo+
Neith
Neith
CoachUzumaki
Neith
Level 7
God Stats
2W - 0L
1,741 SR
Queue Stats
4W - 2L
1,529 Elo+
Party 1
Sol
Sol
Jay115
Sol
Level 141
God Stats
2W - 2L
1,501 SR
Queue Stats
175W - 132L
1,711 Elo+
Party 1
Bacchus
Bacchus
dsn10s
Bacchus
Level 43
God Stats
2W - 0L
1,436 SR
Queue Stats
2W - 1L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
2 / 6 / 4
9,926
662
11,585
15,871
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 7 / 3
10,511
701
15,119
22,515
10,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
ThickInSweats
Baron Samedi
15
1 / 4 / 3
9,631
642
7,176
13,433
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
10,745
716
6,910
7,691
3,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
Jay115
Sol
18
12 / 0 / 5
13,314
888
28,538
15,111
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
dsn10s
Bacchus
14
2 / 7 / 11
11,403
760
9,882
16,558
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
17
17
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Cernunnos
2
6
4
0.67
W
Sol
Jay115
Sol
12
0
5
14.5
L
5
7
3
0.93
L
Baron Samedi
ThickInSweats
Baron Samedi
1
4
3
0.63
W
Bacchus
dsn10s
Bacchus
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,880
Damage
45,330
51,819
Taken
39,360
23,231
Mitigated
23,762
12,378
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,910
2,710
0
3,131
7,691
3,496
897
1,502
6,189
0
27,280
L
Cernunnos
11,585
4,532
0
3,566
15,871
6,712
0
12,184
3,687
0
44,359
W
Sol
Jay115
Sol
28,538
12,344
0
8,228
15,111
5,682
2,112
1,690
13,421
93,527
0
L
15,119
2,236
570
5,220
22,515
10,217
0
16,440
6,075
0
29,968
L
Baron Samedi
ThickInSweats
Baron Samedi
7,176
146
858
2,164
13,433
6,302
0
10,225
3,208
42,801
0
W
Bacchus
dsn10s
Bacchus
9,882
721
645
3,198
16,558
14,584
453
4,270
12,288
12,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
35,462
169
Minions Killed
176
7
Camps Cleared
7
731,431
Distance Traveled
802,993
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,745
716
44
3
0
264,936
1
L
Cernunnos
9,926
662
72
5
5
223,987
5
W
Sol
13,314
888
126
8
7
300,028
3
L
Shiva
10,511
701
26
2
1
263,706
6
L
Baron Samedi
9,631
642
71
5
1
243,738
6
W
Bacchus
11,403
760
6
0
0
238,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role