Player Matchup

Tyr
Tyr
Jacfatty
Tyr
Level 102
God Stats
8W - 5L
1,707 SR
Queue Stats
180W - 170L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
boot_503
Morgan Le Fay
Level 89
God Stats
2W - 1L
1,577 SR
Queue Stats
30W - 25L
1,473 Elo+
Party 1
Medusa
Medusa
gamerzack123
Medusa
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,348 Elo+
Solo
Team Averages
Level 74
1,595 SR
1,449 Elo+

VS

Team Averages
Level 127
1,526 SR
1,345 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Tormentor666
Anubis
Level 159
God Stats
2W - 3L
1,579 SR
Queue Stats
68W - 119L
1,340 Elo+
Solo
King Arthur
King Arthur
yoyo1111
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 68L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 3
10,615
708
13,385
15,551
15,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
boot_503
Morgan Le Fay
15
3 / 2 / 5
10,164
678
12,851
12,833
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
0 / 2 / 9
9,177
612
7,403
12,637
4,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 0 / 2
9,098
607
12,751
12,453
15,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
2 / 5 / 3
8,978
599
9,350
12,026
6,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
yoyo1111
King Arthur
13
0 / 5 / 6
8,543
570
12,744
16,589
16,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
6
6
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
0
2
5
W
7
2
3
4.25
L
Anubis
2
5
3
0.7
W
Morgan Le Fay
boot_503
Morgan Le Fay
3
2
5
2.75
W
Medusa
0
2
9
2.25
L
King Arthur
yoyo1111
King Arthur
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,639
Damage
34,845
41,021
Taken
41,068
26,479
Mitigated
38,348
7,041
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,751
1,427
0
3,936
12,453
15,266
0
4,666
7,487
28,603
0
W
13,385
1,446
0
3,707
15,551
15,555
0
7,621
7,930
146
36,036
L
Anubis
9,350
164
0
4,406
12,026
6,925
0
2,761
8,989
31,961
0
W
Morgan Le Fay
boot_503
Morgan Le Fay
12,851
936
0
2,761
12,833
6,059
0
7,327
5,506
38,294
0
W
Medusa
7,403
3,328
0
573
12,637
4,865
1,159
7,578
5,059
0
22,067
L
King Arthur
yoyo1111
King Arthur
12,744
2,257
0
250
16,589
16,157
0
4,802
11,351
0
22,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
26,619
152
Minions Killed
113
7
Camps Cleared
5
834,131
Distance Traveled
720,895
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,098
607
36
2
2
265,385
1
W
Tyr
10,615
708
46
3
4
296,726
2
L
Anubis
8,978
599
58
4
3
191,190
3
W
Morgan Le Fay
10,164
678
69
5
2
276,166
2
W
Medusa
9,177
612
37
2
1
261,239
1
L
King Arthur
8,543
570
19
1
0
264,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role