Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
MoistMistake
Terra
Level 32
God Stats
6W - 3L
1,925 SR
Queue Stats
219W - 212L
1,427 Elo+
Solo
Chaac
Chaac
Nekrobs
Chaac
Level 141
God Stats
0W - 1L
1,502 SR
Queue Stats
90W - 91L
1,495 Elo+
Solo
Jormungandr
Jormungandr
Qrtr52
Jormungandr
Level 108
God Stats
1W - 1L
1,792 SR
Queue Stats
125W - 115L
1,474 Elo+
Party 1
Mercury
Mercury
lunaman9
Mercury
Level 118
God Stats
0W - 1L
1,208 SR
Queue Stats
124W - 114L
1,481 Elo+
Party 1
Team Averages
Level 108
1,585 SR
1,475 Elo+

VS

Team Averages
Level 121
1,349 SR
1,468 Elo+
Xbalanque
Xbalanque
Bushwackah
Xbalanque
Level 160
God Stats
3W - 1L
1,543 SR
Queue Stats
75W - 83L
1,524 Elo+
Solo
Yu Huang
Yu Huang
Spade wrk
Yu Huang
Level 150
God Stats
2W - 6L
1,091 SR
Queue Stats
121W - 129L
1,490 Elo+
Solo
Mulan
Mulan
Uredeziz
Mulan
Level 97
God Stats
1W - 1L
1,321 SR
Queue Stats
209W - 200L
1,495 Elo+
Solo
Scylla
Scylla
muffinslayer49
Scylla
Level 107
God Stats
3W - 3L
1,256 SR
Queue Stats
281W - 312L
1,436 Elo+
Solo
Guan Yu
Guan Yu
temp-391335
Guan Yu
Level 92
God Stats
3W - 0L
1,537 SR
Queue Stats
128W - 139L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 4 / 8
11,086
693
21,138
19,070
12,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 3 / 12
9,617
601
10,815
21,943
23,732
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chaac
Nekrobs
Chaac
15
4 / 7 / 7
9,868
617
12,382
23,619
30,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Qrtr52
Jormungandr
20
5 / 1 / 11
12,369
773
20,311
21,943
31,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
lunaman9
Mercury
20
7 / 5 / 9
11,742
734
12,745
17,384
9,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bushwackah
Xbalanque
19
6 / 4 / 8
11,301
706
26,944
18,144
9,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Spade wrk
Yu Huang
18
2 / 3 / 12
10,089
631
17,897
12,084
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Uredeziz
Mulan
20
6 / 2 / 10
11,262
704
14,263
20,563
20,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 4 / 11
10,284
643
18,745
12,475
6,101
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
temp-391335
Guan Yu
17
3 / 6 / 12
10,299
644
9,863
24,537
29,694
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
72
19
Kills
19
20
Deaths
19
47
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
8
1.75
W
Xbalanque
Bushwackah
Xbalanque
6
4
8
2.5
L
0
3
12
2
L
Chaac
Nekrobs
Chaac
4
7
7
1.07
L
Jormungandr
Qrtr52
Jormungandr
5
1
11
10.5
W
Yu Huang
Spade wrk
Yu Huang
2
3
12
2.67
W
Mulan
Uredeziz
Mulan
6
2
10
5.5
L
Mercury
lunaman9
Mercury
7
5
9
2.3
W
2
4
11
1.88
W
Guan Yu
temp-391335
Guan Yu
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,391
Damage
87,712
103,959
Taken
87,803
108,041
Mitigated
72,270
44,511
Healing
41,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
21,138
6,136
208
3,797
19,070
12,066
351
6,740
12,330
0
50,034
W
Xbalanque
Bushwackah
Xbalanque
26,944
8,053
3,283
5,138
18,144
9,589
73
7,476
10,668
0
50,394
L
10,815
1,398
13,607
9,652
21,943
23,732
30
8,201
13,742
18,515
0
L
Chaac
Nekrobs
Chaac
12,382
972
310
4,026
23,619
30,810
126
7,766
15,853
0
21,060
L
Jormungandr
Qrtr52
Jormungandr
20,311
2,651
2,236
4,018
21,943
31,612
493
8,290
13,653
34,603
0
W
Yu Huang
Spade wrk
Yu Huang
17,897
579
1,404
1,800
12,084
6,775
105
2,622
9,462
34,679
0
W
Mulan
Uredeziz
Mulan
14,263
2,381
2,001
8,212
20,563
20,111
0
7,591
12,972
0
22,860
L
Mercury
lunaman9
Mercury
12,745
2,739
2,605
4,052
17,384
9,821
346
5,645
11,739
0
27,347
W
18,745
1,402
1,130
431
12,475
6,101
366
3,699
8,776
36,713
0
W
Guan Yu
temp-391335
Guan Yu
9,863
1,125
10,920
7,598
24,537
29,694
147
9,738
14,799
0
16,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,682
Gold Earned
53,235
150
Minions Killed
168
0
Camps Cleared
0
1,434,390
Distance Traveled
1,465,101
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,086
693
54
3
0
266,242
0
W
Xbalanque
11,301
706
55
3
0
274,454
3
L
Terra
9,617
601
6
0
0
294,889
0
L
Chaac
9,868
617
10
1
0
220,957
0
L
Jormungandr
12,369
773
36
2
0
300,487
0
W
Yu Huang
10,089
631
35
2
0
307,680
0
W
Mulan
11,262
704
22
1
0
305,235
4
L
Mercury
11,742
734
44
3
0
351,815
0
W
Scylla
10,284
643
42
3
0
287,975
1
W
Guan Yu
10,299
644
14
1
0
289,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role