Player Matchup

Medusa
Medusa
DivineQuacker
Medusa
Level 121
God Stats
10W - 7L
1,712 SR
Queue Stats
410W - 365L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
RAGGEDY_AUTO
Ne Zha
Level 142
God Stats
2W - 7L
1,380 SR
Queue Stats
319W - 310L
1,469 Elo+
Solo
Chronos
Chronos
WetMoldyButt
Chronos
Level 157
God Stats
12W - 6L
1,543 SR
Queue Stats
308W - 302L
1,511 Elo+
Solo
Sobek
Sobek
bollasgrande
Sobek
Level 82
God Stats
5W - 7L
1,563 SR
Queue Stats
299W - 283L
1,574 Elo+
Party 2
Tyr
Tyr
hun1dz
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,550 Elo+
Solo
Team Averages
Level 122
1,540 SR
1,537 Elo+

VS

Team Averages
Level 135
1,595 SR
1,534 Elo+
Ymir
Ymir
Revifide
Ymir
Level 160
God Stats
2W - 0L
1,522 SR
Queue Stats
254W - 250L
1,581 Elo+
Party 1
Baba Yaga
Baba Yaga
Syngrafeas
Baba Yaga
Level 122
God Stats
3W - 0L
1,799 SR
Queue Stats
35W - 39L
1,454 Elo+
Solo
Izanami
Izanami
TheoryNS
Izanami
Level 108
God Stats
6W - 2L
1,543 SR
Queue Stats
61W - 56L
1,538 Elo+
Solo
Bastet
Bastet
undeadking1260
Bastet
Level 157
God Stats
5W - 10L
1,442 SR
Queue Stats
794W - 769L
1,553 Elo+
Party 1
Yemoja
Yemoja
undisputedera99
Yemoja
Level 129
God Stats
159W - 115L
1,667 SR
Queue Stats
388W - 338L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,194
482
9,480
15,507
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
14
4 / 3 / 2
8,279
487
7,583
14,970
8,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
WetMoldyButt
Chronos
13
1 / 3 / 4
8,318
489
7,120
14,000
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 1
6,302
371
4,165
15,329
13,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
hun1dz
Tyr
13
0 / 5 / 2
7,886
464
5,083
17,529
10,478
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 1 / 3
10,569
622
12,030
10,744
9,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baba Yaga
Syngrafeas
Baba Yaga
13
2 / 3 / 4
8,413
495
7,865
12,206
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TheoryNS
Izanami
17
7 / 0 / 4
10,600
624
15,746
11,077
3,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 6
8,571
504
8,163
12,993
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 1 / 7
8,709
512
5,554
13,597
11,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
19
19
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Ne Zha
4
3
2
1.67
W
Ymir
5
1
3
6.5
W
Baba Yaga
Syngrafeas
Baba Yaga
2
3
4
1.33
W
Izanami
TheoryNS
Izanami
7
0
4
9
L
Chronos
WetMoldyButt
Chronos
1
3
4
1
L
0
3
1
0.17
L
Tyr
hun1dz
Tyr
0
5
2
0.2
W
3
2
6
3
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
49,358
77,335
Taken
60,617
44,104
Mitigated
35,012
21,734
Healing
22,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,480
4,195
0
5,949
15,507
5,800
0
1,875
13,572
0
77,685
L
Ne Zha
7,583
1,901
0
1,949
14,970
8,416
0
2,294
12,636
141
66,367
W
Ymir
12,030
4,216
0
4,384
10,744
9,911
0
1,746
8,998
68,460
0
W
Baba Yaga
Syngrafeas
Baba Yaga
7,865
1,054
0
3,092
12,206
5,382
0
3,526
8,680
57,099
0
W
Izanami
TheoryNS
Izanami
15,746
11,561
0
3,085
11,077
3,977
786
1,149
9,928
0
111,853
L
Chronos
WetMoldyButt
Chronos
7,120
2,222
0
5,791
14,000
5,707
0
5,923
7,978
60,424
0
L
4,165
461
242
3,859
15,329
13,703
0
4,670
10,621
17,443
0
L
Tyr
hun1dz
Tyr
5,083
829
0
3,944
17,529
10,478
0
9,450
7,639
0
57,716
W
8,163
1,089
0
3,550
12,993
4,653
0
1,933
11,060
0
59,488
W
5,554
621
4,390
3,542
13,597
11,089
0
3,373
9,952
20,930
2,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,979
Gold Earned
46,862
482
Minions Killed
528
0
Camps Cleared
0
1,573,673
Distance Traveled
1,568,241
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,194
482
114
7
0
279,524
1
L
Ne Zha
8,279
487
108
6
0
360,630
0
W
Ymir
10,569
622
148
9
0
264,622
0
W
Baba Yaga
8,413
495
96
6
0
326,080
0
W
Izanami
10,600
624
164
10
0
322,336
3
L
Chronos
8,318
489
114
7
0
304,344
5
L
Sobek
6,302
371
29
2
0
339,940
4
L
Tyr
7,886
464
117
7
0
289,235
3
W
Bastet
8,571
504
92
5
0
329,669
0
W
Yemoja
8,709
512
28
2
0
325,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role