Player Matchup

Gilgamesh
Gilgamesh
Patharis
Gilgamesh
Level 110
God Stats
2W - 2L
1,493 SR
Queue Stats
135W - 121L
1,660 Elo+
Party 1
Ra
Ra
Vecheslav
Ra
Level 83
God Stats
4W - 2L
1,623 SR
Queue Stats
63W - 65L
1,564 Elo+
Party 1
Chiron
Chiron
ipid12
Chiron
Level 69
God Stats
5W - 3L
1,668 SR
Queue Stats
68W - 52L
1,637 Elo+
Party 1
Team Averages
Level 87
1,595 SR
1,620 Elo+

VS

Team Averages
Level 86
1,515 SR
1,431 Elo+
Hera
Hera
BatPosieden
Hera
Level 86
God Stats
7W - 5L
1,566 SR
Queue Stats
296W - 358L
1,415 Elo+
Solo
Artemis
Artemis
Moshpit2190
Artemis
Level 71
God Stats
25W - 26L
1,593 SR
Queue Stats
273W - 419L
1,474 Elo+
Solo
Sobek
Sobek
dsquills1245
Sobek
Level 102
God Stats
9W - 11L
1,386 SR
Queue Stats
25W - 37L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Patharis
Gilgamesh
11
0 / 2 / 8
7,173
652
6,752
8,217
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 0 / 3
8,866
806
10,845
8,154
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
ipid12
Chiron
13
3 / 1 / 5
8,125
739
6,546
7,730
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,948
632
6,518
7,374
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Moshpit2190
Artemis
11
1 / 4 / 2
6,946
631
8,666
9,436
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 3
7,070
643
4,011
13,735
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Artemis
Moshpit2190
Artemis
1
4
2
0.5
W
Gilgamesh
Patharis
Gilgamesh
0
2
8
2
W
6
0
3
7.5
L
0
1
3
1.5
W
Chiron
ipid12
Chiron
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
19,195
24,101
Taken
30,545
13,027
Mitigated
22,365
8,771
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,518
1,151
0
570
7,374
3,128
0
1,731
5,643
26,673
0
L
Artemis
Moshpit2190
Artemis
8,666
3,226
0
1,382
9,436
4,255
0
3,121
6,315
0
23,191
W
Gilgamesh
Patharis
Gilgamesh
6,752
1,612
0
434
8,217
5,653
74
2,959
5,258
0
19,398
W
10,845
1,713
2,235
3,419
8,154
4,037
76
4,506
3,648
40,340
0
L
4,011
431
404
2,884
13,735
14,982
0
6,140
7,595
9,875
0
W
Chiron
ipid12
Chiron
6,546
3,101
1,010
1,673
7,730
3,337
1,045
3,355
4,375
0
27,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
20,964
141
Minions Killed
104
8
Camps Cleared
2
615,359
Distance Traveled
529,631
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,948
632
43
4
0
138,663
0
L
Artemis
6,946
631
54
5
1
172,419
3
W
Gilgamesh
7,173
652
20
2
2
199,460
5
W
Ra
8,866
806
73
7
4
217,761
3
L
Sobek
7,070
643
7
1
1
218,549
3
W
Chiron
8,125
739
48
4
2
198,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role