Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Algarete
Tiamat
Level 87
God Stats
2W - 3L
1,420 SR
Queue Stats
185W - 199L
1,403 Elo+
Party 2
Bellona
Bellona
Pin_GaLarga_69
Bellona
Level 61
God Stats
19W - 20L
1,549 SR
Queue Stats
52W - 70L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
Roninwav
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ultimakyla
Thanatos
Level 29
God Stats
5W - 8L
1,325 SR
Queue Stats
67W - 79L
1,410 Elo+
Party 2
Team Averages
Level 46
1,459 SR
1,437 Elo+

VS

Team Averages
Level 80
1,388 SR
1,342 Elo+
Geb
Geb
BankSnatcher
Geb
Level 105
God Stats
5W - 4L
1,535 SR
Queue Stats
23W - 28L
1,296 Elo+
Party 1
Fenrir
Fenrir
Gawdant
Fenrir
Level 69
God Stats
2W - 4L
1,036 SR
Queue Stats
92W - 99L
1,278 Elo+
Party 1
Agni
Agni
Polymanias
Agni
Level 88
God Stats
7W - 5L
1,433 SR
Queue Stats
111W - 105L
1,371 Elo+
Party 1
Neith
Neith
kodaB
Neith
Level 111
God Stats
7W - 14L
1,397 SR
Queue Stats
299W - 295L
1,336 Elo+
Solo
Achilles
Achilles
urboymiroki
Achilles
Level 27
God Stats
4W - 1L
1,539 SR
Queue Stats
66W - 61L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 4 / 1
7,923
417
15,162
12,795
5,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
Algarete
Tiamat
13
1 / 4 / 4
8,336
439
6,482
13,467
7,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 1
7,765
409
7,324
17,889
18,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Roninwav
Cthulhu
12
1 / 4 / 1
8,570
451
4,638
15,759
19,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Ultimakyla
Thanatos
14
5 / 4 / 0
9,074
478
5,975
17,861
8,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
9,441
497
5,773
16,138
18,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Gawdant
Fenrir
15
3 / 3 / 4
9,479
499
6,165
14,560
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 8
10,467
551
10,100
11,263
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
kodaB
Neith
17
6 / 0 / 3
10,700
563
12,881
10,867
4,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
urboymiroki
Achilles
18
10 / 2 / 4
11,317
596
18,302
18,766
21,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
23
23
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
1
0.38
L
Tiamat
Algarete
Tiamat
1
4
4
0.75
W
1
0
8
5
W
Fenrir
Gawdant
Fenrir
3
3
4
1.67
L
0
7
1
0.07
W
3
3
8
2.33
L
Cthulhu
Roninwav
Cthulhu
1
4
1
0.38
L
Thanatos
Ultimakyla
Thanatos
5
4
0
1.25
W
Neith
kodaB
Neith
6
0
3
7.5
W
Achilles
urboymiroki
Achilles
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,581
Damage
53,221
77,771
Taken
71,594
59,528
Mitigated
55,743
21,352
Healing
25,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
15,162
8,471
0
2,262
12,795
5,408
1,302
3,386
9,409
0
59,622
L
Tiamat
Algarete
Tiamat
6,482
792
60
4,211
13,467
7,833
216
5,073
8,394
53,549
0
W
5,773
857
0
3,963
16,138
18,291
0
2,769
13,369
26,730
0
W
Fenrir
Gawdant
Fenrir
6,165
863
0
4,981
14,560
6,350
157
1,630
12,930
22
61,187
L
7,324
4,271
0
3,789
17,889
18,215
337
1,282
16,607
0
48,741
W
10,100
832
0
3,882
11,263
4,806
0
3,731
7,532
72,803
0
L
Cthulhu
Roninwav
Cthulhu
4,638
694
224
1,437
15,759
19,641
270
3,917
11,842
22,721
0
L
Thanatos
Ultimakyla
Thanatos
5,975
2,239
0
9,369
17,861
8,431
0
2,515
15,346
0
65,358
W
Neith
kodaB
Neith
12,881
7,076
0
6,822
10,867
4,962
3,746
1,607
9,260
0
106,832
W
Achilles
urboymiroki
Achilles
18,302
4,288
0
5,513
18,766
21,334
80
2,150
16,616
278
77,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,668
Gold Earned
51,404
402
Minions Killed
540
0
Camps Cleared
0
1,659,765
Distance Traveled
1,891,666
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,923
417
94
5
0
350,604
4
L
Tiamat
8,336
439
79
4
0
314,950
8
W
Geb
9,441
497
39
2
0
408,202
3
W
Fenrir
9,479
499
80
4
0
362,875
1
L
Bellona
7,765
409
78
4
0
298,900
10
W
Agni
10,467
551
129
7
0
390,716
2
L
Cthulhu
8,570
451
44
2
0
324,519
2
L
Thanatos
9,074
478
107
6
0
370,792
0
W
Neith
10,700
563
165
9
0
356,940
3
W
Achilles
11,317
596
127
7
0
372,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role