Player Matchup

Scylla
Scylla
Gold II
Hoptiimus
Scylla
Gold II
Level 142
God Stats
34W - 42L
1,440 SR
Queue Stats
445W - 530L
1,495 MMR
Solo
Hercules
Hercules
Bronze I
USAF-Jiggs
Hercules
Bronze I
Level 116
God Stats
1W - 0L
1,263 SR
Queue Stats
7W - 7L
1,494 MMR
Solo
Neith
Neith
Bronze V
xWuBB
Neith
Bronze V
Level 159
God Stats
1W - 0L
1,827 SR
Queue Stats
5W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,510 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,558 SR
1,586 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
 
Xing Tian
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold III
BRUNO__l__
Vulcan
Gold III
Level 160
God Stats
1W - 3L
1,673 SR
Queue Stats
16W - 13L
1,757 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hoptiimus
Scylla
14
4 / 6 / 8
10,094
673
3,624
11,045
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
USAF-Jiggs
Hercules
17
3 / 0 / 15
12,036
802
8,219
15,702
17,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
xWuBB
Neith
19
13 / 1 / 7
12,950
863
27,133
14,400
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bans
CabrakanShivaChaacBaba YagaAh Puch

VS

Bans
Baron SamediGuan YuAtlasMulanJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 7 / 0
10,092
673
12,848
18,689
7,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
 
Xing Tian
14
1 / 6 / 5
9,559
637
9,522
18,539
28,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
BRUNO__l__
Vulcan
14
1 / 7 / 2
9,559
637
10,324
10,169
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
7
7
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
7
0
0.71
L
Xing Tian
 
Xing Tian
1
6
5
0.58
L
Vulcan
BRUNO__l__
Vulcan
1
7
2
0.29
W
Scylla
Hoptiimus
Scylla
4
6
8
1.33
W
Hercules
USAF-Jiggs
Hercules
3
0
15
10.5
W
Neith
xWuBB
Neith
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,976
Damage
32,694
41,147
Taken
47,397
28,294
Mitigated
39,512
13,605
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,848
2,217
0
2,012
18,689
7,111
0
1,817
16,872
0
21,672
L
Xing Tian
 
Xing Tian
9,522
790
0
555
18,539
28,222
0
3,064
15,475
21,682
0
L
Vulcan
BRUNO__l__
Vulcan
10,324
4,480
0
232
10,169
4,179
0
291
9,878
50,606
0
W
Scylla
Hoptiimus
Scylla
3,624
0
0
497
11,045
4,101
118
5,794
5,251
24,861
0
W
Hercules
USAF-Jiggs
Hercules
8,219
2,068
535
6,122
15,702
17,131
251
8,209
7,493
3,987
18,439
W
Neith
xWuBB
Neith
27,133
12,624
0
6,451
14,400
7,062
2,507
6,224
8,176
0
80,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,080
Gold Earned
29,210
196
Minions Killed
134
7
Camps Cleared
6
836,787
Distance Traveled
794,129
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,092
673
26
2
2
272,849
1
L
Xing Tian
9,559
637
12
1
1
262,632
2
L
Vulcan
9,559
637
96
6
3
258,648
2
W
Scylla
10,094
673
47
3
0
264,331
1
W
Hercules
12,036
802
32
2
2
310,458
0
W
Neith
12,950
863
117
8
5
261,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role