Player Matchup

Mulan
Mulan
Platinum II
Qc Waters
Mulan
Platinum II
Level 124
God Stats
13W - 14L
1,520 SR
Queue Stats
58W - 45L
1,932 MMR
Party 1
Merlin
Merlin
Gold V
Ralffi7569
Merlin
Gold V
Level 83
God Stats
1W - 0L
2,002 SR
Queue Stats
14W - 8L
1,641 MMR
Party 1
Bellona
Bellona
Gold IV
Rambo ATG
Bellona
Gold IV
Level 122
God Stats
1W - 0L
1,476 SR
Queue Stats
65W - 60L
1,534 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,666 SR
1,702 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,500 SR
1,574 MMR
Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
foxy xyx
Chiron
Silver II
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,663 MMR
Solo
Hades
Hades
Silver II
slsg-4
Hades
Silver II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Qc Waters
Mulan
17
8 / 2 / 8
12,736
708
23,274
24,549
28,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Ralffi7569
Merlin
19
7 / 1 / 11
13,569
754
29,193
13,123
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Rambo ATG
Bellona
17
4 / 2 / 13
12,340
686
10,910
25,870
32,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HeraAh Muzen CabAtlasAchillesBastet

VS

Bans
CthulhuBaba YagaChernobogBaron SamediCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 5 / 2
10,927
607
12,127
26,490
35,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
foxy xyx
Chiron
17
2 / 5 / 1
11,883
660
16,821
17,459
8,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
slsg-4
Hades
15
0 / 9 / 3
10,671
593
12,916
27,792
17,967
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
5
2
0.6
W
Mulan
Qc Waters
Mulan
8
2
8
6
W
Merlin
Ralffi7569
Merlin
7
1
11
12.5
W
Bellona
Rambo ATG
Bellona
4
2
13
5.25
L
Chiron
foxy xyx
Chiron
2
5
1
0.5
L
Hades
slsg-4
Hades
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,377
Damage
41,864
63,542
Taken
71,741
67,146
Mitigated
62,073
18,894
Healing
19,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,127
2,243
735
4,105
26,490
35,773
62
10,889
14,790
453
29,003
W
Mulan
Qc Waters
Mulan
23,274
3,560
0
7,995
24,549
28,168
397
4,596
19,953
0
42,024
W
Merlin
Ralffi7569
Merlin
29,193
1,731
0
1,998
13,123
6,378
1,119
2,967
10,156
89,383
0
W
Bellona
Rambo ATG
Bellona
10,910
3,299
468
8,433
25,870
32,600
1,066
6,669
19,201
0
27,603
L
Chiron
foxy xyx
Chiron
16,821
4,823
838
3,143
17,459
8,333
0
9,210
7,844
0
64,322
L
Hades
slsg-4
Hades
12,916
1,167
367
9,997
27,792
17,967
0
9,858
17,189
40,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
33,481
201
Minions Killed
187
8
Camps Cleared
6
997,837
Distance Traveled
896,937
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,927
607
23
1
2
309,862
6
W
Mulan
12,736
708
40
2
0
324,530
5
W
Merlin
13,569
754
127
7
7
323,204
2
W
Bellona
12,340
686
34
2
1
350,103
3
L
Chiron
11,883
660
90
5
2
294,426
2
L
Hades
10,671
593
74
4
2
292,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role