Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Haroldas420
Ah Muzen Cab
Level 40
God Stats
13W - 12L
1,470 SR
Queue Stats
143W - 166L
1,403 Elo+
Solo
Hun Batz
Hun Batz
KungFury69
Hun Batz
Level 142
God Stats
31W - 39L
1,474 SR
Queue Stats
940W - 854L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
Triplehgears
Nu Wa
Level 91
God Stats
6W - 2L
1,602 SR
Queue Stats
223W - 268L
1,467 Elo+
Solo
The Morrigan
The Morrigan
jxosh555pr
The Morrigan
Level 69
God Stats
4W - 1L
1,499 SR
Queue Stats
327W - 357L
1,405 Elo+
Solo
Sobek
Sobek
snortranklin69
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,400 Elo+
Party 2
Team Averages
Level 71
1,509 SR
1,432 Elo+

VS

Team Averages
Level 75
1,488 SR
1,389 Elo+
Merlin
Merlin
HotRaccoon4181
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,277 Elo+
Party 1
Kukulkan
Kukulkan
IHeartHeathers
Kukulkan
Level 66
God Stats
3W - 4L
1,502 SR
Queue Stats
3W - 4L
1,506 Elo+
Solo
Neith
Neith
ShinyCoder
Neith
Level 145
God Stats
6W - 10L
1,297 SR
Queue Stats
175W - 211L
1,347 Elo+
Solo
Mercury
Mercury
daggermouthx
Mercury
Level 144
God Stats
12W - 6L
1,859 SR
Queue Stats
273W - 281L
1,562 Elo+
Solo
Chaac
Chaac
redhotmermaid
Chaac
Level 11
God Stats
7W - 15L
1,280 SR
Queue Stats
15W - 27L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Haroldas420
Ah Muzen Cab
15
0 / 6 / 1
8,567
659
6,815
13,455
5,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
KungFury69
Hun Batz
18
6 / 2 / 4
10,517
809
7,253
11,424
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 0 / 5
9,487
730
8,473
10,081
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Morrigan
jxosh555pr
The Morrigan
17
3 / 1 / 4
9,478
729
10,587
9,626
4,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 0 / 6
8,929
687
4,467
12,371
15,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
9,713
747
9,837
8,044
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
16
0 / 1 / 2
9,071
698
6,165
8,382
4,056
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
2 / 3 / 2
8,836
680
8,443
9,822
4,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
daggermouthx
Mercury
16
5 / 3 / 2
9,321
717
12,836
11,106
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 5
8,824
679
4,497
10,989
10,712
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
11
Kills
9
9
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Haroldas420
Ah Muzen Cab
0
6
1
0.08
L
2
3
1
0.83
L
Kukulkan
0
1
2
1
W
Hun Batz
KungFury69
Hun Batz
6
2
4
4
L
Neith
2
3
2
1
W
1
0
5
3.5
L
Mercury
daggermouthx
Mercury
5
3
2
2
W
The Morrigan
jxosh555pr
The Morrigan
3
1
4
5
L
0
2
5
1.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,595
Damage
41,778
56,957
Taken
48,343
35,640
Mitigated
27,858
7,891
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Haroldas420
Ah Muzen Cab
6,815
3,422
0
106
13,455
5,771
593
3,233
9,972
0
27,042
L
9,837
422
0
248
8,044
3,337
383
4,345
3,699
49,402
0
L
Kukulkan
6,165
159
0
266
8,382
4,056
433
4,481
3,895
43,521
0
W
Hun Batz
KungFury69
Hun Batz
7,253
1,958
0
2,012
11,424
5,799
1,088
981
10,289
0
42,313
L
Neith
8,443
4,489
337
2,166
9,822
4,651
0
5,309
4,509
0
19,001
W
8,473
2,272
34
1,714
10,081
3,823
1,852
4,430
5,351
29,042
0
L
Mercury
daggermouthx
Mercury
12,836
7,536
0
350
11,106
5,102
0
4,135
6,971
0
29,781
W
The Morrigan
jxosh555pr
The Morrigan
10,587
1,631
299
1,229
9,626
4,703
785
3,212
6,078
31,955
1,782
L
4,497
226
0
2,784
10,989
10,712
0
4,636
6,349
0
23,485
W
4,467
147
0
2,497
12,371
15,544
0
2,684
9,265
14,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,978
Gold Earned
45,765
231
Minions Killed
288
0
Camps Cleared
0
1,312,033
Distance Traveled
1,206,705
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,567
659
44
3
0
214,999
0
L
Merlin
9,713
747
78
6
0
243,667
1
L
Kukulkan
9,071
698
89
7
0
267,744
4
W
Hun Batz
10,517
809
60
5
0
270,394
2
L
Neith
8,836
680
34
3
0
214,188
1
W
Nu Wa
9,487
730
49
4
0
240,152
6
L
Mercury
9,321
717
39
3
0
247,072
1
W
The Morrigan
9,478
729
59
5
0
280,255
5
L
Chaac
8,824
679
48
4
0
234,034
1
W
Sobek
8,929
687
19
1
0
306,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role