Player Matchup

Atlas
Atlas
ANightFlash
Atlas
Level 90
God Stats
3W - 0L
1,633 SR
Queue Stats
11W - 11L
1,550 Elo+
Party 1
Neith
Neith
Freezin Barrage
Neith
Level 102
God Stats
1W - 1L
1,516 SR
Queue Stats
33W - 38L
1,476 Elo+
Party 1
Chang'e
Chang'e
RA DeathX
Chang'e
Level 108
God Stats
1W - 0L
1,583 SR
Queue Stats
31W - 36L
1,481 Elo+
Party 1
Team Averages
Level 100
1,577 SR
1,502 Elo+

VS

Team Averages
Level 103
1,588 SR
1,309 Elo+
Guan Yu
Guan Yu
A1_Sauce_GoD-
Guan Yu
Level 149
God Stats
7W - 10L
1,573 SR
Queue Stats
1,030W - 1,203L
1,484 Elo+
Solo
Heimdallr
Heimdallr
OnyxE3C
Heimdallr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,131 Elo+
Solo
Eset
Eset
RAVENNAiCON
Eset
Level 41
God Stats
11W - 15L
1,692 SR
Queue Stats
153W - 242L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
9,522
794
6,642
18,011
20,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 4
8,683
724
8,996
5,126
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
RA DeathX
Chang'e
14
4 / 1 / 7
8,938
745
12,764
11,780
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
1 / 2 / 1
7,581
632
6,839
15,735
16,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
OnyxE3C
Heimdallr
11
1 / 5 / 0
7,192
599
10,580
10,692
5,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
7,034
586
5,717
11,167
9,511
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
2
1
0.75
W
3
1
7
6.5
W
4
0
4
6
L
Heimdallr
OnyxE3C
Heimdallr
1
5
0
0.2
W
Chang'e
RA DeathX
Chang'e
4
1
7
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
23,136
34,917
Taken
37,594
28,476
Mitigated
31,278
15,681
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
6,839
1,842
1,353
6,964
15,735
16,743
184
7,481
8,254
0
23,942
W
6,642
2,919
316
5,090
18,011
20,614
546
2,287
15,724
15,465
0
W
8,996
3,172
0
1,573
5,126
2,852
1,628
1,661
3,465
0
32,362
L
Heimdallr
OnyxE3C
Heimdallr
10,580
3,783
0
0
10,692
5,024
170
6,451
4,241
0
29,752
W
Chang'e
RA DeathX
Chang'e
12,764
1,636
3,799
4,903
11,780
5,010
629
1,967
9,812
49,478
0
L
5,717
1,116
450
843
11,167
9,511
60
5,959
5,208
21,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
21,807
145
Minions Killed
102
9
Camps Cleared
2
752,524
Distance Traveled
581,787
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,581
632
31
3
1
223,870
3
W
Atlas
9,522
794
13
1
0
228,845
3
W
Neith
8,683
724
53
4
7
262,609
1
L
Heimdallr
7,192
599
41
3
1
173,947
2
W
Chang'e
8,938
745
79
7
2
261,070
2
L
Eset
7,034
586
30
3
0
183,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role