Player Matchup

Yu Huang
Yu Huang
Platinum IV
 
Yu Huang
Platinum IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Churchbells9912
Chaac
Bronze III
Level 53
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Artemis
Artemis
Bronze V
VividerTiara616
Artemis
Bronze V
Level 89
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,536 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,628 SR
1,388 MMR
Cabrakan
Cabrakan
Gold II
Eternal--Stealth
Cabrakan
Gold II
Level 96
God Stats
10W - 7L
1,629 SR
Queue Stats
48W - 53L
1,393 MMR
Party 2
Lancelot
Lancelot
Gold V
ROCKER-ZR1
Lancelot
Gold V
Level 146
God Stats
4W - 6L
1,574 SR
Queue Stats
37W - 34L
1,389 MMR
Party 2
Freya
Freya
Gold V
RedDuragRanger
Freya
Gold V
Level 160
God Stats
6W - 6L
1,680 SR
Queue Stats
38W - 35L
1,382 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
2 / 4 / 3
8,471
652
8,928
10,112
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 4
8,331
641
8,932
21,929
16,865
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 4 / 3
8,602
662
6,798
12,783
5,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BastetAtlasUllrShivaVulcan

VS

Bans
GilgameshHeraSkadiChang'eMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
10,288
791
7,279
14,668
18,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
ROCKER-ZR1
Lancelot
12
3 / 3 / 2
8,929
687
8,132
14,863
8,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 0 / 2
10,908
839
21,914
14,823
7,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
11
11
Deaths
5
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
4
3
0.88
L
1
3
4
1
W
0
2
9
2.25
W
Lancelot
ROCKER-ZR1
Lancelot
3
3
2
1.33
W
8
0
2
9
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
37,325
44,824
Taken
44,354
26,776
Mitigated
34,784
6,826
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
8,928
1,086
0
1,051
10,112
4,336
19
5,625
4,225
21,865
0
L
8,932
2,235
0
4,048
21,929
16,865
0
14,315
7,078
0
31,060
W
7,279
1,038
0
3,859
14,668
18,147
757
2,110
12,558
16,516
0
W
Lancelot
ROCKER-ZR1
Lancelot
8,132
1,419
0
3,585
14,863
8,891
494
3,439
11,424
0
24,806
W
21,914
8,124
0
10,380
14,823
7,746
1,667
3,762
11,061
64,182
0
L
6,798
2,498
0
1,727
12,783
5,575
0
8,388
4,091
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,404
Gold Earned
30,125
116
Minions Killed
130
2
Camps Cleared
10
670,066
Distance Traveled
748,099
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,471
652
31
2
1
207,708
0
L
Chaac
8,331
641
31
2
0
270,982
2
W
Cabrakan
10,288
791
18
1
2
230,049
3
W
Lancelot
8,929
687
30
2
4
287,088
0
W
Freya
10,908
839
82
6
4
230,962
2
L
Artemis
8,602
662
54
4
1
191,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role