Player Matchup

Heimdallr
Heimdallr
Diamond IV
AvFc3254
Heimdallr
Diamond IV
Level 124
God Stats
0W - 4L
1,219 SR
Queue Stats
218W - 206L
2,215 MMR
Solo
Athena
Athena
Diamond III
LO-warrior98
Athena
Diamond III
Level 160
God Stats
27W - 25L
1,617 SR
Queue Stats
429W - 440L
2,081 MMR
Solo
Artemis
Artemis
Gold I
Sneakyturtle213
Artemis
Gold I
Level 126
God Stats
330W - 220L
1,645 SR
Queue Stats
1,226W - 1,239L
1,625 MMR
Solo
Thor
Thor
Gold V
SunSkins17
Thor
Gold V
Level 125
God Stats
3W - 3L
1,536 SR
Queue Stats
11W - 10L
1,608 MMR
Solo
Fenrir
Fenrir
Masters
UrFreelo_
Fenrir
Masters
Level 118
God Stats
15W - 15L
1,681 SR
Queue Stats
645W - 611L
2,783 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,540 SR
2,062 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,635 SR
1,804 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver III
DoD_Gladiator
Izanami
Silver III
Level 87
God Stats
9W - 2L
1,487 SR
Queue Stats
15W - 12L
1,440 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
GZ1312
Cu Chulainn
Gold III
Level 102
God Stats
96W - 87L
1,585 SR
Queue Stats
497W - 504L
1,489 MMR
Solo
Janus
Janus
Masters
Ryuјin
Janus
Masters
Level 139
God Stats
49W - 24L
1,960 SR
Queue Stats
150W - 82L
3,024 MMR
Party 1
Ganesha
Ganesha
Gold I
er_pope_frensis
Ganesha
Gold I
Level 140
God Stats
21W - 11L
1,643 SR
Queue Stats
99W - 100L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AvFc3254
Heimdallr
10
0 / 8 / 1
5,837
417
5,634
13,706
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
11
1 / 0 / 1
6,760
483
3,580
9,526
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 1
6,878
491
3,522
6,401
2,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 3 / 1
8,033
574
5,418
9,445
8,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
UrFreelo_
Fenrir
11
3 / 4 / 1
7,035
503
6,611
9,940
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliNe ZhaGeb

VS

Bans
KhepriCliodhnaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
9 / 1 / 5
8,757
626
10,474
8,567
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
13
2 / 1 / 0
7,773
555
2,299
7,279
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
GZ1312
Cu Chulainn
13
1 / 2 / 2
7,661
547
5,582
8,422
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
Ryuјin
Janus
15
5 / 0 / 5
9,100
650
8,196
9,193
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 6
7,036
503
3,819
11,237
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
17
17
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
5
11.5
L
Heimdallr
AvFc3254
Heimdallr
0
8
1
0.06
W
Izanami
2
1
0
2
W
Cu Chulainn
GZ1312
Cu Chulainn
1
2
2
1
L
Athena
1
0
1
1.5
W
Janus
Ryuјin
Janus
5
0
5
7.5
L
0
2
1
0.25
L
2
3
1
0.83
L
Fenrir
UrFreelo_
Fenrir
3
4
1
0.88
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
30,370
49,018
Taken
44,698
28,436
Mitigated
23,597
9,385
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,474
4,795
0
538
8,567
3,702
0
421
8,146
0
69,219
L
Heimdallr
AvFc3254
Heimdallr
5,634
1,331
0
2,160
13,706
6,027
0
7,234
6,208
0
45,961
W
Izanami
2,299
1,325
0
1,867
7,279
2,554
221
1,396
5,883
0
70,522
W
Cu Chulainn
GZ1312
Cu Chulainn
5,582
683
0
1,791
8,422
6,913
660
0
8,422
0
56,404
L
Athena
3,580
1,568
0
3,208
9,526
7,577
0
1,842
7,654
29,165
0
W
Janus
Ryuјin
Janus
8,196
1,716
0
3,730
9,193
3,382
0
704
8,489
80,636
0
L
3,522
1,171
0
1,864
6,401
2,407
0
425
5,976
0
53,503
L
5,418
1,329
0
620
9,445
8,643
0
0
8,837
0
59,652
L
Fenrir
UrFreelo_
Fenrir
6,611
2,684
0
1,533
9,940
3,782
0
1,545
8,157
0
44,907
W
3,819
615
258
3,866
11,237
7,046
0
1,657
9,580
19,568
1,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,543
Gold Earned
40,327
412
Minions Killed
487
0
Camps Cleared
0
1,212,138
Distance Traveled
1,461,455
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,757
626
110
8
0
341,441
4
L
Heimdallr
5,837
417
75
5
0
241,215
2
W
Izanami
7,773
555
132
9
0
253,089
0
W
Cu Chulainn
7,661
547
97
7
0
284,684
4
L
Athena
6,760
483
39
3
0
256,417
3
W
Janus
9,100
650
142
10
0
281,988
3
L
Artemis
6,878
491
115
8
0
219,062
4
L
Thor
8,033
574
110
8
0
245,609
4
L
Fenrir
7,035
503
73
5
0
249,835
3
W
Ganesha
7,036
503
6
0
0
300,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role