Player Matchup

Horus
Horus
Dez Darkshade
Horus
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 117L
1,238 Elo+
Party 1
Neith
Neith
IIiSUNSHINEiIII
Neith
Level 20
God Stats
23W - 37L
1,283 SR
Queue Stats
76W - 112L
1,250 Elo+
Party 1
Ra
Ra
LeoAttack727
Ra
Level 60
God Stats
8W - 19L
1,403 SR
Queue Stats
66W - 129L
1,217 Elo+
Solo
Team Averages
Level 48
1,395 SR
1,235 Elo+

VS

Team Averages
Level 70
1,407 SR
1,186 Elo+
Odin
Odin
SnoochieBoochay
Odin
Level 61
God Stats
10W - 11L
1,450 SR
Queue Stats
20W - 45L
1,189 Elo+
Party 2
Ne Zha
Ne Zha
TheGhostVardai
Ne Zha
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,143 Elo+
Solo
Kukulkan
Kukulkan
dontusemyname44
Kukulkan
Level 77
God Stats
22W - 28L
1,271 SR
Queue Stats
78W - 111L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,934
638
4,882
14,801
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 0
7,745
553
8,398
10,840
5,068
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 0
7,633
545
4,271
8,421
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
10,252
732
6,339
14,946
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 0 / 7
8,824
630
6,951
8,955
6,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
17
6 / 0 / 2
10,270
734
16,593
3,700
1,755
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
4
0
0
L
0
3
0
0
W
2
0
6
5
W
1
0
7
4.5
W
Kukulkan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,551
Damage
29,883
34,062
Taken
27,601
21,986
Mitigated
17,215
14,123
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,882
2,970
1,467
5,021
14,801
13,120
0
6,348
8,453
0
13,796
L
8,398
3,872
0
1,973
10,840
5,068
54
7,174
3,666
0
25,264
L
4,271
469
1,942
3,720
8,421
3,798
37
3,643
4,778
18,720
0
W
6,339
862
26
7,473
14,946
8,529
175
2,376
12,222
0
14,032
W
6,951
2,054
0
1,695
8,955
6,931
0
2,165
6,584
0
31,451
W
Kukulkan
16,593
1,781
0
159
3,700
1,755
367
437
3,147
56,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,312
Gold Earned
29,346
109
Minions Killed
157
3
Camps Cleared
9
669,813
Distance Traveled
771,884
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,934
638
24
2
1
272,910
3
L
Neith
7,745
553
47
3
1
219,851
0
L
Ra
7,633
545
38
3
1
177,052
2
W
Odin
10,252
732
13
1
1
247,191
2
W
Ne Zha
8,824
630
35
3
6
263,618
2
W
Kukulkan
10,270
734
109
8
2
261,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role