Player Matchup

Ganesha
Ganesha
MrNeat
Ganesha
Level 121
God Stats
2W - 2L
1,222 SR
Queue Stats
177W - 177L
1,424 Elo+
Party 3
Charybdis
Charybdis
Pixcitas11
Charybdis
Level 58
God Stats
6W - 9L
1,516 SR
Queue Stats
47W - 60L
1,484 Elo+
Solo
Merlin
Merlin
SPAC3MANxSPIFF
Merlin
Level 64
God Stats
3W - 10L
1,351 SR
Queue Stats
53W - 78L
1,430 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
StevusChrist
Morgan Le Fay
Level 120
God Stats
6W - 7L
1,591 SR
Queue Stats
162W - 165L
1,493 Elo+
Party 3
Horus
Horus
xKilljoi
Horus
Level 124
God Stats
11W - 12L
1,430 SR
Queue Stats
200W - 215L
1,437 Elo+
Party 3
Team Averages
Level 97
1,422 SR
1,454 Elo+

VS

Team Averages
Level 105
1,499 SR
1,502 Elo+
Khepri
Khepri
Agelasts
Khepri
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 175L
1,547 Elo+
Party 1
Apollo
Apollo
ChanimalAnimal
Apollo
Level 82
God Stats
3W - 2L
1,538 SR
Queue Stats
335W - 376L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
FlushestWheel18
Danzaburou
Level 102
God Stats
142W - 157L
1,537 SR
Queue Stats
460W - 513L
1,521 Elo+
Party 1
Nemesis
Nemesis
ItsrealKappaHrs
Nemesis
Level 126
God Stats
1W - 1L
1,378 SR
Queue Stats
293W - 287L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
OpheliaPain
Baron Samedi
Level 105
God Stats
14W - 8L
1,544 SR
Queue Stats
105W - 135L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MrNeat
Ganesha
17
0 / 3 / 7
11,080
693
9,828
25,482
24,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Pixcitas11
Charybdis
18
5 / 5 / 4
11,093
693
17,107
19,551
10,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 4 / 3
10,690
668
17,142
16,087
8,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
StevusChrist
Morgan Le Fay
17
0 / 6 / 3
10,202
638
11,910
17,876
9,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
xKilljoi
Horus
17
3 / 7 / 4
10,764
673
10,891
24,993
23,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Agelasts
Khepri
18
1 / 1 / 14
11,579
724
7,740
18,969
21,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
6 / 0 / 9
11,903
744
23,889
15,207
6,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
FlushestWheel18
Danzaburou
20
9 / 1 / 10
13,316
832
20,670
12,648
6,411
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 3 / 15
12,011
751
20,484
20,261
26,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
OpheliaPain
Baron Samedi
17
3 / 4 / 10
11,187
699
15,552
15,328
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
9
Kills
25
25
Deaths
9
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Khepri
Agelasts
Khepri
1
1
14
8
W
6
0
9
10.5
W
Danzaburou
FlushestWheel18
Danzaburou
9
1
10
14
W
6
3
15
4.5
L
Ganesha
MrNeat
Ganesha
0
3
7
1.17
W
Baron Samedi
OpheliaPain
Baron Samedi
3
4
10
2
L
Charybdis
Pixcitas11
Charybdis
5
5
4
1.4
L
1
4
3
0.63
L
Morgan Le Fay
StevusChrist
Morgan Le Fay
0
6
3
0.25
L
Horus
xKilljoi
Horus
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,878
Damage
88,335
103,989
Taken
82,413
77,196
Mitigated
69,333
31,868
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Agelasts
Khepri
7,740
327
0
2,990
18,969
21,811
247
9,439
9,289
28,077
0
W
23,889
10,396
0
3,664
15,207
6,826
3,251
6,471
8,431
0
66,347
W
Danzaburou
FlushestWheel18
Danzaburou
20,670
6,192
0
3,638
12,648
6,411
3,083
6,667
5,802
0
59,604
W
20,484
9,124
0
4,522
20,261
26,275
406
8,707
11,288
0
44,885
L
Ganesha
MrNeat
Ganesha
9,828
1,192
0
9,604
25,482
24,979
0
7,517
17,965
24,497
0
W
Baron Samedi
OpheliaPain
Baron Samedi
15,552
1,991
2,996
1,812
15,328
8,010
830
7,596
7,406
32,333
0
L
Charybdis
Pixcitas11
Charybdis
17,107
10,897
0
6,646
19,551
10,254
262
3,858
15,693
0
45,981
L
17,142
886
0
2,494
16,087
8,520
913
2,968
13,119
53,693
0
L
Morgan Le Fay
StevusChrist
Morgan Le Fay
11,910
1,668
54
1,693
17,876
9,535
699
2,911
14,965
43,836
0
L
Horus
xKilljoi
Horus
10,891
5,347
4,847
6,530
24,993
23,908
0
6,038
18,955
0
21,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,829
Gold Earned
59,996
276
Minions Killed
284
0
Camps Cleared
0
1,423,672
Distance Traveled
1,610,633
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,579
724
39
2
0
320,610
0
W
Apollo
11,903
744
54
3
0
313,674
0
W
Danzaburou
13,316
832
95
6
0
345,612
1
W
Nemesis
12,011
751
51
3
0
335,317
3
L
Ganesha
11,080
693
17
1
0
301,779
2
W
Baron Samedi
11,187
699
45
3
0
295,420
0
L
Charybdis
11,093
693
70
4
0
274,838
2
L
Merlin
10,690
668
78
5
0
283,402
2
L
Morgan Le Fay
10,202
638
83
5
0
269,236
0
L
Horus
10,764
673
28
2
0
294,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role