Player Matchup

Cthulhu
Cthulhu
Bobby141Qc
Cthulhu
Level 125
God Stats
3W - 4L
1,397 SR
Queue Stats
114W - 181L
1,331 Elo+
Party 1
Fenrir
Fenrir
GouletBoys
Fenrir
Level 91
God Stats
11W - 14L
1,492 SR
Queue Stats
105W - 170L
1,262 Elo+
Party 1
Nox
Nox
Lylith7066
Nox
Level 26
God Stats
18W - 14L
1,488 SR
Queue Stats
20W - 21L
1,312 Elo+
Party 1
Team Averages
Level 81
1,459 SR
1,301 Elo+

VS

Team Averages
Level 120
1,459 SR
1,408 Elo+
Bellona
Bellona
ArcticOcean91
Bellona
Level 89
God Stats
4W - 10L
1,330 SR
Queue Stats
23W - 29L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
Bman7168
Danzaburou
Level 122
God Stats
2W - 1L
1,567 SR
Queue Stats
44W - 43L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
Raptor_Claw01
Baron Samedi
Level 149
God Stats
2W - 4L
1,482 SR
Queue Stats
84W - 126L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bobby141Qc
Cthulhu
15
2 / 4 / 3
10,948
684
15,511
29,987
22,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
GouletBoys
Fenrir
15
4 / 6 / 3
10,545
659
8,539
18,141
8,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 4
9,945
622
7,968
10,831
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 3 / 7
12,389
774
11,330
16,137
15,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Bman7168
Danzaburou
18
8 / 1 / 4
12,560
785
22,777
11,664
5,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Raptor_Claw01
Baron Samedi
14
1 / 3 / 8
10,334
646
13,315
15,536
7,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
13
13
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
3
7
2.5
W
Danzaburou
Bman7168
Danzaburou
8
1
4
10
L
Cthulhu
Bobby141Qc
Cthulhu
2
4
3
0.88
L
Fenrir
GouletBoys
Fenrir
4
6
3
0.92
L
1
3
4
1
W
Baron Samedi
Raptor_Claw01
Baron Samedi
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
47,422
58,959
Taken
43,337
36,032
Mitigated
29,109
15,874
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
11,330
4,291
3,240
3,658
16,137
15,846
667
7,419
8,718
0
21,832
W
Danzaburou
Bman7168
Danzaburou
22,777
8,913
0
3,473
11,664
5,572
2,007
7,308
4,272
0
57,684
L
Cthulhu
Bobby141Qc
Cthulhu
15,511
727
559
10,205
29,987
22,025
0
6,948
23,039
43,644
0
L
Fenrir
GouletBoys
Fenrir
8,539
2,346
0
4,075
18,141
8,779
124
3,838
14,303
0
33,413
L
7,968
969
137
898
10,831
5,228
81
3,359
7,472
34,729
0
W
Baron Samedi
Raptor_Claw01
Baron Samedi
13,315
864
2,135
6,907
15,536
7,691
156
8,936
6,600
36,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
35,283
175
Minions Killed
142
10
Camps Cleared
2
855,351
Distance Traveled
829,983
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,389
774
13
1
0
292,422
6
W
Danzaburou
12,560
785
78
5
1
295,302
0
L
Cthulhu
10,948
684
52
3
2
295,244
2
L
Fenrir
10,545
659
53
3
8
288,820
0
L
Nox
9,945
622
70
4
0
271,287
2
W
Baron Samedi
10,334
646
51
3
1
242,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role