Player Matchup

Artio
Artio
Jeff-Enveneom
Artio
Level 154
God Stats
2W - 3L
1,447 SR
Queue Stats
401W - 360L
1,569 Elo+
Solo
Chiron
Chiron
Nicky Boots
Chiron
Level 137
God Stats
11W - 9L
1,625 SR
Queue Stats
88W - 64L
1,601 Elo+
Party 1
Agni
Agni
exodus10k
Agni
Level 55
God Stats
1W - 3L
1,528 SR
Queue Stats
102W - 108L
1,580 Elo+
Solo
Thanatos
Thanatos
xBcB BoosTreex
Thanatos
Level 138
God Stats
12W - 3L
2,020 SR
Queue Stats
24W - 10L
1,798 Elo+
Party 1
Maui
Maui
xBcB MooMooMan
Maui
Level 132
God Stats
7W - 8L
1,559 SR
Queue Stats
29W - 26L
1,600 Elo+
Party 1
Team Averages
Level 123
1,636 SR
1,630 Elo+

VS

Team Averages
Level 134
1,554 SR
1,586 Elo+
Gilgamesh
Gilgamesh
AFL Ornat
Gilgamesh
Level 156
God Stats
7W - 10L
1,632 SR
Queue Stats
278W - 251L
1,598 Elo+
Party 2
Cernunnos
Cernunnos
Just Christophr
Cernunnos
Level 160
God Stats
5W - 6L
1,487 SR
Queue Stats
368W - 329L
1,607 Elo+
Party 2
Sol
Sol
TanckyJay
Sol
Level 79
God Stats
22W - 16L
1,683 SR
Queue Stats
467W - 460L
1,585 Elo+
Solo
Cabrakan
Cabrakan
Thånks
Cabrakan
Level 148
God Stats
2W - 2L
1,240 SR
Queue Stats
316W - 274L
1,596 Elo+
Party 2
Ravana
Ravana
cribs313
Ravana
Level 129
God Stats
22W - 14L
1,730 SR
Queue Stats
352W - 332L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 4
10,728
466
10,381
24,286
23,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
19
4 / 2 / 4
12,396
539
18,284
19,180
8,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
17
1 / 7 / 5
10,203
444
12,946
18,060
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
19
10 / 4 / 2
12,807
557
16,122
25,712
13,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 3 / 12
10,546
459
7,705
23,070
29,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AFL Ornat
Gilgamesh
18
5 / 4 / 9
11,359
494
11,741
18,357
19,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Just Christophr
Cernunnos
20
1 / 3 / 4
12,554
546
14,396
19,958
9,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 2 / 4
12,092
526
16,804
16,881
7,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Thånks
Cabrakan
20
5 / 3 / 3
13,586
591
20,612
19,748
19,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
cribs313
Ravana
20
5 / 3 / 6
12,912
561
14,374
13,334
6,893
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
15
Kills
19
19
Deaths
15
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AFL Ornat
Gilgamesh
5
4
9
2.38
L
0
3
4
0.67
W
Cernunnos
Just Christophr
Cernunnos
1
3
4
1
L
Chiron
4
2
4
3
W
3
2
4
2.5
W
Cabrakan
Thånks
Cabrakan
5
3
3
2.17
W
Ravana
cribs313
Ravana
5
3
6
2.67
L
Agni
1
7
5
0.5
L
Thanatos
10
4
2
2.75
L
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,438
Damage
77,927
110,308
Taken
88,278
82,625
Mitigated
62,898
42,693
Healing
37,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AFL Ornat
Gilgamesh
11,741
1,988
600
2,381
18,357
19,983
76
6,241
12,116
0
32,318
L
10,381
1,165
292
11,121
24,286
23,548
0
14,149
9,033
83,969
0
W
Cernunnos
Just Christophr
Cernunnos
14,396
7,973
0
11,641
19,958
9,431
429
3,583
16,375
0
140,388
L
Chiron
18,284
6,453
933
5,679
19,180
8,544
505
4,087
14,621
0
131,236
W
16,804
5,029
0
10,188
16,881
7,426
1,585
6,926
9,955
113,376
0
W
Cabrakan
Thånks
Cabrakan
20,612
3,058
0
6,710
19,748
19,165
108
10,673
9,075
96,391
0
W
Ravana
cribs313
Ravana
14,374
5,208
0
5,658
13,334
6,893
339
2,766
10,568
0
122,247
L
Agni
12,946
614
0
3,349
18,060
7,628
0
4,793
12,689
98,959
0
L
Thanatos
16,122
6,858
0
18,450
25,712
13,163
0
6,726
18,416
0
110,653
L
7,705
1,787
0
2,869
23,070
29,742
0
6,200
15,859
40,538
5,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,680
Gold Earned
62,503
719
Minions Killed
831
0
Camps Cleared
0
2,216,403
Distance Traveled
2,265,282
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,359
494
42
2
0
484,358
4
L
Artio
10,728
466
157
7
0
421,409
11
W
Cernunnos
12,554
546
210
9
0
427,475
3
L
Chiron
12,396
539
206
9
0
449,196
3
W
Sol
12,092
526
205
9
0
444,127
6
W
Cabrakan
13,586
591
200
9
0
381,983
3
W
Ravana
12,912
561
174
8
0
527,339
5
L
Agni
10,203
444
146
6
0
412,892
3
L
Thanatos
12,807
557
152
7
0
497,882
8
L
Maui
10,546
459
58
3
0
435,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role