Player Matchup

Chang'e
Chang'e
Platinum II
Rahh Berto
Chang'e
Platinum II
Level 121
God Stats
11W - 9L
1,692 SR
Queue Stats
72W - 41L
1,748 MMR
Party 2
Mulan
Mulan
Platinum I
Retraccing
Mulan
Platinum I
Level 135
God Stats
1W - 1L
1,663 SR
Queue Stats
74W - 42L
1,808 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
SnagAndGo
Guan Yu
Diamond V
Level 157
God Stats
6W - 2L
1,751 SR
Queue Stats
71W - 39L
1,873 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,702 SR
1,810 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,508 SR
1,746 MMR
Thor
Thor
Platinum II
Qc Waters
Thor
Platinum II
Level 124
God Stats
0W - 1L
1,509 SR
Queue Stats
58W - 45L
1,976 MMR
Party 1
Agni
Agni
Gold V
Ralffi7569
Agni
Gold V
Level 83
God Stats
11W - 5L
1,547 SR
Queue Stats
14W - 8L
1,685 MMR
Party 1
Ares
Ares
Gold IV
Rambo ATG
Ares
Gold IV
Level 122
God Stats
3W - 10L
1,467 SR
Queue Stats
65W - 60L
1,577 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rahh Berto
Chang'e
17
5 / 4 / 13
12,509
736
15,476
19,259
7,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
18
9 / 4 / 9
13,279
781
20,520
25,280
25,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
SnagAndGo
Guan Yu
17
5 / 6 / 14
11,881
699
12,424
27,847
33,136
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AchillesAh Muzen CabAtlasHeraBaron Samedi

VS

Bans
HorusGebChironYmirNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
7 / 6 / 6
12,848
756
18,026
20,172
8,079
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 9 / 7
12,308
724
21,393
16,749
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
17
2 / 4 / 10
11,671
687
11,140
22,584
24,292
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
19
Kills
14
14
Deaths
19
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
7
6
6
1.67
W
Chang'e
Rahh Berto
Chang'e
5
4
13
2.88
L
5
9
7
0.94
L
Ares
2
4
10
1.75
W
Mulan
9
4
9
3.38
W
Guan Yu
SnagAndGo
Guan Yu
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,420
Damage
50,559
72,386
Taken
59,505
66,195
Mitigated
39,254
27,401
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
18,026
1,789
0
1,353
20,172
8,079
920
4,985
14,911
0
41,535
W
Chang'e
Rahh Berto
Chang'e
15,476
693
4,353
6,162
19,259
7,842
1,784
11,822
7,437
62,607
0
L
21,393
1,215
0
2,259
16,749
6,883
696
4,831
11,415
73,263
0
L
Ares
11,140
579
0
1,574
22,584
24,292
378
5,892
16,096
25,052
0
W
Mulan
20,520
2,168
0
7,196
25,280
25,217
838
10,902
14,378
152
52,442
W
Guan Yu
SnagAndGo
Guan Yu
12,424
1,401
3,495
6,195
27,847
33,136
617
10,219
17,628
0
28,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,669
Gold Earned
36,827
197
Minions Killed
170
9
Camps Cleared
4
897,817
Distance Traveled
801,295
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,848
756
38
2
0
259,798
10
W
Chang'e
12,509
736
96
6
4
294,768
0
L
Agni
12,308
724
110
6
4
253,429
1
L
Ares
11,671
687
22
1
0
288,068
2
W
Mulan
13,279
781
76
4
2
287,823
6
W
Guan Yu
11,881
699
25
1
3
315,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role