Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AwesomeJacob408
Bacchus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,556 Elo+
Solo
Thoth
Thoth
OnePunchBaboon
Thoth
Level 160
God Stats
5W - 0L
1,669 SR
Queue Stats
345W - 74L
2,015 Elo+
Party 1
Team Averages
Level 148
1,556 SR
1,690 Elo+

VS

Team Averages
Level 104
1,495 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
LordSamosa
Morgan Le Fay
Level 128
God Stats
19W - 18L
1,514 SR
Queue Stats
145W - 155L
1,452 Elo+
Party 2
Neith
Neith
Skyestrike
Neith
Level 61
God Stats
28W - 44L
1,397 SR
Queue Stats
108W - 131L
1,361 Elo+
Party 2
Ymir
Ymir
WallAmI
Ymir
Level 122
God Stats
19W - 18L
1,573 SR
Queue Stats
159W - 177L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
5 / 2 / 8
9,783
815
13,721
11,258
5,079
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
4 / 2 / 9
10,110
843
8,324
13,885
17,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 9
9,580
798
19,457
9,833
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LordSamosa
Morgan Le Fay
12
1 / 7 / 3
8,315
693
9,399
14,351
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
4 / 2 / 3
9,597
800
4,824
11,245
4,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
WallAmI
Ymir
11
2 / 5 / 2
8,493
708
4,637
22,054
25,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
7
7
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
2
8
4.5
W
4
2
9
4.25
L
Morgan Le Fay
LordSamosa
Morgan Le Fay
1
7
3
0.36
W
5
3
9
3.17
L
Neith
4
2
3
2.75
L
Ymir
WallAmI
Ymir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,502
Damage
18,860
34,976
Taken
47,650
27,193
Mitigated
35,500
8,200
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
13,721
8,554
0
3,173
11,258
5,079
1,143
4,756
6,346
0
47,541
W
8,324
516
0
1,926
13,885
17,940
294
3,311
10,313
12,870
0
L
Morgan Le Fay
LordSamosa
Morgan Le Fay
9,399
761
0
490
14,351
5,511
0
9,497
4,793
33,485
0
W
19,457
282
0
3,101
9,833
4,174
1,344
6,084
3,427
45,362
0
L
Neith
4,824
1,648
0
506
11,245
4,124
0
8,424
2,821
0
19,515
L
Ymir
WallAmI
Ymir
4,637
896
371
3,375
22,054
25,865
0
9,709
12,255
11,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
26,405
130
Minions Killed
94
6
Camps Cleared
3
698,347
Distance Traveled
672,832
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,783
815
69
6
3
210,846
3
W
Bacchus
10,110
843
10
1
0
242,333
0
L
Morgan Le Fay
8,315
693
49
4
1
216,498
6
W
Thoth
9,580
798
51
4
3
245,168
1
L
Neith
9,597
800
38
3
1
251,460
1
L
Ymir
8,493
708
7
1
1
204,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role