Player Matchup

Jormungandr
Jormungandr
Aqua544
Jormungandr
Level 116
God Stats
11W - 6L
1,666 SR
Queue Stats
96W - 126L
1,392 Elo+
Party 1
Hel
Hel
CrosisGold
Hel
Level 67
God Stats
5W - 16L
1,238 SR
Queue Stats
84W - 119L
1,343 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Middys Milky
Ah Muzen Cab
Level 69
God Stats
2W - 2L
1,784 SR
Queue Stats
9W - 15L
1,681 Elo+
Solo
Team Averages
Level 84
1,563 SR
1,472 Elo+

VS

Team Averages
Level 81
1,413 SR
1,367 Elo+
Sol
Sol
BaseformRangerr
Sol
Level 40
God Stats
0W - 2L
1,239 SR
Queue Stats
8W - 14L
1,357 Elo+
Party 2
Neith
Neith
Chipthepleb
Neith
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,382 Elo+
Party 2
Achilles
Achilles
Lokigator
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aqua544
Jormungandr
13
3 / 0 / 8
8,029
730
8,297
8,325
5,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 1 / 5
8,552
777
6,791
9,903
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Middys Milky
Ah Muzen Cab
12
2 / 2 / 6
7,735
703
12,152
11,907
4,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,543
595
5,917
8,918
3,558
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 2
6,824
620
12,099
11,097
4,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Lokigator
Achilles
11
2 / 3 / 1
7,740
704
7,921
12,302
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aqua544
Jormungandr
3
0
8
7
L
0
3
3
0.5
L
1
5
2
0.4
W
6
1
5
8.5
L
Achilles
Lokigator
Achilles
2
3
1
0.83
W
Ah Muzen Cab
Middys Milky
Ah Muzen Cab
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
25,937
30,135
Taken
32,317
14,162
Mitigated
22,883
16,441
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aqua544
Jormungandr
8,297
1,819
591
2,891
8,325
5,800
279
1,925
6,400
23,021
0
L
5,917
1,155
0
1,478
8,918
3,558
0
4,524
4,394
17,495
0
L
12,099
3,206
0
1,357
11,097
4,693
0
5,492
5,605
0
30,679
W
6,791
934
3,853
4,986
9,903
3,772
413
1,989
7,914
17,466
0
L
Achilles
Lokigator
Achilles
7,921
2,250
0
2,755
12,302
14,632
0
5,245
7,057
0
17,660
W
Ah Muzen Cab
Middys Milky
Ah Muzen Cab
12,152
5,250
524
3,596
11,907
4,590
955
2,581
9,326
0
38,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
21,107
115
Minions Killed
118
5
Camps Cleared
5
597,832
Distance Traveled
561,322
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,029
730
23
2
0
214,413
0
L
Sol
6,543
595
32
3
0
187,860
2
L
Neith
6,824
620
62
6
1
171,117
2
W
Hel
8,552
777
33
3
2
194,389
1
L
Achilles
7,740
704
24
2
4
202,345
2
W
Ah Muzen Cab
7,735
703
59
5
3
189,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role