Player Matchup

Cernunnos
Cernunnos
DemiGOD Uchiha1
Cernunnos
Level 49
God Stats
1W - 1L
1,556 SR
Queue Stats
9W - 8L
1,480 Elo+
Solo
Sol
Sol
PopcornMemes
Sol
Level 148
God Stats
1W - 2L
1,371 SR
Queue Stats
31W - 43L
1,318 Elo+
Party 4
Pele
Pele
Sedriex
Pele
Level 78
God Stats
3W - 5L
1,485 SR
Queue Stats
159W - 175L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
Typical box8860
Guan Yu
Level 38
God Stats
3W - 4L
1,411 SR
Queue Stats
83W - 108L
1,381 Elo+
Party 2
Maui
Maui
yunghitta99
Maui
Level 21
God Stats
1W - 1L
1,346 SR
Queue Stats
10W - 9L
1,559 Elo+
Party 4
Team Averages
Level 67
1,434 SR
1,435 Elo+

VS

Team Averages
Level 68
1,568 SR
1,438 Elo+
Maui
Maui
Kev Hyena
Maui
Level 127
God Stats
4W - 3L
1,630 SR
Queue Stats
25W - 14L
1,491 Elo+
Party 1
Apollo
Apollo
Leatlemons
Apollo
Level 25
God Stats
1W - 0L
1,321 SR
Queue Stats
35W - 34L
1,618 Elo+
Party 1
Fenrir
Fenrir
PapiMufasa6590
Fenrir
Level 9
God Stats
5W - 4L
1,744 SR
Queue Stats
15W - 21L
1,377 Elo+
Party 3
Hades
Hades
TangoZow
Hades
Level 68
God Stats
20W - 23L
1,490 SR
Queue Stats
233W - 286L
1,378 Elo+
Party 3
Loki
Loki
zZzREAPERzZz
Loki
Level 109
God Stats
9W - 6L
1,656 SR
Queue Stats
179W - 230L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DemiGOD Uchiha1
Cernunnos
10
0 / 6 / 2
6,173
441
7,765
9,407
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,766
483
4,692
6,609
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Sedriex
Pele
9
0 / 3 / 1
6,151
439
3,831
11,612
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 0
7,524
537
6,442
9,744
12,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
4 / 0 / 0
7,324
523
4,266
11,232
11,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
3 / 1 / 2
7,246
518
4,762
10,711
8,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Leatlemons
Apollo
13
4 / 2 / 3
7,868
562
12,147
11,138
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 2 / 2
7,946
568
7,819
12,353
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
TangoZow
Hades
14
1 / 0 / 2
8,349
596
2,048
6,461
2,917
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 0
7,664
547
3,953
7,190
4,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
12
12
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DemiGOD Uchiha1
Cernunnos
0
6
2
0.17
W
Maui
3
1
2
4
W
Apollo
Leatlemons
Apollo
4
2
3
2.75
W
4
2
2
2.5
L
0
3
0
0
L
Pele
Sedriex
Pele
0
3
1
0.17
W
Hades
TangoZow
Hades
1
0
2
2
L
1
0
0
1
L
4
0
0
4
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,996
Damage
30,729
48,604
Taken
47,853
34,277
Mitigated
25,617
15,075
Healing
19,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DemiGOD Uchiha1
Cernunnos
7,765
3,432
0
1,171
9,407
4,108
0
1,644
7,763
0
40,826
W
Maui
4,762
1,181
342
2,456
10,711
8,521
0
1,950
8,761
22,152
8,461
W
Apollo
Leatlemons
Apollo
12,147
7,157
0
4,253
11,138
4,703
1,008
2,246
8,892
0
70,033
W
7,819
1,704
0
6,675
12,353
5,193
254
672
11,358
0
65,197
L
4,692
926
0
2,488
6,609
2,781
990
1,539
5,070
48,905
5,320
L
Pele
Sedriex
Pele
3,831
1,185
0
4,414
11,612
4,010
0
726
10,886
0
42,413
W
Hades
TangoZow
Hades
2,048
547
31
4,515
6,461
2,917
1,126
3,742
2,719
53,177
0
L
6,442
882
0
4,136
9,744
12,021
147
0
9,744
0
48,723
L
4,266
1,420
0
2,866
11,232
11,357
0
1,640
9,592
23,777
0
W
3,953
1,091
130
838
7,190
4,283
1,314
0
6,673
0
55,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,938
Gold Earned
39,073
362
Minions Killed
480
0
Camps Cleared
0
1,248,002
Distance Traveled
1,423,376
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,173
441
64
5
0
232,764
1
W
Maui
7,246
518
53
4
0
298,231
0
W
Apollo
7,868
562
97
7
0
269,239
0
W
Fenrir
7,946
568
101
7
0
314,859
6
L
Sol
6,766
483
88
6
0
238,836
3
L
Pele
6,151
439
69
5
0
258,768
0
W
Hades
8,349
596
116
8
0
275,302
3
L
Guan Yu
7,524
537
104
7
0
251,254
2
L
Maui
7,324
523
37
3
0
266,380
1
W
Loki
7,664
547
113
8
0
265,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role