Player Matchup

Cerberus
Cerberus
AtollTrou990900
Cerberus
Level 46
God Stats
9W - 7L
1,569 SR
Queue Stats
68W - 69L
1,438 Elo+
Party 2
Arachne
Arachne
CondemnedLoki6
Arachne
Level 84
God Stats
17W - 9L
1,796 SR
Queue Stats
111W - 95L
1,490 Elo+
Party 2
Odin
Odin
Heelessard3027
Odin
Level 56
God Stats
4W - 5L
1,442 SR
Queue Stats
48W - 31L
1,490 Elo+
Party 2
Ymir
Ymir
JusCa2r
Ymir
Level 46
God Stats
2W - 1L
1,491 SR
Queue Stats
79W - 69L
1,487 Elo+
Party 2
Ishtar
Ishtar
SimC666RoD
Ishtar
Level 64
God Stats
9W - 3L
1,570 SR
Queue Stats
170W - 180L
1,424 Elo+
Party 2
Team Averages
Level 59
1,574 SR
1,466 Elo+

VS

Team Averages
Level 137
1,531 SR
1,430 Elo+
Thanatos
Thanatos
CASG-01
Thanatos
Level 156
God Stats
7W - 10L
1,513 SR
Queue Stats
426W - 501L
1,464 Elo+
Party 1
Erlang Shen
Erlang Shen
Tompstomp7593
Erlang Shen
Level 123
God Stats
4W - 5L
1,338 SR
Queue Stats
13W - 13L
1,429 Elo+
Solo
Neith
Neith
darkline51
Neith
Level 128
God Stats
19W - 52L
1,366 SR
Queue Stats
167W - 277L
1,386 Elo+
Party 1
Maui
Maui
jcorona95
Maui
Level 140
God Stats
18W - 13L
1,835 SR
Queue Stats
315W - 413L
1,437 Elo+
Party 1
Agni
Agni
papin0593
Agni
Level 136
God Stats
4W - 3L
1,602 SR
Queue Stats
255W - 344L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 4 / 13
12,113
466
9,734
30,336
34,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 3 / 5
13,923
536
27,059
26,356
14,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 7
11,608
446
12,238
21,474
20,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
JusCa2r
Ymir
18
6 / 5 / 8
11,880
457
19,521
20,872
13,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
SimC666RoD
Ishtar
19
4 / 3 / 5
12,238
471
19,006
15,648
7,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CASG-01
Thanatos
19
7 / 3 / 2
13,265
510
18,573
20,385
20,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Tompstomp7593
Erlang Shen
15
1 / 8 / 2
9,559
368
7,806
29,226
18,046
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
16
4 / 5 / 2
11,122
428
11,038
15,129
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Maui
15
0 / 4 / 12
10,183
392
8,442
33,286
30,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
17
5 / 6 / 4
11,318
435
26,523
18,477
8,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
26
Kills
17
17
Deaths
26
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
4
13
2.13
L
Thanatos
CASG-01
Thanatos
7
3
2
2.67
W
12
3
5
4.83
W
2
2
7
2.75
W
Ymir
JusCa2r
Ymir
6
5
8
2
W
Ishtar
SimC666RoD
Ishtar
4
3
5
2.17
L
Erlang Shen
Tompstomp7593
Erlang Shen
1
8
2
0.25
L
Neith
4
5
2
1
L
Maui
0
4
12
1.5
L
Agni
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,558
Damage
72,382
114,686
Taken
116,503
90,395
Mitigated
85,056
38,098
Healing
35,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,734
266
1,380
11,476
30,336
34,329
113
11,999
18,337
48,942
0
L
Thanatos
CASG-01
Thanatos
18,573
4,142
0
14,750
20,385
20,767
1,448
3,682
16,703
0
95,936
W
27,059
17,295
0
10,493
26,356
14,144
802
5,902
20,454
0
129,205
W
12,238
774
977
5,166
21,474
20,752
488
5,160
16,314
95
84,378
W
Ymir
JusCa2r
Ymir
19,521
4,319
0
1,962
20,872
13,273
0
8,383
12,489
79,872
0
W
Ishtar
SimC666RoD
Ishtar
19,006
13,868
0
6,644
15,648
7,897
31
2,908
12,740
0
124,066
L
Erlang Shen
Tompstomp7593
Erlang Shen
7,806
4,755
0
5,589
29,226
18,046
0
5,427
23,799
0
62,316
L
Neith
11,038
4,912
0
4,658
15,129
7,314
1,138
4,793
10,336
0
73,831
L
Maui
8,442
1,247
0
7,974
33,286
30,875
400
10,207
23,079
38,315
7,715
L
Agni
26,523
2,628
223
2,068
18,477
8,054
868
5,241
13,236
100,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,762
Gold Earned
55,447
695
Minions Killed
576
0
Camps Cleared
0
2,483,384
Distance Traveled
2,238,751
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,113
466
108
4
0
493,689
1
L
Thanatos
13,265
510
156
6
0
496,564
1
W
Arachne
13,923
536
168
6
0
559,930
4
W
Odin
11,608
446
138
5
0
514,539
3
W
Ymir
11,880
457
103
4
0
442,811
1
W
Ishtar
12,238
471
178
7
0
472,415
0
L
Erlang Shen
9,559
368
73
3
0
448,499
1
L
Neith
11,122
428
129
5
0
410,842
4
L
Maui
10,183
392
77
3
0
454,307
6
L
Agni
11,318
435
141
5
0
428,539
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role