Player Matchup

Bakasura
Bakasura
HoneyBunches
Bakasura
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
Morrslieb
Baron Samedi
Level 129
God Stats
14W - 4L
1,798 SR
Queue Stats
175W - 159L
1,546 Elo+
Party 2
Anhur
Anhur
QcKirito
Anhur
Level 155
God Stats
4W - 4L
1,505 SR
Queue Stats
105W - 118L
1,465 Elo+
Solo
Scylla
Scylla
Spartacus13x
Scylla
Level 81
God Stats
8W - 3L
1,522 SR
Queue Stats
97W - 101L
1,455 Elo+
Party 2
Maui
Maui
livimusic
Maui
Level 64
God Stats
2W - 4L
1,270 SR
Queue Stats
190W - 209L
1,479 Elo+
Party 2
Team Averages
Level 117
1,519 SR
1,493 Elo+

VS

Team Averages
Level 85
1,470 SR
1,474 Elo+
Chaac
Chaac
Frarg
Chaac
Level 69
God Stats
2W - 5L
1,492 SR
Queue Stats
138W - 203L
1,424 Elo+
Party 1
Cerberus
Cerberus
OpiumXSiempre
Cerberus
Level 88
God Stats
3W - 4L
1,470 SR
Queue Stats
234W - 221L
1,485 Elo+
Solo
Nemesis
Nemesis
REMOTAYYS
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 138L
1,511 Elo+
Party 3
Neith
Neith
rewjjjejj
Neith
Level 102
God Stats
0W - 1L
1,474 SR
Queue Stats
27W - 23L
1,539 Elo+
Party 3
Janus
Janus
sinnersweare
Janus
Level 84
God Stats
1W - 3L
1,414 SR
Queue Stats
132W - 200L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HoneyBunches
Bakasura
17
3 / 1 / 7
9,281
844
7,797
12,340
8,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Morrslieb
Baron Samedi
17
7 / 1 / 10
9,505
864
17,998
12,330
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
QcKirito
Anhur
14
0 / 1 / 4
7,838
713
5,790
8,691
3,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
5 / 0 / 6
8,879
807
9,612
3,844
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
15
2 / 1 / 11
8,855
805
3,968
11,874
13,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Frarg
Chaac
14
1 / 7 / 3
7,557
687
8,741
16,562
12,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
OpiumXSiempre
Cerberus
14
2 / 1 / 1
7,994
727
8,223
9,958
7,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
REMOTAYYS
Nemesis
13
0 / 3 / 2
7,369
670
4,567
11,088
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
rewjjjejj
Neith
13
0 / 2 / 2
7,292
663
5,162
7,588
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 1
7,668
697
8,131
9,135
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
17
Kills
4
4
Deaths
17
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
Frarg
Chaac
1
7
3
0.36
W
Bakasura
HoneyBunches
Bakasura
3
1
7
6.5
W
Baron Samedi
Morrslieb
Baron Samedi
7
1
10
12
L
Cerberus
OpiumXSiempre
Cerberus
2
1
1
2.5
W
Anhur
QcKirito
Anhur
0
1
4
2
L
Nemesis
REMOTAYYS
Nemesis
0
3
2
0.33
W
Scylla
5
0
6
8
W
Maui
2
1
11
7.5
L
Neith
rewjjjejj
Neith
0
2
2
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,165
Damage
34,824
49,079
Taken
54,331
34,351
Mitigated
31,771
17,760
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Frarg
Chaac
8,741
1,291
64
2,411
16,562
12,343
0
9,314
6,353
0
21,438
W
Bakasura
HoneyBunches
Bakasura
7,797
4,607
0
3,434
12,340
8,978
2,247
3,203
9,137
0
29,434
W
Baron Samedi
Morrslieb
Baron Samedi
17,998
917
3,447
6,165
12,330
6,684
245
5,177
7,153
44,924
0
L
Cerberus
OpiumXSiempre
Cerberus
8,223
332
0
3,075
9,958
7,752
0
6,054
3,694
20,571
0
W
Anhur
QcKirito
Anhur
5,790
3,892
0
1,856
8,691
3,888
1,084
1,833
6,858
0
29,565
L
Nemesis
REMOTAYYS
Nemesis
4,567
1,222
0
1,060
11,088
4,860
0
5,546
5,122
0
22,094
W
Scylla
9,612
222
0
844
3,844
1,582
0
1,686
2,158
29,770
0
W
Maui
3,968
672
57
1,957
11,874
13,219
0
4,455
7,419
6,682
0
L
Neith
rewjjjejj
Neith
5,162
1,553
0
1,724
7,588
3,114
0
4,414
2,964
0
25,089
L
8,131
141
0
0
9,135
3,702
0
6,250
2,702
29,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
37,880
251
Minions Killed
190
0
Camps Cleared
0
1,229,845
Distance Traveled
1,082,190
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,557
687
35
3
0
202,559
2
W
Bakasura
9,281
844
74
7
0
268,204
2
W
Baron Samedi
9,505
864
73
7
0
250,720
0
L
Cerberus
7,994
727
28
3
0
231,917
1
W
Anhur
7,838
713
50
5
0
218,825
2
L
Nemesis
7,369
670
31
3
0
238,199
1
W
Scylla
8,879
807
48
4
0
256,274
2
W
Maui
8,855
805
6
1
0
235,822
0
L
Neith
7,292
663
40
4
0
188,017
0
L
Janus
7,668
697
56
5
0
221,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role