Player Matchup

Zeus
Zeus
DatDude2507
Zeus
Level 90
God Stats
30W - 17L
1,648 SR
Queue Stats
148W - 151L
1,408 Elo+
Party 2
Artemis
Artemis
HARLOCKEGR
Artemis
Level 101
God Stats
1W - 4L
1,446 SR
Queue Stats
3W - 6L
1,366 Elo+
Solo
Ymir
Ymir
Kwaters1607
Ymir
Level 82
God Stats
2W - 1L
1,823 SR
Queue Stats
22W - 30L
1,415 Elo+
Party 2
Pele
Pele
ScaredStrength
Pele
Level 109
God Stats
2W - 2L
1,487 SR
Queue Stats
192W - 214L
1,423 Elo+
Party 2
Hades
Hades
TeeAye
Hades
Level 85
God Stats
24W - 21L
1,572 SR
Queue Stats
114W - 123L
1,444 Elo+
Party 2
Team Averages
Level 93
1,595 SR
1,411 Elo+

VS

Team Averages
Level 85
1,348 SR
1,495 Elo+
Chang'e
Chang'e
ARabidElf
Chang'e
Level 79
God Stats
8W - 3L
1,346 SR
Queue Stats
161W - 152L
1,478 Elo+
Solo
Neith
Neith
CryoDiablo
Neith
Level 88
God Stats
2W - 5L
1,247 SR
Queue Stats
32W - 36L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
UnchainedRage
Ao Kuang
Level 77
God Stats
3W - 1L
1,499 SR
Queue Stats
85W - 76L
1,492 Elo+
Party 3
Osiris
Osiris
slayerGEN
Osiris
Level 87
God Stats
1W - 2L
1,150 SR
Queue Stats
87W - 72L
1,504 Elo+
Party 3
Cabrakan
Cabrakan
xImAtlas
Cabrakan
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,970
543
6,406
6,735
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
HARLOCKEGR
Artemis
9
0 / 3 / 0
5,237
476
5,927
7,402
2,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
5,398
491
1,677
7,375
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 2 / 0
5,521
502
2,371
8,513
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
TeeAye
Hades
10
0 / 1 / 0
6,174
561
5,923
7,439
5,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ARabidElf
Chang'e
11
2 / 1 / 4
6,746
613
5,387
8,236
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
12
3 / 0 / 0
6,684
608
5,551
6,756
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ao Kuang
UnchainedRage
Ao Kuang
11
6 / 0 / 1
6,614
601
4,792
8,235
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
slayerGEN
Osiris
10
1 / 0 / 1
5,883
535
5,111
8,026
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
xImAtlas
Cabrakan
9
0 / 0 / 8
6,213
565
4,317
9,184
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
12
12
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ARabidElf
Chang'e
2
1
4
4
W
Neith
3
0
0
3
L
1
4
0
0.25
L
Artemis
HARLOCKEGR
Artemis
0
3
0
0
L
0
2
1
0.25
L
0
2
0
0
L
Hades
TeeAye
Hades
0
1
0
0
W
Ao Kuang
UnchainedRage
Ao Kuang
6
0
1
6.5
W
Osiris
slayerGEN
Osiris
1
0
1
1.5
W
Cabrakan
xImAtlas
Cabrakan
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,304
Damage
25,158
37,464
Taken
40,437
18,245
Mitigated
24,150
9,831
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ARabidElf
Chang'e
5,387
966
416
2,806
8,236
3,399
0
2,619
5,617
46,329
0
W
Neith
5,551
1,747
0
1,650
6,756
3,039
0
428
6,328
0
55,327
L
6,406
815
0
745
6,735
3,026
0
4,808
1,927
44,118
0
L
Artemis
HARLOCKEGR
Artemis
5,927
2,931
0
1,777
7,402
2,168
0
1,873
5,529
0
32,248
L
1,677
189
0
1,072
7,375
4,571
0
4,328
3,047
18,974
2,219
L
2,371
349
0
1,097
8,513
3,220
0
2,334
6,179
0
34,155
L
Hades
TeeAye
Hades
5,923
1,017
120
5,020
7,439
5,260
0
1,153
6,286
43,873
0
W
Ao Kuang
UnchainedRage
Ao Kuang
4,792
1,664
0
2,823
8,235
3,292
1,167
2,355
5,880
37,637
0
W
Osiris
slayerGEN
Osiris
5,111
2,360
0
4,396
8,026
5,033
0
4,689
3,337
0
31,343
W
Cabrakan
xImAtlas
Cabrakan
4,317
1,209
0
1,809
9,184
9,387
297
3,587
5,597
12,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
32,140
355
Minions Killed
328
0
Camps Cleared
0
984,202
Distance Traveled
1,085,782
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,746
613
88
8
0
209,317
4
W
Neith
6,684
608
97
9
0
219,266
0
L
Zeus
5,970
543
92
8
0
182,797
4
L
Artemis
5,237
476
72
7
0
189,023
1
L
Ymir
5,398
491
25
2
0
193,551
1
L
Pele
5,521
502
70
6
0
230,280
4
L
Hades
6,174
561
96
9
0
188,551
7
W
Ao Kuang
6,614
601
69
6
0
241,415
2
W
Osiris
5,883
535
51
5
0
209,652
3
W
Cabrakan
6,213
565
23
2
0
206,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role