Player Matchup

Nu Wa
Nu Wa
IMBILLYSTIFF
Nu Wa
Level 157
God Stats
1W - 1L
1,529 SR
Queue Stats
233W - 317L
1,352 Elo+
Party 2
Hera
Hera
XxFeelingLimpxX
Hera
Level 125
God Stats
0W - 1L
1,322 SR
Queue Stats
35W - 35L
1,523 Elo+
Party 2
Chaac
Chaac
lmmortal dream
Chaac
Level 28
God Stats
38W - 21L
1,574 SR
Queue Stats
91W - 117L
1,548 Elo+
Party 2
Team Averages
Level 103
1,475 SR
1,474 Elo+

VS

Team Averages
Level 73
1,594 SR
1,519 Elo+
Chaac
Chaac
SmittyMcSmiter
Chaac
Level 68
God Stats
96W - 104L
1,513 SR
Queue Stats
134W - 162L
1,447 Elo+
Solo
Eset
Eset
SteveRich14
Eset
Level 141
God Stats
8W - 4L
1,511 SR
Queue Stats
334W - 323L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
sendarelloman
Xing Tian
Level 11
God Stats
2W - 1L
1,757 SR
Queue Stats
32W - 18L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 3
12,169
553
18,746
17,239
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 5 / 2
12,545
570
13,043
17,471
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 2 / 1
13,485
613
27,320
25,361
25,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
15,814
719
17,137
26,176
32,322
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 4 / 10
13,805
628
14,944
18,167
10,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
sendarelloman
Xing Tian
20
5 / 0 / 7
15,645
711
18,098
36,527
54,034
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
12
12
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
6
1
5
8.5
W
1
4
10
1.5
L
1
5
2
0.4
L
4
2
1
2.25
W
Xing Tian
sendarelloman
Xing Tian
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,109
Damage
50,179
60,071
Taken
80,870
38,743
Mitigated
96,537
11,548
Healing
29,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,746
5,189
0
2,924
17,239
6,541
0
8,576
8,663
69,295
0
W
17,137
2,635
275
10,045
26,176
32,322
1,604
10,471
15,096
0
74,274
W
14,944
791
2,937
3,328
18,167
10,181
583
6,390
11,271
79,839
0
L
13,043
4,965
0
3,147
17,471
6,771
0
8,502
8,969
50,494
0
L
27,320
4,159
0
5,477
25,361
25,431
0
16,974
8,387
0
59,993
W
Xing Tian
sendarelloman
Xing Tian
18,098
2,064
450
12,364
36,527
54,034
216
15,652
19,979
59,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
45,264
216
Minions Killed
287
3
Camps Cleared
13
1,047,601
Distance Traveled
1,200,054
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,169
553
82
4
2
339,231
2
W
Chaac
15,814
719
78
4
0
413,703
1
W
Eset
13,805
628
171
8
7
381,162
0
L
Hera
12,545
570
92
4
1
346,121
0
L
Chaac
13,485
613
42
2
0
362,249
1
W
Xing Tian
15,645
711
38
2
6
405,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role