Player Matchup

Bastet
Bastet
DESECRAT10N
Bastet
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 171L
1,487 Elo+
Solo
Agni
Agni
L_ACE_D
Agni
Level 160
God Stats
4W - 2L
1,679 SR
Queue Stats
112W - 112L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Refrigerato
Zhong Kui
Level 127
God Stats
4W - 1L
1,451 SR
Queue Stats
149W - 129L
1,521 Elo+
Party 2
Artio
Artio
SneakyJesus456
Artio
Level 115
God Stats
2W - 2L
1,258 SR
Queue Stats
132W - 94L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
ill Anomaly
Heimdallr
Level 160
God Stats
2W - 1L
1,709 SR
Queue Stats
68W - 89L
1,428 Elo+
Solo
Team Averages
Level 137
1,519 SR
1,489 Elo+

VS

Team Averages
Level 118
1,525 SR
1,532 Elo+
Fenrir
Fenrir
BTurn44
Fenrir
Level 145
God Stats
16W - 17L
1,505 SR
Queue Stats
607W - 524L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
JitteryCobra
Nu Wa
Level 125
God Stats
8W - 3L
1,730 SR
Queue Stats
330W - 339L
1,470 Elo+
Solo
Yu Huang
Yu Huang
Sncklfritz80
Yu Huang
Level 159
God Stats
19W - 24L
1,447 SR
Queue Stats
1,367W - 1,308L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
TokerHendrix
Danzaburou
Level 143
God Stats
5W - 10L
1,444 SR
Queue Stats
426W - 433L
1,440 Elo+
Party 1
Merlin
Merlin
charlieismyname
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
4 / 5 / 17
15,560
622
24,870
28,214
16,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
L_ACE_D
Agni
20
6 / 5 / 15
15,681
627
29,823
20,900
11,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Refrigerato
Zhong Kui
20
12 / 5 / 14
18,018
721
37,497
37,519
31,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 19
15,430
617
8,604
33,515
51,853
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
ill Anomaly
Heimdallr
20
6 / 6 / 18
15,719
629
29,865
25,878
16,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BTurn44
Fenrir
20
6 / 10 / 15
15,893
636
30,837
43,883
54,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 14
15,496
620
28,653
17,746
8,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
Sncklfritz80
Yu Huang
20
3 / 10 / 9
14,783
591
21,935
26,772
13,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
TokerHendrix
Danzaburou
20
11 / 5 / 11
19,045
762
39,084
44,941
36,643
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
2 / 3 / 1
10,196
408
1,934
3,845
1,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
75
31
Kills
25
25
Deaths
31
83
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BTurn44
Fenrir
6
10
15
1.35
W
Bastet
4
5
17
2.5
L
3
3
14
3.33
W
Agni
L_ACE_D
Agni
6
5
15
2.7
W
Zhong Kui
Refrigerato
Zhong Kui
12
5
14
3.8
L
Yu Huang
Sncklfritz80
Yu Huang
3
10
9
0.75
W
3
4
19
3.13
L
Danzaburou
TokerHendrix
Danzaburou
11
5
11
3.3
L
2
3
1
0.83
W
Heimdallr
ill Anomaly
Heimdallr
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,659
Damage
122,443
146,026
Taken
137,187
128,327
Mitigated
113,607
75,342
Healing
52,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BTurn44
Fenrir
30,837
9,674
4,780
16,397
43,883
54,008
2,473
25,373
18,510
1,154
40,542
W
Bastet
24,870
5,014
3,168
8,495
28,214
16,349
4,219
9,654
18,560
0
58,463
L
28,653
6,323
1,672
3,626
17,746
8,373
1,163
8,421
9,325
68,287
0
W
Agni
L_ACE_D
Agni
29,823
1,354
6,317
6,477
20,900
11,497
1,856
8,450
12,450
77,652
0
W
Zhong Kui
Refrigerato
Zhong Kui
37,497
2,349
6,352
21,211
37,519
31,683
2,371
13,705
23,814
87,655
0
L
Yu Huang
Sncklfritz80
Yu Huang
21,935
1,577
1,992
3,545
26,772
13,382
0
14,452
12,319
52,641
0
W
8,604
1,282
4,369
9,294
33,515
51,853
835
12,389
21,126
20,322
0
L
Danzaburou
TokerHendrix
Danzaburou
39,084
8,496
6,154
14,041
44,941
36,643
1,260
25,736
19,205
5,705
77,647
L
1,934
205
171
603
3,845
1,201
0
1,942
1,903
3,194
0
W
Heimdallr
ill Anomaly
Heimdallr
29,865
12,039
2,855
6,804
25,878
16,945
1,015
12,233
13,645
0
80,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,408
Gold Earned
75,413
346
Minions Killed
277
0
Camps Cleared
0
2,128,018
Distance Traveled
1,790,601
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,893
636
13
1
0
421,898
0
W
Bastet
15,560
622
57
2
0
495,801
0
L
Nu Wa
15,496
620
93
4
0
416,193
2
W
Agni
15,681
627
69
3
0
453,271
2
W
Zhong Kui
18,018
721
108
4
0
424,303
2
L
Yu Huang
14,783
591
81
3
0
382,305
2
W
Artio
15,430
617
27
1
0
423,778
0
L
Danzaburou
19,045
762
88
4
0
519,083
1
L
Merlin
10,196
408
2
0
0
51,122
0
W
Heimdallr
15,719
629
85
3
0
330,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role