Player Matchup

Thoth
Thoth
Silver I
SOAD1216
Thoth
Silver I
Level 146
God Stats
1W - 0L
1,793 SR
Queue Stats
15W - 13L
1,438 MMR
Solo
Mulan
Mulan
Bronze V
Sezy_killer
Mulan
Bronze V
Level 109
God Stats
1W - 0L
1,799 SR
Queue Stats
2W - 4L
1,357 MMR
Solo
Ne Zha
Ne Zha
Bronze V
slsg-4
Ne Zha
Bronze V
Level 48
God Stats
2W - 1L
1,419 SR
Queue Stats
42W - 49L
1,462 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,670 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,563 SR
1,352 MMR
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver III
xX_-Kelevra-_Xx
Hel
Silver III
Level 108
God Stats
0W - 1L
1,688 SR
Queue Stats
39W - 57L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
SOAD1216
Thoth
13
8 / 0 / 2
8,984
817
15,949
5,514
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 6
7,671
697
12,035
11,087
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
slsg-4
Ne Zha
12
0 / 2 / 9
7,435
676
12,770
12,077
8,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AnhurAh Muzen CabCabrakanBaron SamediFenrir

VS

Bans
AchillesKukulkanSobekHadesCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 2 / 0
7,068
643
7,893
16,702
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
 
Chaac
11
1 / 4 / 2
6,924
629
9,190
16,319
10,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 2
7,108
646
4,717
11,496
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
0
0.5
L
Chaac
 
Chaac
1
4
2
0.5
W
Thoth
SOAD1216
Thoth
8
0
2
9
W
2
1
6
5
W
Ne Zha
slsg-4
Ne Zha
0
2
9
2.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,754
Damage
21,800
28,678
Taken
44,517
19,306
Mitigated
26,958
9,822
Healing
17,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,893
3,224
1,490
4,527
16,702
11,963
0
5,556
10,655
20,583
0
L
Chaac
 
Chaac
9,190
1,547
0
3,445
16,319
10,963
0
6,417
9,447
0
17,017
W
Thoth
SOAD1216
Thoth
15,949
441
0
1,584
5,514
2,653
310
2,506
3,008
42,532
0
W
12,035
2,629
0
5,462
11,087
7,992
0
5,133
5,954
0
26,301
W
Ne Zha
slsg-4
Ne Zha
12,770
3,428
0
2,776
12,077
8,661
0
5,666
6,411
0
25,764
L
4,717
192
4,600
3,851
11,496
4,032
0
4,073
7,223
22,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,090
Gold Earned
21,100
128
Minions Killed
88
6
Camps Cleared
3
666,418
Distance Traveled
636,772
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,068
643
22
2
1
202,697
3
L
Chaac
6,924
629
26
2
1
226,642
3
W
Thoth
8,984
817
69
6
1
230,739
3
W
Mulan
7,671
697
34
3
2
207,934
1
W
Ne Zha
7,435
676
25
2
3
227,745
2
L
Hel
7,108
646
40
4
1
207,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role