Player Matchup

Vamana
Vamana
 
Vamana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Barbado88
Awilix
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 289L
1,418 Elo+
Party 3
Thor
Thor
Chowguer
Thor
Level 126
God Stats
22W - 13L
1,585 SR
Queue Stats
382W - 427L
1,474 Elo+
Party 3
Charybdis
Charybdis
Davy2m
Charybdis
Level 123
God Stats
51W - 61L
1,426 SR
Queue Stats
254W - 271L
1,423 Elo+
Solo
Khepri
Khepri
Leviii990
Khepri
Level 94
God Stats
2W - 3L
1,740 SR
Queue Stats
173W - 199L
1,435 Elo+
Solo
Team Averages
Level 122
1,550 SR
1,450 Elo+

VS

Team Averages
Level 122
1,548 SR
1,400 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AleComunistinha
Bastet
Level 125
God Stats
30W - 34L
1,416 SR
Queue Stats
212W - 273L
1,370 Elo+
Party 1
Erlang Shen
Erlang Shen
Donneto07
Erlang Shen
Level 89
God Stats
5W - 5L
1,826 SR
Queue Stats
307W - 361L
1,373 Elo+
Party 1
Fenrir
Fenrir
oOepsilonOo
Fenrir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
3 / 0 / 3
6,498
591
6,392
8,119
3,723
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
Barbado88
Awilix
12
2 / 1 / 1
6,710
610
3,725
6,440
2,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
11
3 / 0 / 1
6,461
587
3,067
6,306
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Davy2m
Charybdis
10
0 / 0 / 4
5,539
504
4,284
6,964
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Leviii990
Khepri
8
1 / 1 / 3
5,353
487
1,748
8,397
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 0
5,954
541
2,167
3,954
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
 
Chronos
9
0 / 1 / 1
5,424
493
6,873
4,575
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 0
5,677
516
3,315
8,800
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Donneto07
Erlang Shen
8
0 / 1 / 1
5,128
466
2,547
4,651
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
8
1 / 3 / 0
5,060
460
3,214
9,601
4,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
2
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
3
4.5
L
Merlin
 
Merlin
0
1
0
0
L
Chronos
 
Chronos
0
1
1
0.5
L
1
3
0
0.33
W
Awilix
Barbado88
Awilix
2
1
1
2.5
W
Thor
3
0
1
3.5
W
Charybdis
Davy2m
Charybdis
0
0
4
2
L
Erlang Shen
Donneto07
Erlang Shen
0
1
1
0.5
W
Khepri
Leviii990
Khepri
1
1
3
2.5
L
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,216
Damage
18,116
36,226
Taken
31,581
16,059
Mitigated
12,917
14,658
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,392
3,266
0
2,062
8,119
3,723
0
2,132
5,843
0
40,378
L
Merlin
 
Merlin
2,167
272
0
200
3,954
1,252
216
30
3,924
38,868
0
L
Chronos
 
Chronos
6,873
2,394
0
2,312
4,575
1,338
802
606
3,969
41,524
2,550
L
3,315
1,206
0
2,193
8,800
2,825
0
291
8,509
0
33,261
W
Awilix
Barbado88
Awilix
3,725
1,034
0
1,951
6,440
2,843
0
0
6,440
0
39,493
W
Thor
3,067
309
0
3,958
6,306
2,458
0
259
5,991
0
47,143
W
Charybdis
Davy2m
Charybdis
4,284
2,529
0
4,133
6,964
2,449
0
2,279
4,685
0
39,680
L
Erlang Shen
Donneto07
Erlang Shen
2,547
838
0
2,646
4,651
2,542
0
0
4,651
0
21,829
W
Khepri
Leviii990
Khepri
1,748
188
0
2,554
8,397
4,586
0
3,659
4,660
14,313
0
L
Fenrir
3,214
989
90
2,013
9,601
4,960
0
821
8,780
0
15,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
27,243
324
Minions Killed
284
0
Camps Cleared
0
1,156,769
Distance Traveled
1,019,038
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,498
591
76
7
0
241,495
2
L
Merlin
5,954
541
90
8
0
212,243
2
L
Chronos
5,424
493
75
7
0
203,600
4
L
Bastet
5,677
516
57
5
0
243,902
4
W
Awilix
6,710
610
65
6
0
245,353
5
W
Thor
6,461
587
102
9
0
254,204
0
W
Charybdis
5,539
504
57
5
0
187,146
2
L
Erlang Shen
5,128
466
44
4
0
141,766
0
W
Khepri
5,353
487
24
2
0
228,571
3
L
Fenrir
5,060
460
18
2
0
217,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role