Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Maico Angst
Amaterasu
Level 120
God Stats
2W - 0L
1,700 SR
Queue Stats
47W - 45L
1,414 Elo+
Party 1
Chaac
Chaac
PuceLyric55
Chaac
Level 65
God Stats
1W - 1L
1,244 SR
Queue Stats
161W - 182L
1,405 Elo+
Party 2
Guan Yu
Guan Yu
TRAIDORxSEN
Guan Yu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,675 Elo+
Solo
Zhong Kui
Zhong Kui
kingdongzilla
Zhong Kui
Level 107
God Stats
4W - 1L
1,621 SR
Queue Stats
199W - 190L
1,427 Elo+
Party 2
Team Averages
Level 94
1,513 SR
1,484 Elo+

VS

Team Averages
Level 101
1,524 SR
1,416 Elo+
Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
Bullwinkle5
Hachiman
Level 120
God Stats
1W - 5L
1,305 SR
Queue Stats
132W - 130L
1,420 Elo+
Party 4
Ullr
Ullr
Seth_Douglas
Ullr
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 115L
1,392 Elo+
Party 3
Terra
Terra
THCyoul8r
Terra
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 104L
1,382 Elo+
Party 3
Vamana
Vamana
lazarus660
Vamana
Level 96
God Stats
2W - 2L
1,813 SR
Queue Stats
85W - 91L
1,385 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
10 / 2 / 11
12,464
959
20,337
18,910
19,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Maico Angst
Amaterasu
19
6 / 2 / 15
11,638
895
12,554
23,012
23,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 5 / 11
9,210
708
6,993
17,217
17,960
Guan Yu
TRAIDORxSEN
Guan Yu
15
4 / 3 / 10
9,510
732
9,648
13,944
16,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
kingdongzilla
Zhong Kui
18
2 / 1 / 16
10,465
805
19,806
15,601
14,411
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
5 / 6 / 3
9,844
757
12,248
12,543
6,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Bullwinkle5
Hachiman
16
3 / 4 / 3
9,026
694
12,860
13,547
6,524
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 4 / 3
9,425
725
9,929
15,944
7,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
THCyoul8r
Terra
15
0 / 5 / 7
7,954
612
3,851
17,358
15,796
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vamana
lazarus660
Vamana
16
1 / 5 / 8
8,542
657
18,859
18,127
11,726
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
24
Kills
13
13
Deaths
24
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
2
11
7.75
L
Chernobog
 
Chernobog
5
6
3
1.08
L
Hachiman
Bullwinkle5
Hachiman
3
4
3
1.13
W
Amaterasu
Maico Angst
Amaterasu
6
2
15
6.75
W
2
5
11
1.5
L
4
4
3
1.38
L
Terra
THCyoul8r
Terra
0
5
7
0.7
W
Guan Yu
TRAIDORxSEN
Guan Yu
4
3
10
3
W
Zhong Kui
kingdongzilla
Zhong Kui
2
1
16
10
L
Vamana
lazarus660
Vamana
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,338
Damage
57,747
88,684
Taken
77,519
91,378
Mitigated
48,615
43,896
Healing
26,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
20,337
6,262
4,489
4,563
18,910
19,410
3,077
507
18,403
0
41,097
L
Chernobog
 
Chernobog
12,248
7,105
567
959
12,543
6,680
0
2,873
9,670
0
23,983
L
Hachiman
Bullwinkle5
Hachiman
12,860
10,130
1,340
3,993
13,547
6,524
0
2,455
11,092
0
33,875
W
Amaterasu
Maico Angst
Amaterasu
12,554
5,975
3,508
8,213
23,012
23,511
2,452
1,048
21,964
0
27,952
W
6,993
639
318
2,183
17,217
17,960
1,548
1,018
16,199
0
12,390
L
9,929
3,995
562
932
15,944
7,889
0
5,339
10,605
0
19,103
L
Terra
THCyoul8r
Terra
3,851
1,893
4,966
3,421
17,358
15,796
0
4,337
13,021
7,490
0
W
Guan Yu
TRAIDORxSEN
Guan Yu
9,648
1,503
8,215
3,762
13,944
16,086
0
525
12,834
0
17,436
W
Zhong Kui
kingdongzilla
Zhong Kui
19,806
4,911
1,806
6,839
15,601
14,411
1,414
753
14,848
43,011
0
L
Vamana
lazarus660
Vamana
18,859
10,639
2,516
7,269
18,127
11,726
0
4,802
13,325
0
26,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,287
Gold Earned
44,791
142
Minions Killed
101
0
Camps Cleared
0
1,305,281
Distance Traveled
1,050,094
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,464
959
34
3
0
283,195
3
L
Chernobog
9,844
757
29
2
0
158,646
0
L
Hachiman
9,026
694
43
3
0
197,805
0
W
Amaterasu
11,638
895
29
2
0
241,926
0
W
Chaac
9,210
708
20
2
0
239,126
0
L
Ullr
9,425
725
12
1
0
221,678
0
L
Terra
7,954
612
5
0
0
196,052
0
W
Guan Yu
9,510
732
14
1
0
273,460
0
W
Zhong Kui
10,465
805
45
3
0
267,574
0
L
Vamana
8,542
657
12
1
0
275,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role