Player Matchup

Cupid
Cupid
 
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Qubasa
Ymir
Level 109
God Stats
12W - 12L
1,502 SR
Queue Stats
123W - 92L
1,555 Elo+
Party 3
Chang'e
Chang'e
darkkruz17
Chang'e
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 129L
1,592 Elo+
Party 3
Thor
Thor
sammanjan
Thor
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 42L
1,559 Elo+
Party 3
Gilgamesh
Gilgamesh
xyambu
Gilgamesh
Level 101
God Stats
6W - 4L
1,688 SR
Queue Stats
191W - 186L
1,517 Elo+
Party 3
Team Averages
Level 97
1,538 SR
1,545 Elo+

VS

Team Averages
Level 74
1,578 SR
1,492 Elo+
Ganesha
Ganesha
 
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DoesAThing22
Anubis
Level 8
God Stats
2W - 3L
1,716 SR
Queue Stats
30W - 35L
1,710 Elo+
Solo
Danzaburou
Danzaburou
MorfeusDragon
Danzaburou
Level 50
God Stats
4W - 2L
1,595 SR
Queue Stats
28W - 57L
1,287 Elo+
Party 1
Izanami
Izanami
StealingUrKill
Izanami
Level 103
God Stats
2W - 4L
1,579 SR
Queue Stats
54W - 61L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
8 / 1 / 7
11,042
849
13,021
8,440
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
Qubasa
Ymir
18
4 / 0 / 10
11,090
853
9,593
12,015
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
darkkruz17
Chang'e
18
5 / 0 / 8
10,672
821
10,443
9,668
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
5 / 3 / 6
9,971
767
14,552
13,907
5,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
xyambu
Gilgamesh
18
4 / 2 / 12
11,132
856
11,417
15,726
12,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 4 / 6
9,188
707
6,301
17,868
22,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
 
Serqet
15
2 / 7 / 2
8,511
655
6,450
14,746
9,910
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
15
1 / 6 / 3
8,618
663
6,678
12,051
8,269
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MorfeusDragon
Danzaburou
16
2 / 5 / 2
9,013
693
7,166
12,376
6,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 2
8,044
619
8,715
11,221
5,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
26
Kills
5
6
Deaths
26
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
1
7
11.5
L
Ganesha
 
Ganesha
0
4
6
0.75
L
Serqet
 
Serqet
2
7
2
0.43
L
Anubis
1
6
3
0.42
L
Danzaburou
MorfeusDragon
Danzaburou
2
5
2
0.6
W
Ymir
Qubasa
Ymir
4
0
10
9
L
0
4
2
0.25
W
Chang'e
darkkruz17
Chang'e
5
0
8
9
W
Thor
5
3
6
2.67
W
Gilgamesh
xyambu
Gilgamesh
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,026
Damage
35,310
59,756
Taken
68,262
39,622
Mitigated
52,759
22,301
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,021
8,810
2,958
2,643
8,440
3,938
2,550
1,919
6,199
0
53,094
L
Ganesha
 
Ganesha
6,301
885
0
3,088
17,868
22,670
0
3,827
14,041
22,301
0
L
Serqet
 
Serqet
6,450
1,216
0
1,344
14,746
9,910
0
4,155
10,591
0
16,956
L
Anubis
6,678
63
0
2,454
12,051
8,269
0
6,105
5,946
34,194
0
L
Danzaburou
MorfeusDragon
Danzaburou
7,166
2,381
134
1,536
12,376
6,079
0
1,541
10,835
0
31,280
W
Ymir
Qubasa
Ymir
9,593
1,155
0
1,840
12,015
13,910
740
2,247
9,606
27,578
0
L
8,715
4,626
0
0
11,221
5,831
0
4,408
6,813
0
20,336
W
Chang'e
darkkruz17
Chang'e
10,443
1,502
3,582
5,485
9,668
4,198
2,528
1,603
8,065
41,849
0
W
Thor
14,552
1,182
0
241
13,907
5,163
504
3,105
10,478
0
35,456
W
Gilgamesh
xyambu
Gilgamesh
11,417
4,006
2,489
3,063
15,726
12,413
982
4,105
11,581
0
28,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,907
Gold Earned
43,374
266
Minions Killed
188
0
Camps Cleared
0
1,322,031
Distance Traveled
1,185,388
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,042
849
87
7
0
251,454
1
L
Ganesha
9,188
707
7
1
0
239,471
2
L
Serqet
8,511
655
29
2
0
254,566
0
L
Anubis
8,618
663
63
5
0
229,395
0
L
Danzaburou
9,013
693
46
4
0
236,599
0
W
Ymir
11,090
853
47
4
0
267,335
4
L
Izanami
8,044
619
43
3
0
225,357
0
W
Chang'e
10,672
821
78
6
0
274,549
0
W
Thor
9,971
767
27
2
0
256,433
0
W
Gilgamesh
11,132
856
27
2
0
272,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role