Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Aevume
Neith
Level 109
God Stats
24W - 22L
1,579 SR
Queue Stats
151W - 170L
1,395 Elo+
Party 1
Khepri
Khepri
DSauce91
Khepri
Level 119
God Stats
5W - 4L
1,590 SR
Queue Stats
50W - 45L
1,419 Elo+
Party 1
Izanami
Izanami
KAT5U
Izanami
Level 95
God Stats
3W - 3L
1,479 SR
Queue Stats
66W - 63L
1,524 Elo+
Party 1
Mercury
Mercury
darker008
Mercury
Level 122
God Stats
4W - 6L
1,324 SR
Queue Stats
173W - 185L
1,407 Elo+
Party 2
Team Averages
Level 110
1,495 SR
1,449 Elo+

VS

Team Averages
Level 100
1,606 SR
1,543 Elo+
Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BlorgusTheStrong
Apollo
Level 111
God Stats
1W - 1L
1,759 SR
Queue Stats
15W - 16L
1,493 Elo+
Party 3
Mulan
Mulan
DysterOTL
Mulan
Level 123
God Stats
35W - 32L
1,535 SR
Queue Stats
113W - 122L
1,433 Elo+
Solo
Khepri
Khepri
PaulsCheeks
Khepri
Level 69
God Stats
5W - 1L
1,735 SR
Queue Stats
17W - 16L
1,544 Elo+
Party 3
Raijin
Raijin
Scream0174
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 1 / 7
8,601
506
6,853
11,149
8,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Aevume
Neith
16
8 / 1 / 2
10,376
610
14,406
7,479
3,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
DSauce91
Khepri
11
0 / 2 / 2
6,937
408
1,564
9,895
8,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
KAT5U
Izanami
14
3 / 1 / 4
9,029
531
8,727
10,258
3,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
darker008
Mercury
16
5 / 1 / 2
9,745
573
7,617
14,863
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 3 / 4
7,696
453
4,248
14,547
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 0
7,114
418
4,394
9,548
4,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
DysterOTL
Mulan
13
2 / 5 / 2
7,823
460
10,462
16,971
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
11
0 / 1 / 1
6,931
408
2,743
7,423
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Scream0174
Raijin
14
3 / 5 / 0
8,644
508
9,894
12,516
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
6
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
7
3.5
L
Serqet
 
Serqet
1
3
4
1
W
Neith
Aevume
Neith
8
1
2
9
L
0
3
0
0
W
Khepri
DSauce91
Khepri
0
2
2
0.5
L
Mulan
DysterOTL
Mulan
2
5
2
0.6
W
Izanami
KAT5U
Izanami
3
1
4
5
L
Khepri
0
1
1
0.5
L
Raijin
Scream0174
Raijin
3
5
0
0.6
W
Mercury
darker008
Mercury
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,167
Damage
31,741
53,644
Taken
61,005
30,790
Mitigated
33,082
14,632
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,853
2,851
0
2,977
11,149
8,631
1,578
6,569
4,532
52,934
0
L
Serqet
 
Serqet
4,248
729
0
1,634
14,547
6,236
0
273
14,274
0
62,151
W
Neith
Aevume
Neith
14,406
5,237
0
3,116
7,479
3,226
270
1,294
5,806
0
76,487
L
4,394
2,412
0
1,393
9,548
4,084
0
474
9,074
0
63,316
W
Khepri
DSauce91
Khepri
1,564
66
267
1,193
9,895
8,747
527
928
8,281
18,641
0
L
Mulan
DysterOTL
Mulan
10,462
1,129
0
5,321
16,971
10,580
0
1,890
15,081
0
57,923
W
Izanami
KAT5U
Izanami
8,727
6,723
0
5,128
10,258
3,918
924
1,020
8,781
0
71,961
L
Khepri
2,743
109
197
1,964
7,423
6,878
0
494
6,929
16,924
0
L
Raijin
Scream0174
Raijin
9,894
1,838
0
1,884
12,516
5,304
480
5,286
7,230
64,260
0
W
Mercury
darker008
Mercury
7,617
4,135
0
1,951
14,863
6,268
2,216
2,826
11,821
0
94,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
38,208
501
Minions Killed
426
0
Camps Cleared
0
1,633,179
Distance Traveled
1,536,027
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,601
506
87
5
0
260,589
3
L
Serqet
7,696
453
94
6
0
370,927
9
W
Neith
10,376
610
130
8
0
341,355
8
L
Apollo
7,114
418
114
7
0
300,966
4
W
Khepri
6,937
408
12
1
0
333,497
1
L
Mulan
7,823
460
85
5
0
281,845
4
W
Izanami
9,029
531
138
8
0
294,531
5
L
Khepri
6,931
408
21
1
0
314,578
8
L
Raijin
8,644
508
112
7
0
267,711
0
W
Mercury
9,745
573
134
8
0
403,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role