Player Matchup

Shiva
Shiva
BdgBandit
Shiva
Level 155
God Stats
11W - 12L
1,611 SR
Queue Stats
279W - 324L
1,493 Elo+
Party 1
Sol
Sol
MeiSeung
Sol
Level 146
God Stats
21W - 19L
1,620 SR
Queue Stats
84W - 88L
1,564 Elo+
Solo
Ishtar
Ishtar
RoloDC_
Ishtar
Level 127
God Stats
28W - 31L
1,525 SR
Queue Stats
467W - 470L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
RosaLunaVictoria
Aphrodite
Level 121
God Stats
119W - 139L
1,577 SR
Queue Stats
150W - 185L
1,491 Elo+
Party 1
Da Ji
Da Ji
musiqrocks
Da Ji
Level 140
God Stats
1W - 6L
1,580 SR
Queue Stats
252W - 283L
1,531 Elo+
Party 1
Team Averages
Level 138
1,583 SR
1,512 Elo+

VS

Team Averages
Level 130
1,495 SR
1,551 Elo+
Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BluRRRend372
Maui
Level 142
God Stats
14W - 3L
1,688 SR
Queue Stats
101W - 90L
1,605 Elo+
Solo
Ishtar
Ishtar
HumungusxChungus
Ishtar
Level 128
God Stats
2W - 2L
1,222 SR
Queue Stats
179W - 145L
1,582 Elo+
Solo
Chang'e
Chang'e
TheoryNS
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,516 Elo+
Solo
Heimdallr
Heimdallr
Xx_criiipy_xX
Heimdallr
Level 128
God Stats
14W - 11L
1,565 SR
Queue Stats
145W - 123L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BdgBandit
Shiva
7
1 / 0 / 1
5,051
459
4,804
7,113
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 0
4,475
407
175
2,641
1,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
RoloDC_
Ishtar
9
1 / 2 / 1
5,105
464
5,179
5,385
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
7
1 / 2 / 1
4,843
440
3,360
6,753
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
6
0 / 4 / 0
4,470
406
1,040
5,600
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 0 / 0
6,811
619
3,888
5,522
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,788
435
1,502
6,802
3,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 1
6,130
557
1,617
6,913
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TheoryNS
Chang'e
9
2 / 1 / 2
5,832
530
5,312
6,090
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Xx_criiipy_xX
Heimdallr
10
0 / 1 / 2
5,850
532
4,292
7,832
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
8
9
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
0
4
L
Shiva
BdgBandit
Shiva
1
0
1
1.5
W
0
1
0
0
W
2
0
1
2.5
L
0
1
0
0
L
Ishtar
RoloDC_
Ishtar
1
2
1
0.75
L
Aphrodite
1
2
1
0.75
W
Chang'e
TheoryNS
Chang'e
2
1
2
3
W
Heimdallr
Xx_criiipy_xX
Heimdallr
0
1
2
1
L
Da Ji
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,558
Damage
16,611
27,492
Taken
33,159
11,125
Mitigated
13,013
9,318
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,888
1,576
0
2,818
5,522
2,125
178
693
4,829
0
46,920
L
Shiva
BdgBandit
Shiva
4,804
1,427
240
2,566
7,113
3,188
0
2,726
4,387
0
16,846
W
1,502
564
162
1,359
6,802
3,570
161
763
6,039
14,161
1,549
W
1,617
624
0
0
6,913
2,293
806
169
6,744
0
38,326
L
175
43
0
1,138
2,641
1,010
0
0
2,641
13,423
2,326
L
Ishtar
RoloDC_
Ishtar
5,179
3,402
0
500
5,385
1,860
0
599
4,786
0
30,049
L
Aphrodite
3,360
373
948
3,379
6,753
2,691
0
3,155
3,598
25,748
0
W
Chang'e
TheoryNS
Chang'e
5,312
1,129
360
3,083
6,090
1,989
0
1,898
4,192
32,540
0
W
Heimdallr
Xx_criiipy_xX
Heimdallr
4,292
2,209
0
4,298
7,832
3,036
0
0
7,832
0
40,230
L
Da Ji
1,040
469
0
547
5,600
2,376
0
0
5,600
0
19,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
29,411
186
Minions Killed
312
0
Camps Cleared
0
859,973
Distance Traveled
1,044,105
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,811
619
103
9
0
240,425
3
L
Shiva
5,051
459
27
2
0
203,593
3
W
Maui
4,788
435
20
2
0
208,691
4
W
Ishtar
6,130
557
77
7
0
208,374
0
L
Sol
4,475
407
31
3
0
147,908
2
L
Ishtar
5,105
464
52
5
0
203,171
0
L
Aphrodite
4,843
440
38
3
0
175,543
5
W
Chang'e
5,832
530
45
4
0
205,255
4
W
Heimdallr
5,850
532
67
6
0
181,360
1
L
Da Ji
4,470
406
38
3
0
129,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role