Player Matchup

Fenrir
Fenrir
BigFeeeder
Fenrir
Level 128
God Stats
6W - 6L
1,691 SR
Queue Stats
164W - 147L
1,567 Elo+
Solo
Vulcan
Vulcan
Davvross
Vulcan
Level 160
God Stats
12W - 4L
1,734 SR
Queue Stats
698W - 201L
1,969 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Decryptions
Tsukuyomi
Level 156
God Stats
7W - 0L
1,821 SR
Queue Stats
230W - 49L
1,962 Elo+
Party 2
Baron Samedi
Baron Samedi
TanvTubby
Baron Samedi
Level 147
God Stats
3W - 1L
1,903 SR
Queue Stats
205W - 71L
1,827 Elo+
Party 2
Ullr
Ullr
ЖгучийГребешок
Ullr
Level 62
God Stats
11W - 7L
1,622 SR
Queue Stats
158W - 139L
1,587 Elo+
Solo
Team Averages
Level 131
1,754 SR
1,782 Elo+

VS

Team Averages
Level 136
1,489 SR
1,637 Elo+
Da Ji
Da Ji
BigQuiche
Da Ji
Level 157
God Stats
1W - 2L
1,745 SR
Queue Stats
354W - 258L
1,608 Elo+
Party 1
Chang'e
Chang'e
Bowdee
Chang'e
Level 155
God Stats
1W - 1L
1,395 SR
Queue Stats
333W - 240L
1,650 Elo+
Party 1
Maui
Maui
CAUT10N
Maui
Level 158
God Stats
7W - 13L
1,331 SR
Queue Stats
150W - 149L
1,623 Elo+
Solo
Merlin
Merlin
ImTheRealGriff
Merlin
Level 160
God Stats
5W - 9L
1,474 SR
Queue Stats
441W - 451L
1,647 Elo+
Solo
Hou Yi
Hou Yi
Rekoku
Hou Yi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 160L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigFeeeder
Fenrir
18
6 / 3 / 1
11,378
632
13,471
17,558
11,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Davvross
Vulcan
19
10 / 2 / 4
12,581
699
17,316
11,457
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Decryptions
Tsukuyomi
18
4 / 0 / 4
11,169
621
11,049
15,378
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
TanvTubby
Baron Samedi
14
1 / 1 / 10
9,613
534
6,262
16,038
17,917
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 0 / 6
10,085
560
6,691
6,607
3,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BigQuiche
Da Ji
14
3 / 4 / 2
8,990
499
8,146
16,295
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Bowdee
Chang'e
15
1 / 4 / 1
9,423
524
6,237
14,382
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Maui
CAUT10N
Maui
12
0 / 4 / 3
7,618
423
4,332
16,944
13,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 0
9,384
521
10,224
11,281
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Rekoku
Hou Yi
12
0 / 7 / 0
7,878
438
2,582
14,256
5,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
6
6
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigFeeeder
Fenrir
6
3
1
2.17
L
Da Ji
BigQuiche
Da Ji
3
4
2
1
L
Chang'e
Bowdee
Chang'e
1
4
1
0.38
L
Maui
CAUT10N
Maui
0
4
3
0.38
W
Vulcan
Davvross
Vulcan
10
2
4
6
W
Tsukuyomi
Decryptions
Tsukuyomi
4
0
4
6
L
2
3
0
0.67
L
Hou Yi
Rekoku
Hou Yi
0
7
0
0
W
Baron Samedi
TanvTubby
Baron Samedi
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,789
Damage
31,521
67,038
Taken
73,158
43,874
Mitigated
34,085
29,541
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigFeeeder
Fenrir
13,471
3,718
0
8,993
17,558
11,069
804
6,804
10,754
0
80,552
L
Da Ji
BigQuiche
Da Ji
8,146
1,460
0
5,122
16,295
6,788
0
5,121
11,123
0
65,677
L
Chang'e
Bowdee
Chang'e
6,237
1,289
16
4,560
14,382
4,115
504
0
13,728
57,779
0
L
Maui
CAUT10N
Maui
4,332
1,379
0
1,603
16,944
13,698
0
7,447
9,401
34,102
7,292
W
Vulcan
Davvross
Vulcan
17,316
6,452
0
2,594
11,457
5,002
572
2,672
8,785
131,654
6,163
W
Tsukuyomi
Decryptions
Tsukuyomi
11,049
2,973
0
9,615
15,378
6,672
0
4,761
10,617
0
107,379
L
10,224
825
0
1,755
11,281
3,986
0
1,610
9,571
91,972
0
L
Hou Yi
Rekoku
Hou Yi
2,582
1,231
0
2,224
14,256
5,498
1,215
8,882
5,374
0
52,999
W
Baron Samedi
TanvTubby
Baron Samedi
6,262
940
809
4,924
16,038
17,917
25
4,475
11,563
22,879
1,474
W
6,691
2,279
0
2,606
6,607
3,214
1,335
2,277
4,330
0
91,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,826
Gold Earned
43,293
690
Minions Killed
565
0
Camps Cleared
0
1,905,719
Distance Traveled
1,645,802
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,378
632
127
7
0
356,486
3
L
Da Ji
8,990
499
103
6
0
356,038
3
L
Chang'e
9,423
524
130
7
0
310,597
5
L
Maui
7,618
423
72
4
0
354,364
3
W
Vulcan
12,581
699
201
11
0
375,935
1
W
Tsukuyomi
11,169
621
169
9
0
462,325
2
L
Merlin
9,384
521
163
9
0
325,596
6
L
Hou Yi
7,878
438
97
5
0
299,207
1
W
Baron Samedi
9,613
534
19
1
0
349,928
5
W
Ullr
10,085
560
174
10
0
361,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role