Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Abortnaw
Cthulhu
Level 18
God Stats
2W - 2L
1,434 SR
Queue Stats
17W - 21L
1,449 Elo+
Solo
Ymir
Ymir
IvyScopio121
Ymir
Level 35
God Stats
1W - 2L
1,389 SR
Queue Stats
4W - 12L
1,232 Elo+
Party 1
Loki
Loki
VulkanW77
Loki
Level 47
God Stats
2W - 0L
1,661 SR
Queue Stats
63W - 74L
1,406 Elo+
Party 1
Janus
Janus
gasolinechugger
Janus
Level 135
God Stats
2W - 1L
1,097 SR
Queue Stats
112W - 153L
1,374 Elo+
Party 3
Team Averages
Level 64
1,416 SR
1,392 Elo+

VS

Team Averages
Level 59
1,543 SR
1,333 Elo+
Yemoja
Yemoja
Onderil
Yemoja
Level 102
God Stats
0W - 6L
1,541 SR
Queue Stats
7W - 20L
1,276 Elo+
Solo
Chernobog
Chernobog
Thisslestar
Chernobog
Level 98
God Stats
10W - 10L
1,453 SR
Queue Stats
76W - 99L
1,400 Elo+
Solo
Ravana
Ravana
XDolphinzZ
Ravana
Level 55
God Stats
10W - 12L
1,722 SR
Queue Stats
257W - 300L
1,407 Elo+
Solo
Scylla
Scylla
dannyherr
Scylla
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,291 Elo+
Party 2
Bellona
Bellona
johnnyherr75
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
0 / 1 / 4
9,489
633
8,910
12,722
5,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Abortnaw
Cthulhu
18
4 / 0 / 3
10,870
725
19,042
16,782
20,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
0 / 0 / 4
10,170
678
3,714
15,318
18,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
0 / 3 / 2
9,714
648
5,013
12,171
5,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 0 / 0
11,163
744
20,337
11,387
6,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Onderil
Yemoja
18
1 / 0 / 1
10,512
701
4,484
14,589
11,469
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Thisslestar
Chernobog
16
0 / 4 / 2
9,305
620
6,973
15,841
8,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
XDolphinzZ
Ravana
17
2 / 1 / 1
9,706
647
7,477
13,634
15,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
dannyherr
Scylla
18
1 / 1 / 0
9,974
665
8,535
11,626
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
johnnyherr75
Bellona
15
0 / 3 / 1
9,046
603
12,191
16,058
17,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
1
4
2
W
Cthulhu
Abortnaw
Cthulhu
4
0
3
5.5
W
0
0
4
2
L
Yemoja
Onderil
Yemoja
1
0
1
1.5
L
Chernobog
Thisslestar
Chernobog
0
4
2
0.25
W
Loki
0
3
2
0.33
L
Ravana
XDolphinzZ
Ravana
2
1
1
2.5
L
Scylla
dannyherr
Scylla
1
1
0
1
W
4
0
0
4
L
Bellona
johnnyherr75
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,016
Damage
39,660
68,380
Taken
71,748
56,956
Mitigated
58,801
19,141
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,910
4,693
0
3,020
12,722
5,554
598
2,665
8,375
0
34,738
W
Cthulhu
Abortnaw
Cthulhu
19,042
906
959
5,062
16,782
20,945
106
2,550
13,881
37,878
0
W
3,714
877
0
1,338
15,318
18,539
1,340
4,606
10,383
13,270
0
L
Yemoja
Onderil
Yemoja
4,484
1,084
7,372
5,223
14,589
11,469
638
8,053
6,482
27,081
0
L
Chernobog
Thisslestar
Chernobog
6,973
4,176
0
0
15,841
8,255
1,673
10,993
4,600
0
29,819
W
Loki
5,013
1,450
0
1,544
12,171
5,314
15
978
11,099
0
41,349
L
Ravana
XDolphinzZ
Ravana
7,477
1,535
0
1,105
13,634
15,819
333
8,147
4,783
0
22,608
L
Scylla
dannyherr
Scylla
8,535
924
0
4,192
11,626
5,642
0
7,501
3,700
34,004
0
W
20,337
1,207
816
6,402
11,387
6,604
923
2,220
8,966
64,237
0
L
Bellona
johnnyherr75
Bellona
12,191
3,612
0
2,971
16,058
17,616
0
6,424
9,090
0
35,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,406
Gold Earned
48,543
296
Minions Killed
231
0
Camps Cleared
0
1,538,685
Distance Traveled
1,376,334
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,489
633
53
4
0
288,112
0
W
Cthulhu
10,870
725
53
4
0
345,604
0
W
Ymir
10,170
678
30
2
0
290,983
0
L
Yemoja
10,512
701
36
2
0
252,385
0
L
Chernobog
9,305
620
52
3
0
212,600
0
W
Loki
9,714
648
52
3
0
305,967
1
L
Ravana
9,706
647
37
2
0
303,743
0
L
Scylla
9,974
665
63
4
0
300,367
0
W
Janus
11,163
744
108
7
0
308,019
1
L
Bellona
9,046
603
43
3
0
307,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role