Player Matchup

Ishtar
Ishtar
Judo7
Ishtar
Level 79
God Stats
35W - 17L
1,632 SR
Queue Stats
282W - 279L
1,480 Elo+
Party 1
Ares
Ares
THEREALEST29
Ares
Level 73
God Stats
51W - 56L
1,509 SR
Queue Stats
142W - 149L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
ThePraxis
Kukulkan
Level 96
God Stats
13W - 9L
1,497 SR
Queue Stats
221W - 216L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
Thtdude1234
Hun Batz
Level 87
God Stats
3W - 2L
1,257 SR
Queue Stats
325W - 305L
1,487 Elo+
Party 1
King Arthur
King Arthur
lookitup
King Arthur
Level 28
God Stats
47W - 51L
1,481 SR
Queue Stats
56W - 56L
1,458 Elo+
Party 1
Team Averages
Level 73
1,475 SR
1,479 Elo+

VS

Team Averages
Level 63
1,435 SR
1,499 Elo+
Maui
Maui
CaoticWinter
Maui
Level 28
God Stats
2W - 4L
1,556 SR
Queue Stats
8W - 8L
1,498 Elo+
Party 3
Scylla
Scylla
DatBossLuis
Scylla
Level 128
God Stats
0W - 2L
1,312 SR
Queue Stats
95W - 105L
1,488 Elo+
Party 3
Sun Wukong
Sun Wukong
Gwilson316
Sun Wukong
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,599 Elo+
Party 2
Arachne
Arachne
OGSugginz69
Arachne
Level 28
God Stats
0W - 2L
1,306 SR
Queue Stats
11W - 16L
1,440 Elo+
Party 2
Charybdis
Charybdis
Orb73
Charybdis
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 102L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Judo7
Ishtar
20
11 / 1 / 0
15,937
693
23,079
20,370
11,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
5 / 0 / 10
13,960
607
7,391
13,549
17,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ThePraxis
Kukulkan
19
5 / 2 / 7
13,273
577
15,113
10,148
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Thtdude1234
Hun Batz
20
5 / 0 / 6
14,478
629
17,540
14,716
7,776
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
lookitup
King Arthur
18
3 / 3 / 5
13,599
591
13,487
23,158
19,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,420
366
3,186
17,948
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
15
1 / 5 / 2
9,892
430
6,248
14,142
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Gwilson316
Sun Wukong
16
2 / 6 / 0
10,094
439
10,755
26,942
22,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
OGSugginz69
Arachne
14
2 / 12 / 3
9,661
420
9,223
29,886
12,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Orb73
Charybdis
16
1 / 3 / 1
9,839
428
7,311
16,114
5,611
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
29
Kills
6
6
Deaths
30
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Scylla
1
5
2
0.4
L
Sun Wukong
Gwilson316
Sun Wukong
2
6
0
0.33
W
Ishtar
Judo7
Ishtar
11
1
0
11
L
Arachne
OGSugginz69
Arachne
2
12
3
0.29
L
Charybdis
Orb73
Charybdis
1
3
1
0.5
W
5
0
10
10
W
Kukulkan
ThePraxis
Kukulkan
5
2
7
4.25
W
Hun Batz
Thtdude1234
Hun Batz
5
0
6
8
W
King Arthur
lookitup
King Arthur
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,610
Damage
36,723
81,941
Taken
105,032
61,062
Mitigated
58,133
34,628
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,186
1,297
0
1,249
17,948
12,238
164
3,229
14,719
13,361
0
L
Scylla
6,248
623
0
623
14,142
5,688
0
3,639
10,503
78,369
0
L
Sun Wukong
Gwilson316
Sun Wukong
10,755
2,372
0
6,408
26,942
22,465
0
8,463
18,479
0
65,754
W
Ishtar
Judo7
Ishtar
23,079
15,490
0
11,801
20,370
11,116
7,406
2,700
17,578
0
172,210
L
Arachne
OGSugginz69
Arachne
9,223
6,192
0
5,195
29,886
12,131
0
5,477
24,409
0
54,095
L
Charybdis
Orb73
Charybdis
7,311
2,517
0
2,411
16,114
5,611
258
1,696
14,418
0
90,140
W
7,391
740
0
6,847
13,549
17,415
833
4,212
9,195
46,295
0
W
Kukulkan
ThePraxis
Kukulkan
15,113
2,338
0
3,127
10,148
5,360
3,791
2,359
7,745
142,000
0
W
Hun Batz
Thtdude1234
Hun Batz
17,540
7,212
0
4,818
14,716
7,776
3,829
2,153
12,457
0
143,756
W
King Arthur
lookitup
King Arthur
13,487
680
0
8,035
23,158
19,395
648
1,747
19,671
0
90,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,247
Gold Earned
47,906
879
Minions Killed
470
0
Camps Cleared
0
2,307,268
Distance Traveled
1,936,828
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,420
366
16
1
0
364,781
0
L
Scylla
9,892
430
134
6
0
352,832
2
L
Sun Wukong
10,094
439
98
4
0
409,859
0
W
Ishtar
15,937
693
265
12
0
429,062
4
L
Arachne
9,661
420
70
3
0
412,574
0
L
Charybdis
9,839
428
152
7
0
396,782
4
W
Ares
13,960
607
51
2
0
476,707
4
W
Kukulkan
13,273
577
202
9
0
464,514
10
W
Hun Batz
14,478
629
194
8
0
519,776
3
W
King Arthur
13,599
591
167
7
0
417,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role