Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bay190
Neith
Level 48
God Stats
2W - 3L
1,277 SR
Queue Stats
8W - 6L
1,495 Elo+
Solo
Thanatos
Thanatos
Retro-Jester
Thanatos
Level 106
God Stats
2W - 5L
1,261 SR
Queue Stats
51W - 57L
1,437 Elo+
Solo
Discordia
Discordia
ShandaH98
Discordia
Level 48
God Stats
6W - 14L
1,165 SR
Queue Stats
181W - 199L
1,403 Elo+
Solo
Team Averages
Level 104
1,341 SR
1,467 Elo+

VS

Team Averages
Level 103
1,594 SR
1,619 Elo+
Maui
Maui
OhneaI
Maui
Level 118
God Stats
4W - 0L
1,759 SR
Queue Stats
15W - 10L
1,655 Elo+
Party 1
Zeus
Zeus
Ursaoloko
Zeus
Level 67
God Stats
11W - 8L
1,503 SR
Queue Stats
85W - 82L
1,418 Elo+
Solo
Shiva
Shiva
boOger m0n5teR
Shiva
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,872 Elo+
Party 1
Nu Wa
Nu Wa
lIGenesisIl
Nu Wa
Level 116
God Stats
25W - 28L
1,467 SR
Queue Stats
102W - 94L
1,530 Elo+
Party 1
Fenrir
Fenrir
majorcommandor
Fenrir
Level 125
God Stats
3W - 1L
1,740 SR
Queue Stats
16W - 14L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 2 / 3
10,063
1,006
7,572
12,058
13,535
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
 
Shiva
15
0 / 3 / 3
9,643
964
4,891
15,292
13,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Bay190
Neith
15
0 / 6 / 4
9,793
979
5,462
16,173
6,359
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Retro-Jester
Thanatos
15
4 / 2 / 0
11,141
1,114
9,825
10,155
3,446
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
ShandaH98
Discordia
16
0 / 3 / 4
9,977
998
8,193
9,290
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

193

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
OhneaI
Maui
17
1 / 1 / 10
11,556
1,156
4,867
10,986
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
16
0 / 0 / 7
10,236
1,024
7,931
2,286
980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 2 / 9
11,097
1,110
16,256
12,629
12,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 0 / 10
10,384
1,038
12,269
4,449
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 1 / 2
12,372
1,237
16,443
12,318
6,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
4
Kills
16
16
Deaths
4
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
3
0.75
L
Shiva
 
Shiva
0
3
3
0.5
L
Neith
Bay190
Neith
0
6
4
0.33
W
Maui
OhneaI
Maui
1
1
10
6
L
Thanatos
Retro-Jester
Thanatos
4
2
0
2
L
Discordia
ShandaH98
Discordia
0
3
4
0.67
W
Zeus
0
0
7
3.5
W
4
2
9
4.25
W
0
0
10
5
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,943
Damage
57,766
62,968
Taken
42,668
40,010
Mitigated
35,201
9,691
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,572
3,074
0
0
12,058
13,535
0
5,219
6,839
36,752
0
L
Shiva
 
Shiva
4,891
547
1,142
2,185
15,292
13,986
0
7,460
7,832
0
20,856
L
Neith
Bay190
Neith
5,462
1,571
321
1,129
16,173
6,359
0
5,813
10,360
0
24,205
W
Maui
OhneaI
Maui
4,867
706
0
1,418
10,986
13,040
0
4,502
6,484
8,680
0
L
Thanatos
Retro-Jester
Thanatos
9,825
1,417
0
4,748
10,155
3,446
0
3,481
6,674
0
21,453
L
Discordia
ShandaH98
Discordia
8,193
259
0
166
9,290
2,684
0
3,094
6,196
27,526
0
W
Zeus
7,931
344
0
451
2,286
980
0
1,130
1,156
37,734
0
W
16,256
1,947
367
2,820
12,629
12,832
0
3,429
8,640
0
32,163
W
12,269
3,126
0
170
4,449
2,265
0
2,899
1,550
34,673
0
W
16,443
5,057
0
1,072
12,318
6,084
0
3,805
8,513
0
28,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,617
Gold Earned
55,645
201
Minions Killed
205
7
Camps Cleared
7
995,172
Distance Traveled
1,017,719
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,063
1,006
72
7
2
192,388
0
L
Shiva
9,643
964
31
3
0
173,220
0
L
Neith
9,793
979
29
3
2
192,387
0
W
Maui
11,556
1,156
3
0
0
214,448
0
L
Thanatos
11,141
1,114
19
2
2
226,530
1
L
Discordia
9,977
998
50
5
1
210,647
0
W
Zeus
10,236
1,024
90
9
0
167,457
0
W
Shiva
11,097
1,110
33
3
0
232,135
0
W
Nu Wa
10,384
1,038
58
6
3
194,857
0
W
Fenrir
12,372
1,237
21
2
4
208,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role