Player Matchup

Atlas
Atlas
BunnyCrazy
Atlas
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,514 Elo+
Solo
Rama
Rama
Nico246
Rama
Level 148
God Stats
14W - 8L
1,645 SR
Queue Stats
209W - 229L
1,491 Elo+
Solo
Nu Wa
Nu Wa
xNEFEUSx
Nu Wa
Level 160
God Stats
106W - 90L
1,514 SR
Queue Stats
1,179W - 1,296L
1,437 Elo+
Solo
Team Averages
Level 140
1,553 SR
1,481 Elo+

VS

Team Averages
Level 93
1,452 SR
1,516 Elo+
Tiamat
Tiamat
AoiKiri
Tiamat
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,586 Elo+
Party 1
Yemoja
Yemoja
Ticolin0
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,451 Elo+
Party 1
Medusa
Medusa
iNeedDie
Medusa
Level 120
God Stats
6W - 10L
1,357 SR
Queue Stats
84W - 96L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 1 / 4
9,970
665
10,703
16,315
14,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Nico246
Rama
17
4 / 1 / 3
11,292
753
16,617
11,777
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
xNEFEUSx
Nu Wa
14
2 / 2 / 5
10,162
677
13,397
8,276
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AoiKiri
Tiamat
14
1 / 3 / 2
9,087
606
11,949
16,768
9,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Ticolin0
Yemoja
13
1 / 1 / 2
10,016
668
4,593
13,397
14,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
iNeedDie
Medusa
14
2 / 4 / 2
9,674
645
10,994
14,573
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
4
4
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AoiKiri
Tiamat
1
3
2
0.67
W
Atlas
2
1
4
4
W
Rama
Nico246
Rama
4
1
3
5.5
L
Yemoja
Ticolin0
Yemoja
1
1
2
2
L
Medusa
iNeedDie
Medusa
2
4
2
0.75
W
Nu Wa
xNEFEUSx
Nu Wa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,717
Damage
27,536
36,368
Taken
44,738
24,233
Mitigated
31,758
9,220
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AoiKiri
Tiamat
11,949
1,520
0
4,188
16,768
9,946
0
8,981
7,459
52,183
0
W
Atlas
10,703
4,143
0
6,533
16,315
14,081
140
6,615
9,700
25,445
0
W
Rama
Nico246
Rama
16,617
12,862
0
1,222
11,777
6,328
2,238
6,357
5,420
0
60,973
L
Yemoja
Ticolin0
Yemoja
4,593
1,398
2,342
2,258
13,397
14,681
0
7,485
5,492
12,597
0
L
Medusa
iNeedDie
Medusa
10,994
4,044
0
1,776
14,573
7,131
0
6,869
7,470
0
53,352
W
Nu Wa
xNEFEUSx
Nu Wa
13,397
6,006
0
1,465
8,276
3,824
377
4,341
3,935
44,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
28,777
238
Minions Killed
194
10
Camps Cleared
4
808,799
Distance Traveled
814,249
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,087
606
93
6
2
285,559
3
W
Atlas
9,970
665
31
2
0
291,360
0
W
Rama
11,292
753
126
8
5
271,326
5
L
Yemoja
10,016
668
17
1
0
236,014
0
L
Medusa
9,674
645
84
6
2
292,676
4
W
Nu Wa
10,162
677
81
5
5
246,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role