Player Matchup

Yu Huang
Yu Huang
Big Daddy Slump
Yu Huang
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 112L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
DatBoiGully
Guan Yu
Level 66
God Stats
14W - 11L
1,587 SR
Queue Stats
234W - 229L
1,552 Elo+
Party 2
Izanami
Izanami
Evioff
Izanami
Level 100
God Stats
4W - 3L
1,481 SR
Queue Stats
161W - 123L
1,588 Elo+
Party 2
Xing Tian
Xing Tian
TheoryNS
Xing Tian
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 56L
1,490 Elo+
Solo
Thor
Thor
Vex Myth0cIast
Thor
Level 139
God Stats
21W - 13L
1,666 SR
Queue Stats
258W - 246L
1,555 Elo+
Party 2
Team Averages
Level 110
1,547 SR
1,550 Elo+

VS

Team Averages
Level 114
1,416 SR
1,494 Elo+
Jing Wei
Jing Wei
EdogaMidori
Jing Wei
Level 109
God Stats
3W - 7L
1,293 SR
Queue Stats
463W - 484L
1,376 Elo+
Solo
Artio
Artio
HoneymoonCutie
Artio
Level 105
God Stats
0W - 2L
1,282 SR
Queue Stats
53W - 47L
1,541 Elo+
Party 1
Kali
Kali
MVP_DVO
Kali
Level 114
God Stats
9W - 13L
1,446 SR
Queue Stats
360W - 358L
1,515 Elo+
Party 1
Athena
Athena
Nexusplayman
Athena
Level 149
God Stats
4W - 6L
1,479 SR
Queue Stats
238W - 241L
1,497 Elo+
Solo
Nox
Nox
xQueenCersei
Nox
Level 91
God Stats
49W - 29L
1,582 SR
Queue Stats
291W - 286L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
2 / 3 / 5
9,259
487
5,628
10,113
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
DatBoiGully
Guan Yu
16
2 / 1 / 2
9,595
505
8,635
14,444
13,160
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Evioff
Izanami
16
2 / 2 / 2
9,900
521
13,205
13,649
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TheoryNS
Xing Tian
13
0 / 2 / 7
8,751
461
9,366
18,732
17,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
7 / 3 / 4
10,934
575
13,592
18,001
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EdogaMidori
Jing Wei
14
0 / 1 / 0
7,894
415
6,617
14,518
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 1
9,136
481
7,124
16,809
21,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kali
MVP_DVO
Kali
14
4 / 4 / 3
9,215
485
10,474
21,060
9,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
1 / 3 / 4
8,082
425
7,391
16,812
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 3 / 2
8,860
466
9,725
9,385
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
11
11
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
2
3
5
1.5
W
Guan Yu
DatBoiGully
Guan Yu
2
1
2
3
L
Jing Wei
EdogaMidori
Jing Wei
0
1
0
0
W
Izanami
Evioff
Izanami
2
2
2
1.5
L
1
2
1
0.75
L
Kali
MVP_DVO
Kali
4
4
3
1.38
L
Athena
1
3
4
1
W
Xing Tian
TheoryNS
Xing Tian
0
2
7
1.75
W
7
3
4
3
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,426
Damage
41,331
74,939
Taken
78,584
49,971
Mitigated
56,029
30,190
Healing
26,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
5,628
715
0
910
10,113
4,539
0
3,994
6,119
61,636
0
W
Guan Yu
DatBoiGully
Guan Yu
8,635
1,247
1,734
6,400
14,444
13,160
0
7,243
7,201
0
63,423
L
Jing Wei
EdogaMidori
Jing Wei
6,617
5,152
0
7,064
14,518
4,517
0
1,984
12,534
0
62,582
W
Izanami
Evioff
Izanami
13,205
8,764
0
7,478
13,649
6,185
2,536
3,062
10,587
0
108,449
L
7,124
869
199
7,685
16,809
21,523
544
1,096
15,713
69,817
0
L
Kali
MVP_DVO
Kali
10,474
5,608
0
9,315
21,060
9,461
55
3,510
17,350
28
58,807
L
Athena
7,391
2,167
0
1,906
16,812
16,147
0
4,211
12,419
32,481
0
W
Xing Tian
TheoryNS
Xing Tian
9,366
1,830
452
3,972
18,732
17,760
0
6,105
12,627
31,085
2,919
W
13,592
5,416
0
9,244
18,001
8,327
0
4,189
13,812
0
107,977
L
9,725
781
0
750
9,385
4,381
750
3,291
5,868
64,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,439
Gold Earned
43,187
607
Minions Killed
448
0
Camps Cleared
0
1,778,796
Distance Traveled
1,856,391
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,259
487
124
7
0
348,912
9
W
Guan Yu
9,595
505
128
7
0
356,030
5
L
Jing Wei
7,894
415
99
5
0
349,995
5
W
Izanami
9,900
521
180
9
0
321,152
4
L
Artio
9,136
481
112
6
0
335,714
0
L
Kali
9,215
485
103
5
0
397,232
3
L
Athena
8,082
425
35
2
0
412,247
6
W
Xing Tian
8,751
461
28
1
0
366,330
4
W
Thor
10,934
575
147
8
0
386,372
0
L
Nox
8,860
466
99
5
0
361,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role