Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
SizzleB
Awilix
Level 144
God Stats
0W - 2L
1,216 SR
Queue Stats
41W - 44L
1,267 Elo+
Party 2
Izanami
Izanami
Thracians
Izanami
Level 25
God Stats
0W - 2L
1,249 SR
Queue Stats
2W - 4L
1,487 Elo+
Party 2
Bacchus
Bacchus
thewgosling114
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,242 Elo+
Party 2
Thor
Thor
vCyybot
Thor
Level 43
God Stats
3W - 7L
1,433 SR
Queue Stats
85W - 87L
1,456 Elo+
Party 3
Team Averages
Level 52
1,380 SR
1,390 Elo+

VS

Team Averages
Level 73
1,481 SR
1,389 Elo+
Ne Zha
Ne Zha
CustodiaDivina
Ne Zha
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,551 Elo+
Party 1
Bellona
Bellona
ResidentRat
Bellona
Level 17
God Stats
3W - 1L
1,527 SR
Queue Stats
12W - 15L
1,554 Elo+
Party 1
Neith
Neith
XReson
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,254 Elo+
Solo
Anubis
Anubis
lSackl
Anubis
Level 127
God Stats
32W - 30L
1,492 SR
Queue Stats
66W - 66L
1,276 Elo+
Solo
Cthulhu
Cthulhu
pepetoni21
Cthulhu
Level 37
God Stats
60W - 67L
1,386 SR
Queue Stats
60W - 75L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 1 / 1
5,294
529
4,159
5,418
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
SizzleB
Awilix
8
1 / 4 / 0
4,772
477
4,101
6,993
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Thracians
Izanami
6
0 / 4 / 0
4,293
429
3,390
5,870
1,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 0
4,388
439
792
5,212
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
vCyybot
Thor
9
0 / 2 / 0
5,358
536
2,338
7,205
2,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,947
595
4,789
8,304
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
ResidentRat
Bellona
10
1 / 0 / 1
5,986
599
5,800
6,021
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
XReson
Neith
9
3 / 1 / 2
5,672
567
4,583
3,077
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
lSackl
Anubis
10
3 / 1 / 0
6,288
629
2,578
3,977
1,790
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
pepetoni21
Cthulhu
9
3 / 0 / 2
5,488
549
3,018
7,236
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
13
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
W
3
0
3
4.5
W
Bellona
ResidentRat
Bellona
1
0
1
1.5
L
Awilix
SizzleB
Awilix
1
4
0
0.25
L
Izanami
Thracians
Izanami
0
4
0
0
W
Neith
XReson
Neith
3
1
2
4
W
Anubis
lSackl
Anubis
3
1
0
3
W
Cthulhu
pepetoni21
Cthulhu
3
0
2
4
L
0
2
0
0
L
Thor
vCyybot
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,780
Damage
20,768
30,698
Taken
28,615
11,827
Mitigated
15,382
5,109
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,159
913
0
1,250
5,418
1,495
0
1,773
3,645
35,372
0
W
4,789
1,730
0
2,331
8,304
2,824
0
1,027
7,277
0
37,030
W
Bellona
ResidentRat
Bellona
5,800
2,258
0
3,573
6,021
5,088
0
249
5,772
0
39,127
L
Awilix
SizzleB
Awilix
4,101
1,495
0
0
6,993
2,132
0
1,188
5,805
0
24,013
L
Izanami
Thracians
Izanami
3,390
2,882
0
419
5,870
1,934
0
1,279
4,591
0
26,412
W
Neith
XReson
Neith
4,583
2,447
0
252
3,077
1,291
245
1,101
1,976
0
33,192
W
Anubis
lSackl
Anubis
2,578
474
0
2,595
3,977
1,790
860
1,126
2,851
41,510
0
W
Cthulhu
pepetoni21
Cthulhu
3,018
237
143
1,655
7,236
4,389
0
1,448
5,788
19,391
3,201
L
792
218
0
1,030
5,212
3,550
0
1,141
4,071
5,845
0
L
Thor
vCyybot
Thor
2,338
395
0
2,410
7,205
2,716
0
92
7,113
0
33,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
29,381
233
Minions Killed
326
0
Camps Cleared
0
918,594
Distance Traveled
922,437
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,294
529
64
6
0
193,213
0
W
Ne Zha
5,947
595
68
7
0
240,052
5
W
Bellona
5,986
599
85
9
0
206,999
3
L
Awilix
4,772
477
38
4
0
205,041
3
L
Izanami
4,293
429
43
4
0
171,549
1
W
Neith
5,672
567
62
6
0
168,123
0
W
Anubis
6,288
629
77
8
0
147,542
0
W
Cthulhu
5,488
549
34
3
0
159,721
2
L
Bacchus
4,388
439
12
1
0
168,070
2
L
Thor
5,358
536
76
8
0
180,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role