Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
Bacon494
Cthulhu
Gold V
Level 155
God Stats
3W - 3L
1,472 SR
Queue Stats
55W - 57L
1,273 MMR
Solo
Izanami
Izanami
Gold V
MrFeik
Izanami
Gold V
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,443 MMR
Solo
Ishtar
Ishtar
Silver V
shaddycarrot
Ishtar
Silver V
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 21L
1,200 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,494 SR
1,383 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,545 SR
1,304 MMR
Hou Yi
Hou Yi
Silver I
FreshBeam
Hou Yi
Silver I
Level 158
God Stats
45W - 49L
1,557 SR
Queue Stats
304W - 310L
1,265 MMR
Solo
Nike
Nike
Gold IV
JoseManuel2318
Nike
Gold IV
Level 129
God Stats
15W - 14L
1,475 SR
Queue Stats
352W - 356L
1,470 MMR
Solo
Bastet
Bastet
Silver V
KramiuZ
Bastet
Silver V
Level 129
God Stats
0W - 1L
1,557 SR
Queue Stats
4W - 14L
1,239 MMR
Party 1
Agni
Agni
Bronze V
SebasMR25
Agni
Bronze V
Level 154
God Stats
0W - 1L
1,567 SR
Queue Stats
1W - 9L
1,279 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
YoMenGt
Kuzenbo
Gold V
Level 160
God Stats
1W - 3L
1,570 SR
Queue Stats
418W - 422L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
3 / 0 / 0
4,465
893
3,135
3,345
1,322
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
 
Ne Zha
6
1 / 0 / 0
3,648
730
2,164
3,019
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Bacon494
Cthulhu
5
0 / 0 / 1
3,701
740
2,013
3,858
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
MrFeik
Izanami
7
0 / 1 / 0
3,904
781
1,303
3,435
1,109
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
5
0 / 0 / 1
3,383
677
1,980
3,368
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ThorCupidKing ArthurKali

VS

Bans
GebSusanoAnubisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FreshBeam
Hou Yi
5
0 / 0 / 0
3,134
627
2,991
3,412
955
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 3 / 0
3,240
648
810
4,493
1,256
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
KramiuZ
Bastet
5
1 / 0 / 0
3,621
724
1,433
3,225
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
6
0 / 0 / 0
3,528
706
1,196
2,765
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
YoMenGt
Kuzenbo
5
0 / 1 / 0
3,193
639
1,138
4,213
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
0
3
W
Ne Zha
 
Ne Zha
1
0
0
1
W
Cthulhu
Bacon494
Cthulhu
0
0
1
0.5
L
Hou Yi
FreshBeam
Hou Yi
0
0
0
0
L
0
3
0
0
L
Bastet
KramiuZ
Bastet
1
0
0
1
W
Izanami
MrFeik
Izanami
0
1
0
0
L
Agni
0
0
0
0
L
Kuzenbo
YoMenGt
Kuzenbo
0
1
0
0
W
Ishtar
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,595
Damage
7,568
17,025
Taken
18,108
5,829
Mitigated
6,782
6,611
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,135
592
0
1,838
3,345
1,322
294
0
3,345
0
22,297
W
Ne Zha
 
Ne Zha
2,164
884
0
786
3,019
789
0
228
2,791
0
15,135
W
Cthulhu
Bacon494
Cthulhu
2,013
651
0
1,189
3,858
1,721
0
425
3,433
10,239
1,579
L
Hou Yi
FreshBeam
Hou Yi
2,991
1,615
0
1,282
3,412
955
0
562
2,850
0
16,638
L
810
186
0
871
4,493
1,256
0
0
4,493
0
12,611
L
Bastet
KramiuZ
Bastet
1,433
459
0
1,679
3,225
810
0
0
3,225
0
10,497
W
Izanami
MrFeik
Izanami
1,303
837
0
605
3,435
1,109
58
934
2,501
0
24,515
L
Agni
1,196
74
0
750
2,765
720
0
375
2,390
20,408
0
L
Kuzenbo
YoMenGt
Kuzenbo
1,138
735
0
1,473
4,213
3,041
0
956
3,257
5,447
0
W
Ishtar
1,980
1,559
0
2,193
3,368
888
0
747
2,621
0
16,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,101
Gold Earned
16,716
187
Minions Killed
126
0
Camps Cleared
0
536,292
Distance Traveled
517,902
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,465
893
46
9
0
108,527
3
W
Ne Zha
3,648
730
30
6
0
129,296
0
W
Cthulhu
3,701
740
19
4
0
112,365
1
L
Hou Yi
3,134
627
26
5
0
93,752
2
L
Nike
3,240
648
23
5
0
77,221
3
L
Bastet
3,621
724
25
5
0
127,732
0
W
Izanami
3,904
781
55
11
0
97,671
0
L
Agni
3,528
706
41
8
0
115,691
1
L
Kuzenbo
3,193
639
11
2
0
103,506
2
W
Ishtar
3,383
677
37
7
0
88,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role